diff --git a/content/vaporwave-3d-scene-with-threejs.mdx b/content/vaporwave-3d-scene-with-threejs.mdx index 390614dc..2ef2aa59 100644 --- a/content/vaporwave-3d-scene-with-threejs.mdx +++ b/content/vaporwave-3d-scene-with-threejs.mdx @@ -546,7 +546,7 @@ The Linear WebGL scene actually leverages some **Three.js post-processing effect What's post-processing in the world of Three.js? It's a way to apply graphical effects to your scene. In our case, the RGBShift is one specific effect among many others. -I encourage you to check out or just skim through the dedicated doc on [how to use prost-processing](https://threejs.org/docs/?q=post#manual/en/introduction/How-to-use-post-processing) before continuing. +I encourage you to check out or just skim through the dedicated doc on [how to use post-processing](https://threejs.org/docs/?q=post#manual/en/introduction/How-to-use-post-processing) before continuing.