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ChangeHistory.txt
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ChangeHistory.txt
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Build 2.0.0.48
---Review of Dragon Lord Ravager tree (prompted by report by trucnar)
------"Ravager: Draconic Power Attack", description and effects updated
------"Ravager: Mutilate" description now matches wiki
------"Ravager: Cruel Cut" description now matches wiki (Reported by trucnar)
------"Ravager: Festering Wound" description now matches wiki (Reported by trucnar)
------"Ravager: Dismember" description now matches wiki (Reported by trucnar)
------"Ravager: Critical Rage" effect fixed to stack correctly
---The notes edit control should now allow vertical scrolling (Reported by DougSK)
---Build complex description updated to shorten its length (Suggested by DougSK)
---Build descriptions now contain a shorter version of the Race name when possible (Suggested by DougSK)
---A bug in the item parser for "Natural Armor" was fixed. All items reprocessed (Reported by christhemisss)
---The "Class and feats" pane should now correctly retain its scroll position on a change that affects the controls size (Re-reported by DougSK, originally reported by Rudebasilisk)
---V1 import of "Neutral" alignments will now work correctly (translates to True Neutral) (Reported by DougSK)
---The following Life data objects have moved from the Life to the Character level (Reported by DougSK and Matuse)
------Ability Tomes
------Skill Tomes
------Special feats (past lives)
---"Magus of the Eclipse: Lunar Studies" should now award Spell Resistance, MRR and MRR Cap equal to 3 * your metamagic count (Reported by Kalibano)
------Metamagic List is: Accelerate Spell, Embolden Spell, Intensify Spell, Empower Healing Spell, Empower Spell, Enlarge Spell, Eschew Materials, Extend Spell, Heighten Spell, Maximize Spell, Quicken Spell
---The "Alchemist Bonus Feat" no longer erroneously includes these feats: (Reported by Dvinesword)
------Augment Summoning
------Spell Focus: Abjuration
------Spell Focus: Conjuration
------Spell Focus: Enchantment
------Spell Focus: Evocation
------Spell Focus: Illusion
------Spell Focus: Necromancy
------Spell Focus: Transmutation
---Switching between lives which have the same spell casting class will now correctly clear any fixed spells that may be present (Reported by DougSK)
---All class spells will now be in the selection drop list even if you trained that spell as a different class and then switched from that class (Reported by MuazAlhaidar)
---The "Spell Point Cost Reduction" breakdown should now list more items that actually effect it (Reported by trucnar)
---Character objects will now correctly clear previous data on a file load
---Metamagic costs should now be correct in breakdowns (if you have the metamagic feat) (Reported by trucnar)
---Spell tooltips DC values will now correctly apply the Highten bonus if the stance is enabled.
Build 2.0.0.47
---The following feats are no longer erroneous classed as an "Artificer Bonus Feat" (Reported by Eunostos)
------Improved Trip
------Spell Focus: Abjuration
------Spell Focus: Conjuration
------Spell Focus: Enchantment
------Spell Focus: Evocation
------Spell Focus: Illusion
------Spell Focus: Necromancy
------Spell Focus: Transmutation
---The BAB breakdown (and other breakdowns) will now correctly update on a class change again (Reported by Zoe Kestral)
---Enhancement "Arcanotechnician: Energy of the Creator" now has its correct name (Reported by MrErkshin)
---Enhancement "Blight Caster: Sharp Edges III" now has the correct description and AP cost (Reported by MrErkshin)
---Bard "Skaldic rage" now has an activatable stance and effects (Reported by christhemiss)
---Set bonus "Truthful Blow" now awards 30% Fortification bypass instead of 15% (Reported by christhemiss)
---The auto controlled stance "Single Weapon Fighting" should now correctly enable when a "Rune Arm" is equipped (Reported by christhemiss)
---"Combat Archery" critical multiplier bonus will now stack (Reported by ghouleater)
---"Divine Disciple: Empowered by Light" is now correctly +3 PRR (Reported by Ozmandias42)
---Caster levels for Negative and Light/Alignment spells in "Divine Disciple" should now be correctly affected (Reported by Ozmandias42)
---A bug in the item parser which would ignore the bonus type if it came after "Equipment" in the list has been fixed. All items reprocessed (Reported by Tuxedomanwashere)
---The Wreath of Flame permanent fire shield buff now has effects (Reported by Tuxedomanwashere)
Build 2.0.0.46
---Wiki download of new items (since last download) done
---Items recreated from wiki files.
