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script.js
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script.js
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const video = document.getElementById('video');
const play = document.getElementById('play');
const stop = document.getElementById('stop');
const progress = document.getElementById('progress');
const timestamp = document.getElementById('timestamp');
// Play and Pause Video
function toggleVideoStatus() {
if (video.paused) {
video.play();
} else {
video.pause();
}
}
// Update the Play/Pause Icon
function updatePlayIcon() {
if (video.paused) {
play.innerHTML = '<i class="fa fa-play fa-2x"></i>';
} else {
play.innerHTML = '<i class="fa fa-pause fa-2x"></i>';
}
}
// Update Progress and TimeStamp
function updateProgress() {
progress.value = (video.currentTime / video.duration) * 100;
// Get Minute
let mins = Math.floor(video.currentTime / 60);
if (mins < 10) {
mins = '0' + String(mins);
}
// Get Seconds
let secs = Math.floor(video.currentTime % 60);
if (secs < 10) {
secs = '0' + String(secs);
}
timestamp.innerHTML = `${mins}:${secs}`;
}
// Set Video Time in Progress {SEEK}
function setVideoProgress() {
video.currentTime = (+progress.value * video.duration) / 100;
}
// Stop Video
function stopVideo() {
video.currentTime = 0;
video.pause();
}
// Event Listeners
video.addEventListener('click', toggleVideoStatus);
video.addEventListener('pause', updatePlayIcon);
video.addEventListener('play', updatePlayIcon);
video.addEventListener('timeupdate', updateProgress);
play.addEventListener('click', toggleVideoStatus);
stop.addEventListener('click', stopVideo);
progress.addEventListener('change', setVideoProgress);