Skip to content

Releases: Mehni/PickUpAndHaul

Unstable 1.0 testing release

17 Jun 09:05
Compare
Choose a tag to compare
Pre-release

1.0 hyyyype

Final B18 release

17 Jun 08:56
Compare
Choose a tag to compare
v0.18.2.1

final B18 version

Smarter unloading!

14 May 14:56
Compare
Choose a tag to compare

Colonists now unload by category :)

While You're Up and reservations

19 Mar 19:52
Compare
Choose a tag to compare

While You're Up synergy and dynamic opportunistic hauling thanks to AlexTD.

Improved loading and unloading.

quick fix for hospitality

03 Mar 10:44
Compare
Choose a tag to compare

Non-colonists now won't use their inventory to haul: No more Hospitality guests or imprisoned slaves stealing your items.

Think before you haul

01 Mar 11:18
Compare
Choose a tag to compare

Removal of hardcoded checks against Simple sidearms - now 100% compatible.

Check for storage space before hauling additional items. Should increase compatibility with Extended Storage in particular.

Now with CE and AllowTool synergy!

17 Feb 18:54
Compare
Choose a tag to compare
v0.18.1.6

v0.18.1.6 CE + AllowTool

Stockpile management!

08 Feb 08:40
Compare
Choose a tag to compare

Stockpiles seamlessly merge in and out of inventory. No more dozens of tiny stacks.

Re-release. Also includes a fix for certain races.

House keeping

03 Feb 21:24
Compare
Choose a tag to compare
  • It's now possible to kill Wandering Caravans.
  • Fixed a nasty bug with ridiculously long queues.
  • Bit of a code cleanup.
  • Reduced stack fragmentation caused by picking up partial stacks when the colonist could've picked up more.

Ghostbuster edition

02 Feb 19:34
Compare
Choose a tag to compare
  • retroactive working fix for ghosts. Doesn't just prevent, clears out old.
  • fix for NRE when hauling to full stockpile.
  • null checks everywhere.