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geo01.py
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geo01.py
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# Training (GEO01)
# JCY oct 23
# PRO DB PY
import tkinter as tk
import random
from math import sqrt
import time
import database
import datetime
import tkinter as tk
import random
from math import sqrt
import time
import database
import datetime
from customtkinter import *
import new_login # This will will replace the pseudo if the user is logged in and if he's not, it will be asked to log in, create a account or continue as guest
class GeoGame(CTkFrame):
def __init__(self, parent, *args, **kwargs):
super().__init__(parent, *args, **kwargs)
# Game configuration and initial state
self.l = 1000 # canvas length
self.h = 500 # canvas height
self.scale = 47.5 # scale for the canvas
self.target_x = 10 # initial target x-coordinate
self.target_y = 10 # initial target y-coordinate
self.pseudo = "Gaston" # default player name
self.exercise = "GEO01"
self.nbtrials = 0 # number of total trials
self.nbok = 0 # number of successful trials
self.start_date = datetime.datetime.now() # start time
self.hex_color = '#8bc9c2' # background color
self.configure(fg_color=self.hex_color) # Set the frame color
# Setup widgets
self.setup_widgets()
def setup_widgets(self):
# Create and place canvas
self.canvas = tk.Canvas(self, width=self.l, height=self.h, bg="#f9d893")
self.canvas.pack(padx=5, pady=5)
self.canvas.bind("<Button-1>", self.canvas_click)
# Create and place pseudo entry
self.pseudo_entry = CTkEntry(self, placeholder_text="Pseudo")
self.pseudo_entry.pack(pady=10)
# Create and place result label
self.lbl_result = CTkLabel(self, text="Essais réussis : 0/0")
self.lbl_result.pack(pady=10)
# Create and place target label
self.lbl_target = CTkLabel(self, text="")
self.lbl_target.pack(pady=10)
# Create and place 'Next' button
self.btn_next = CTkButton(self, text="Suivant", command=self.next_point)
self.btn_next.pack(pady=10)
# Create and place 'Finish' button
self.btn_finish = CTkButton(self, text="Terminer", command=self.save_game)
self.btn_finish.pack(pady=10)
# Create and place duration label
self.duration_label = CTkLabel(self, text="0:00")
self.duration_label.pack(pady=10)
# Start the first point
self.next_point()
def canvas_click(self, event):
click_x = (event.x - self.l / 2) / self.scale
click_y = -(event.y - self.h / 2) / self.scale
dx = abs(click_x - self.target_x)
dy = abs(click_y - self.target_y)
d = sqrt(dx**2 + dy**2)
self.mycircle = self.circle(self.target_x, self.target_y, 0.5, "red")
self.nbtrials += 1
if d > 0.5:
self.configure(fg_color="red")
else:
self.configure(fg_color="green")
self.nbok += 1
# Update labels and other widgets as needed
self.lbl_result.configure(text=f"{self.pseudo} Essais réussis : {self.nbok} / {self.nbtrials}")
def circle(self, x, y, r, color):
return self.canvas.create_oval(
(x - r) * self.scale + self.l / 2,
-(y - r) * self.scale + self.h / 2,
(x + r) * self.scale + self.l / 2,
-(y + r) * self.scale + self.h / 2,
fill=color
)
def next_point(self, event=None):
self.configure(fg_color=self.hex_color)
self.canvas.delete('all')
self.canvas.create_line(0, self.h/2, self.l, self.h/2, fill="black")
self.canvas.create_line(self.l/2, 0, self.l/2, self.h, fill="black")
for i in range(-10, 11, 5):
self.canvas.create_line(self.l/2+i*self.scale, self.h/2-10, self.l/2+i*self.scale, self.h/2+10, fill="black")
self.canvas.create_text(self.l/2+i*self.scale, self.h/2+20, text=i, fill="black", font=("Helvetica 15"))
for i in range(-5, 6, 5):
self.canvas.create_line(self.l/2-10, self.h/2-i*self.scale, self.l/2+10, self.h/2-i*self.scale, fill="black")
self.canvas.create_text(self.l/2-20, self.h/2-i*self.scale, text=i, fill="black", font=("Helvetica 15"))
self.target_x = round(random.uniform(-10, 10), 0)
self.target_y = round(random.uniform(-5, 5), 0)
self.lbl_target.configure(text=f"Cliquez sur le point ({round(self.target_x, 1)}, {round(self.target_y, 1)}). Echelle x -10 à +10, y-5 à +5")
def save_game(self, event):
end_time = datetime.datetime.now()
duration = (end_time - self.start_date).total_seconds()
pseudo = self.pseudo_entry.get()
database.record_match_outcome(pseudo, self.exercise, duration, self.nbtrials, self.nbok)
self.destroy()
def display_timer(self):
duration = datetime.datetime.now() - self.start_date
duration_s = int(duration.total_seconds())
self.duration_label.configure(text="{:02d}".format(int(duration_s / 60)) + ":" + "{:02d}".format(duration_s % 60))
self.after(1000, self.display_timer)
def open_window_geo_01(self, window):
self.window_geo01 = tk.Toplevel(window)
self.window_geo01.title("Exercice de géométrie")
self.window_geo01.geometry("1100x900")
rgb_color = (139, 201, 194)
self.hex_color = '#%02x%02x%02x' % rgb_color
self.window_geo01.configure(bg=self.hex_color)
self.title_label = tk.Label(self.window_geo01, text=self.exercise, font=("Arial", 15))
self.title_label.grid(row=0, column=1, padx=5, pady=5)
self.duration_label = tk.Label(self.window_geo01, text="0:00", font=("Arial", 15))
self.duration_label.grid(row=0, column=2, ipady=5, padx=10, pady=10)
tk.Label(self.window_geo01, text='Pseudo:', font=("Arial", 15)).grid(row=1, column=0, padx=5, pady=5)
self.pseudo_entry = tk.Entry(self.window_geo01, font=("Arial", 15))
self.pseudo_entry.grid(row=1, column=1)
self.lbl_result = tk.Label(self.window_geo01, text=f"Essais réussis : 0/0", font=("Arial", 15))
self.lbl_result.grid(row=1, column=3, padx=5, pady=5, columnspan=4)
self.lbl_target = tk.Label(self.window_geo01, text="", font=("Arial", 15))
self.lbl_target.grid(row=2, column=0, padx=5, pady=5, columnspan=6)
self.canvas = tk.Canvas(self.window_geo01, width=self.l, height=self.h, bg="#f9d893")
self.canvas.grid(row=4, column=0, padx=5, pady=5, columnspan=6)
self.btn_next = tk.Button(self.window_geo01, text="Suivant", font=("Arial", 15))
self.btn_next.grid(row=5, column=0, padx=5, pady=5, columnspan=6)
self.btn_finish = tk.Button(self.window_geo01, text="Terminer", font=("Arial", 15))
self.btn_finish.grid(row=6, column=0, columnspan=6)
self.btn_finish.bind("<Button-1>", lambda event: (self.save_game(event)))
self.next_point(event=None)
self.start_date = datetime.datetime.now()
self.display_timer()
self.canvas.bind("<Button-1>", self.canvas_click)
self.btn_next.bind("<Button-1>", self.next_point)
self.btn_finish.bind("<Button-1>", self.save_game)
self.window_geo01.mainloop()