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enumbers.h
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enumbers.h
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#ifndef ENUMBERS_H
#define ENUMBERS_H
struct eNumbers {
static void sLoad();
static int sDayLength;
static int sArmyTravelTime;
static int sEarthquakeProgressPeriod;
static int sBoarMaxCount;
static int sBoarSpawnPeriod;
static int sDeerMaxCount;
static int sDeerSpawnPeriod;
static int sOlivePressProcessingPeriod;
static int sWineryProcessingPeriod;
static int sArmoryProcessingPeriod;
static int sSculptureStudioProcessingPeriod;
static int sFarmRipePeriod;
static int sShepherdGoatherdMaxDistance;
static int sShepherdGoatherdMaxGroom;
static int sShepherdGoatherdGroomTime;
static int sShepherdGoatherdCollectTime;
static int sShepherdGoatherdWaitTime;
static int sSheepMaxGroom;
static int sGoatMaxGroom;
static int sCorralProcessingPeriod;
static int sCorralTakePeriod;
static int sCorralKillPeriod;
static int sCorralReplacePeriod;
static int sCattleMaturePeriod;
static int sUrchinQuayUnpackTime;
static int sFisheryBoatBuildTime;
static int sFisheryUnpackTime;
static int sHuntingLodgeWaitPeriod;
static int sMintDrachmasPerSilver;
static int sSpreadFirePeriod;
static int sFireCollapsePeriod;
static int sRuinsFireEndPeriod;
static int sMaintenanceDecrementPeriod;
static double sFireRiskPeriodMultiplier;
static double sFireRiskPeriodBaseIncrement;
static double sFireRiskPeriodExponent;
static double sCollapseRiskPeriodMultiplier;
static double sCollapseRiskPeriodBaseIncrement;
static double sCollapseRiskPeriodExponent;
static int sHouseCultureDecrementPeriod;
static int sHouseWaterDecrementPeriod;
static int sHouseHygieneDecrementPeriod;
static double sHouseHealPlaguePeriodMultiplier;
static double sHouseHealPlaguePeriodBaseMultiplier;
static double sHouseHealPlaguePeriodExponent;
static double sHousePlagueRiskPeriodMultiplier;
static double sHousePlagueRiskPeriodBaseIncrement;
static double sHousePlagueRiskPeriodExponent;
static int sHouseDisgruntledRemovePeriod;
static double sHouseDisgruntledRiskPeriodMultiplier;
static double sHouseDisgruntledRiskPeriodBaseIncrement;
static double sHouseDisgruntledRiskPeriodExponent;
static double sHouseLeaveRiskPeriodMultiplier;
static double sHouseLeaveRiskPeriodBaseIncrement;
static double sHouseLeaveRiskPeriodExponent;
static int sHouseSatisfactionUpdatePeriod;
static int sHouseDisgruntledSpawnPeriod;
static int sHouseSickSpawnPeriod;
static int sHerosHallArrivalPeriod;
static int sHerosHallSpawnPeriod;
static int sHorseRanchWheatUsePeriod;
static int sHorseRanchHorseSpawnPeriod;
static int sPatrolerMaxDistance;
static int sPatrolerWaitTime;
static int sPatrolerSourceSpawnPeriod;
static int sArtisanWaitTime;
static int sArtisanBuildTime;
static int sTowerSpawnPeriod;
static int sTraderSpawnPeriod;
static int sChariotBuildingTime;
static int sOliveTreeRipePeriod;
static int sVineRipePeriod;
static int sOrangeTreeRipePeriod;
static double sTreeVineFullyRipePeriodMultiplier;
static double sTreeVineBlessedFullyRipePeriodMultiplier;
static double sTreeVineBlessedRipePeriodMultiplier;
static double sTreeVineCursedFullyRipePeriodMultiplier;
static double sTreeVineCursedRipePeriodMultiplier;
static int sMarbleCollectTime;
static int sBronzeCollectTime;
static int sSilverCollectTime;
static int sWoodCollectTime;
static int sFishCollectTime;
static int sUrchinCollectTime;
static int sGrowerMaxDistance;
static int sGrowerMaxGroom;
static int sGrowerWorkTime;
static int sGrowerSpawnWaitTime;
static int sMonsterAttackPeriod;
static int sMonsterAttackRange;
static int sLandMonsterInvadePeriod;
static int sWaterMonsterInvadePeriod;
static int sFriendlyGodVisitPeriod;
static int sGodHelpPeriod;
static int sGodAttackCursePeriod;
static int sGodAttackCurseRange;
static int sGodAttackAttackPeriod;
static int sGodAttackAttackRange;
static int sGodAttackAggressiveAttackPeriod;
static int sGodAttackTargetedCursePeriod;
static int sGodAttackTargetedCurseRange;
static int sGodAttackTargetedAttackPeriod;
static int sGodAttackTargetedAttackRange;
static int sGodAttackGodFightRange;
static int sGodAttackApolloPlaguePeriod;
static int sGodAttackApolloPlagueRange;
static int sGodAttackAphroditeEvictPeriod;
static int sGodAttackAphroditeEvictRange;
static int sGodVisitSoldierAttackPeriod;
static int sGodVisitSoldierAttackRange;
static int sGodVisitBlessPeriod;
static int sGodVisitBlessRange;
static int sGodVisitPatrolDistance;
static int sGodVisitMoveAroundTime;
static int sGodWorshippedSoldierAttackPeriod;
static int sGodWorshippedSoldierAttackRange;
static int sGodWorshippedBlessPeriod;
static int sGodWorshippedBlessRange;
static int sSoldierBeingAttackedCallRange;
static int sTowerHP;
static int sTowerRange;
static double sTowerAttack;
static int sWallHP;
static int sWallArcherRange;
static double sWallArcherAttack;
static int sRabbleHP;
static int sRabbleRange;
static double sRabbleAttack;
static int sSpearthrowerHP;
static int sSpearthrowerRange;
static double sSpearthrowerAttack;
static int sArcherHP;
static int sArcherRange;
static double sArcherAttack;
static int sHopliteHP;
static double sHopliteAttack;
static int sChariotHP;
static double sChariotSpeed;
static double sChariotAttack;
static int sHorsemanHP;
static double sHorsemanSpeed;
static double sHorsemanAttack;
static int sWatchmanHP;
static double sWatchmanAttack;
static int sWatchmanSatisfactionProvide;
static int sDefendCityMaxKilled;
static int sDefendCityTalosMaxKilled;
static int sBasicVendorMaxResourceTakeDistance;
static int sHorseVendorMaxResourceTakeDistance;
static int sResourceBuildingMaxResourceGiveDistance;
static int sProcessingBuildingMaxResourceTakeDistance;
static int sTriremeWharfMaxResourceTakeDistance;
};
#endif // ENUMBERS_H