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build.yml
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name: Build
on:
push:
branches: [main]
tags: ['*']
workflow_dispatch:
jobs:
build:
runs-on: ubuntu-20.04
timeout-minutes: 30
strategy:
fail-fast: false
matrix:
include:
- platform: windows
preset: Windows Desktop
- platform: linux
preset: Linux/X11
# - platform: web
# preset: Web
- platform: mac
preset: macOS
name: ${{ matrix.preset }} Export
steps:
- uses: actions/checkout@v4
- name: Setup Versions Vars
run: |
echo "game_version=$(cat .version)" >> $GITHUB_ENV
echo "godot_version=$(cat .godot_version)" >> $GITHUB_ENV
./bump_version.sh
- name: Ensure version is equal to tag
if: startsWith(github.ref, 'refs/tags/v')
run: |
[ "${{ env.game_version }}" == "$GITHUB_REF_NAME" ] || exit 2
- name: Export Marble
uses: ./.github/actions/export-game
with:
name: Marble
platform: ${{ matrix.platform }}
preset: ${{ matrix.preset }}
version: ${{ env.game_version }}
godot_version: ${{ env.godot_version }}
- name: Upload artifact
uses: ./.github/actions/upload-artifact
with:
name: Marble-${{ matrix.platform }}-v${{ env.game_version }}
path: build/${{ matrix.platform }}
# Installing rsync is needed in order to deploy to GitHub Pages. Without it, the build will fail.
- name: Install rsync
if: ${{ matrix.platform == 'web' }}
run: |
apt-get update && apt-get install -y rsync
- name: Deploy to GitHub Pages
if: ${{ matrix.platform == 'web' }}
uses: JamesIves/github-pages-deploy-action@v4
with:
token: ${{ secrets.GITHUB_TOKEN }}
branch: gh-pages # The branch the action should deploy to.
folder: build/web # The folder the action should deploy.