---Missing set bonus "Last Line of Defense" added (Reported by davidcysero)
---The "Bloody Thorns" primal bonus to damage should now work (Reported by davidcysero)
---DC objects fixed for any enhancement tree DC effect that requires a Base class (Reported by Kalibano)
---Erroneous imbue dice in feat "Scion of the Shadowfell" removed (Reported by Jokersir2)
---A bug in removing "inactive" breakdowns was fixed (Reported by trucnar)
---Enhancement "Occult Slayer: Bond of Retribution" should now correctly apply on Critical Multiplier on 19-20 (Reported by trucnar)
---Enhancement "Occult Slayer: Bond of Destruction" now also overrides the HP requirement of Retribution (Reported by trucnar)
---Typo in "Gaping Maw" text fixed (Reported by MrEkshin)
---A rework of the scroll control on a re-size event the Class and Feats view was done to hopefully fix issues seen by Rudebasilisk
---Complex Build files should now open much quicker, switch builds quicker and the software should be slightly faster in general. (Inspired by a "Bloody Thorns" update bug)
---Item "Legendary Large Shield of the Golden Age" fixed (Reported by Kenaustin)
---Item "Legendary Echo of the Crownblade" fixed (Reported by Kenaustin)
---6 "<Various> Longswords of the Fallen Age" had effects fixed for them
---Feat "Epic Eldritch Blast" description fixed to match wiki (values correct) (Reported by fitzabir)
---Various helms with "Command" as a buff fixed (5 off)
---Various "Iron Beads" items fixed (4 off)
---Item "Coin Belt" fixed
---All variants of the "Ring of the Silver Concord" fixed
---Item "Seal of House Avithoul" fixed
---Item "Anathema" fixed"
---Various "Backstabber's Gloves" items fixed (4 off)
---Item "Mentau's Goggles" fixed
---"Robe of Arcane Power" partially fixed (Potency should only apply to level 4 spells and below)
---Item "Grudgebearer's Plate" fixed
---Item "Shining Adamantine Plate" fixed
---Item "Gleaming Adamantine Plate" fixed
---Item buff "Flamescale" effects fixed
---"Greatclub of the Fallen Age" now has its icon
---Item "Legendary Small Shield of the Fallen Age" fixed
---Item "Legendary Large Shield of the Fallen Age" fixed
---Item "Legendary Buckler of the Fallen Age" fixed
---Item "Legendary Buckler of the Golden Age" fixed
---Item "Legendary Small Shield of the Golden Age" fixed
---Item "Polycurse Dagger" fixed
---Item "Smoldering Cudgel" fixed
---Item "Jeweled Hammer" fixed
---Item "Buckler of the Golden Age" fixed
---Item "Buckler of the Fallen Age" fixed
---Item "Large Shield of the Golden Age" fixed
---Item "Small Shield of the Fallen Age" fixed
---Item "Small Shield of the Golden Age" fixed
---Item "Large Shield of the Fallen Age" fixed
---Enhancement "Pale Master: Embraced the Void" now has its +2 Spell Penetration bonus (Reported by Kalibano)
---Enhancement "Magus of the Eclipse: Nightwind" now has its +3 Spell Penetration bonus, not +1 (Reported by Kalibano)
---The breakdown for the spell school "Fear" can now be correctly looked up internally within the code
---Spell "Phantasmal Killer" now includes bonuses to the Fear school in its DC calculation (Reported by Kalibano)
---Selecting "All" in the item select dialog when the number of levels shown > 10 will now work
---Enhancement "Inquisitive: True Seeing" weapon bonuses will now longer erroneously stack with other enhancement trees (Reported by Ogridium)
Build 2.0.0.45
---Missing Epic feat "Master of Chaos" added. (Reported by joenuts1)
---Dark Hunters no longer erroneously have access to "Cure Light/Moderate/Serious Wounds" as a spell selection (Reported by nadia72295)
---Legendary Slavelords crafting buff "Spell Lore Acid +21" should now correctly apply (same issue also found in ~12 other augments) (Reported by Tuxedomanwashere)
U70 Changes
---Description for feat "Rapid Reload" updated
---Enhancement "Inquisitive: Inquisitor's Path" updated
---Enhancement "Inquisitive: Hit the Streets" updated
---Enhancement "Shoot First" updated
---Enhancement "Shoot Later" updated
---Enhancement "Battle Engineer: Shatter Defenses" updated
---Enhancement "Battle Engineer: Thunder Shock Weapon" updated
