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Support PCKs in the DLC levels #3

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MattFiler opened this issue May 21, 2019 · 2 comments
Open

Support PCKs in the DLC levels #3

MattFiler opened this issue May 21, 2019 · 2 comments
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enhancement New feature or request

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@MattFiler
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DLC levels use their own PCK soundbanks. While converting these actually only gets two new sound files, it's worth looking into once the support for PCK language banks is completed.

@MattFiler MattFiler added the enhancement New feature or request label May 21, 2019
@MattFiler MattFiler self-assigned this May 21, 2019
@MattFiler
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These DLC soundbanks are LEVEL_SOUND_OVERRIDE.PCK in each map's ENV folder.

@champak86
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