You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
To facilitate use of (e.g.) 32bit floats in GPU settings, it would be nice to re-implement the original abstraction from KN.
I.e. to switch by simply compiling using -DMCNUM=float
(An yes, naturally, the default should be double.)
Some (share) chunks of code are likely "bound" to stay mostly double based, but having the option to switch would be good preparation for e.g. a GPU hackathon.
The text was updated successfully, but these errors were encountered:
To facilitate use of (e.g.) 32bit floats in GPU settings, it would be nice to re-implement the original abstraction from KN.
I.e. to switch by simply compiling using
-DMCNUM=float
(An yes, naturally, the default should be
double
.)Some (
share
) chunks of code are likely "bound" to stay mostlydouble
based, but having the option to switch would be good preparation for e.g. a GPU hackathon.The text was updated successfully, but these errors were encountered: