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Key Pressed Entity condition breaks when entering other DIMs #78

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PrinceOfIce opened this issue May 20, 2024 · 5 comments
Open

Key Pressed Entity condition breaks when entering other DIMs #78

PrinceOfIce opened this issue May 20, 2024 · 5 comments

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@PrinceOfIce
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PrinceOfIce commented May 20, 2024

Whenever traveling to another DIM, it will no longer register that the key is being pressed. It gets fixed when you die.

Edit: On further testing, I have found two new variables effecting this:
-After relogging it works until I change DIMs again.
-It does not seem to effect * -> overworld, only overworld -> *

@PrinceOfIce PrinceOfIce changed the title Entity condition breaks when entering other DIMs Key Pressed Entity condition breaks when entering other DIMs May 20, 2024
@MerchantPug
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Weird, I can look into this later.

@thejdmego
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Any updates? :)

@MerchantPug
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No updates, because I have not wanted to work on Apugli for a while.

@MerchantPug
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Hi, through my testing on 1.20.1, this has seemed to be fixed.

Which version are you playing on?

@MerchantPug
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MerchantPug commented Aug 16, 2024

Ah, okay, I think I've found a bug from this report.

It seems to reset your key press when swapping dims.

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3 participants