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enhancement: Unity Level Viewer copy transform for pasting into commands editor #341

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ghramsey opened this issue Feb 26, 2024 · 1 comment
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enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE.

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@ghramsey
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You have a nifty feature in an ability to copy a transform or vector half-dimension intact in the commands editor.
I can paste coordinates from one to another. It makes copying across composites or from one editor version to another a snap.

Can we get an enhancement to add this same function to copy X-Y-Z data from the level viewer so coordinates
gathered there can be pasted back into the editor?

@MattFiler
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Great idea!

@MattFiler MattFiler added enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE. labels Feb 26, 2024
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Labels
enhancement Something which will improve the user experience. [PROJECT] Unity This issue applies to the Unity Level Editor project. [TOOL] Script Editor This issue applies to the script editor within OpenCAGE.
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