---Enhancement "Battle Engineer: Infused Weapons I" updated
---Feat "Expanded Clip" updated
Build 2.0.0.44
---Item "Legendary Chains" from Slavelords now correctly has Legendary augment options (Reported by vryxnr)
---Self buffs for Bard songs updated (Inspire Greatness/Heroics/Courage) (Reported by Kalibano)
---Training or revoking a feat in the feats list while the window is scrolled will no longer mess up the scroll ranges (Reported by Rudebasilisk)
---A bug in filigree selection when the no menu selection made breaking later selections was fixed (Reported by Rudebasilisk)
---An issue with duplicate "Auto" and "User" stance groups was fixed (This *may* be the cause of the reported unable to click the Reaper stance button)
---The Stance window will now reset its scroll position after a stance state is toggled removing a scrolled window redraw issue
---Build ability level ups are now stored per build as they could be different due to a Lesser Reincarnation (Reported by MrEkshin)
---SLAs will now be correctly cleared when switching builds (Reported by MrEkshin)
---Clicking an Unknown class icon on the Class and feats list will no longer train the class to Unknown (should be no change)
---The class Icons will now draw slightly differently when an Unknown class is present and you have more than 1 actual class trained
Build 2.0.0.43
---"Threats Old and New" added to the quest list
---U69 Items re-downloaded from wiki and re-processed
---"Sealed in Undeath" augments added
---"Sealed in Fire" augments added
---Any class can now select "Magical Training" feat from level 1 onwards in a standard feat slot (Reported by MuazAlhaidar)
---An issue where wiki item processing lost the Weapon/Armor types was fixed. All items reprocessed. This fixes lots of issues related to stances. (Reported by ChickenMobile and nadia72295)
---Item "Scarlet Scale Cloak" fixed (Reported by Refutor)
---Missing PRR effect in "Henshin Mystic: Serenity" added (Reported by Kalibano)
---Legendary Greensteel set bonuses should work again (Reported by Graceana)
Build 2.0.0.42
---Eldritch Blast damage breakdowns reworked (Reported by Kalibano)
---"<Lesser/-/Greater/Ultimate> Pact Attunement" feats now have effects (Reported by Kalibano)
---Many feat effects fixed to get correct allocation of Eldritch Blast D6/D8 dice (Reported by Kalibano)
---Pact damage dice also updated to specify D8/D8 where appropriate (not D6/D4)
---Toggling metamagic stances will no longer erroneously disable other Metamagics which are enabled (Reported by Daedricz-1)
---Tactical DC breakdowns will no longer erroneously -10 when a spell school is involved (Reported by Daedricz-1)
---Set "Legendary Dreadkeeper" intelligence bonus is now correctly +3 (Reported by Kalibano)
---"Assassin: Knife Specialization" bonus to critical multiplier is now correctly a Competence bonus (Reported by fitzabir)
---Feat "Magical Training" will now be correctly awarded for classes with automatic acquisition (Reported by SpartanKiller13)
---Displaying multiple Filigree selection menus in a row and finally selecting a Filigree will no longer set the same Filigree for all clicked Filigree locations (Reported by nadia72295)
---All enhancement trees with "Efficient Heighten" updated to work with "Heighten Spell" from any source (Reported by Habreno)
---Various spell powers / lores / multiplier updated to included all correct powers (Reported by Daawsomeone)
---Spell power type "Untyped" added (breakdown also added)
---[Legendary] Five Rings/Chains/Shackles should now equip to their alternate slots again. Parser updated to fix issue that breaks these every update. (Reported by mccoole)
---You can now limit augment slots to matching specific augment colours in item selection (Requested by Dielzen)
---Legendary Dreadkeeper set PRR is now +20. Description updated to note errors in the game (Reported by Kalibano)
---Vile Chemist cores 2-6 now correctly grant their +5 PRR (Reported by Kalibano)
---You can now correctly select "Stormsinger: Sonic Blast" and "Spellsinger: CLW" options together (Reported by Bjond)
