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  1. GoNet GoNet Public

    Classifier for the game of Go. Give it a Go board state (after training) and it will predict where the pro would move with ~50% accuracy as well as who will win the game with ~70% . Currently still…

    Python

  2. StuckFish StuckFish Public

    A UCI chess engine, based on CPW Engine and StockFish.

    C++ 3 1

  3. Gopher Gopher Public

    Gopher is a go game engine that integrates GoNet in a Monte Carlo like tree search with UCT

    C++

  4. Containers Containers Public

    Container templates that allow for simple construction of containers (ex. map), with varying underlying data structures (map with a red-black tree vs. map with a sorted vector)

    C++

  5. Dwarf Dwarf Public

    Currently in the very early stages, Dwarf is a psuedo 3D tile based game.

    C++

  6. Allocators Allocators Public

    Custom allocators, object pools, and thread-related things with a focus on performance

    C++