---Shields should no longer report a "Non proficiency penalty" in attack bonuses when correct feats are trained (Reported by Bjond)
---"Vanguard: Missile Shield" will now allow selection even if you have "Deflect Arrows" from another source (Reported by Bjond)
---Buff objects are now checked in the "VerifyLoadedData"
------Many Buff effects fixed
---Penalty buffs from [Heroic/Epic/Legendary] Ring of Baphomet will now work correctly (Reported by Bjond)
---Unique bonuses will now correctly unstack when revoked (see Primal epic past life revocation) (Reported by Bjond)
---Uncanny Dodge bonus should now stack correctly. Stances added. (Reported by Bjond)
---"Past Life: Tiefling Scoundrel" will now affect Movement Speed when toggled on (Reported by Bjond)
---Item "Ring of the Silver Tongue" has its missing Insightful Deception buff (Reported by Bjond)
---"Shiradi Champion: Pierce Deception" granted feat "Watchful Eye" now has requirements to be active (Reported by Bjond)
---Item "Diabolist's Robe" Fixed
---Item "Diabolist's Docent" Fixed
---"[Heroic/Epic/Legendary] Deadly Diabolist" set bonus image acquired
---Item "Eon, the Poisoned Reign" had its damage dice changes to 1d8+3 per 2nd October release notes
---"Warchanter: Ballad Melody: Recklessness" effects now also affect your Doubleshot/Doublestrike values directly (Reported by Kalibano)
---Shield "Enhancement" bonus will no longer affect AC, Buff description updated (Reported by Bjond)
---Set bonus "The Legendary Dread Isle's Curse" profane bonus to attack and damage is now correctly +5 (Data provided by Daawsomeone)
---Bard's/Stormsinger's can now be "Neutral Good" (Reported by nadia72295)
---Barbarian's can now be "Neutral Good" (Reported by nadia72295)
---Item "Dinosaur Bone Orb" now has its Orb bonus (Reported by nadia72295)
---Various options in the item "The Changestone" are now the correct bonus type of Enhancement, not Competence (Reported by nadia72295)
---A Wiki item parser bug that caused some augments not to be translated in to the items correctly has been fixed
---Downloaded all new wiki items
------New item effects added to wiki parser
------Wiki files reprocessed and new items created
------Images attached to new items
------Missing augment buffs for: "Sealed in Fire" and "Sealed in Undeath"
Build 2.0.0.41
---"Battle Engineer: Thunder Shock Weapon" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Battle Engineer: Shatter Defenses" DCs are now correctly Mod ability, not full ability (Reported by Spook)
---"Renegade Mastermaker: Mighty Slam" DC also fixed
---"Melee Alacrity" should now correctly apply to melee weapons (Reported by Refutor)
---Ravager cores 4/5/6 now correctly add +2 Intimidate (descriptions also updated) (Reported by Kalibano)
---Feat "Epic Reputation" is now correctly +5 for listed skills (Reported by Kalibano)
---Augment "Crystallized Drop of Tea" will now correctly reduce the cost of Empower Spell metamagic (Reported by Viperswhip)
---The "Bloodrage Chrism" effects will now have the correct bonus types (Reported by Kalibano)
---Feat "Magical Training" is now correctly limited for Paladin, rangers and Bards required min levels (Reported by MuazAlhaidar)
---Set "Epic Vulkoor's Might" and "Legendary Vulkoor's Might" now have all their set bonus entries (Reported by Mummykiller)
---Feat "Arcane Actions" imbue dice bonus is now correctly a flat +2 dice bonus, not a +2% bonus (Reported by Mummykiller)
---Set bonus augment "Truthful Blow" is now correctly a 15% bonus, not a 30% bonus (Reported by Mummykiller)
---"Shiradi Champion: Feywild Attunement" should now correctly set BAB to character level (or 25, whichever is lowest) (Reported by Mummykiller)
---"MRR Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Dodge Cap" for War/Bladeforged characters will now be applied correctly based on your body feat (Reported by Mummykiller)
---"Composite Plating" armor bonus for some docents should not accidentally hit MAX_INT due to signed/unsigned issues (Reported by Mummykiller)
---Verify effects issue fixed so spell effects which have MAX_BUILDER_LEVEL now they expect 41 elements not 40.
---Wiki download redone. Many missing "Golden Age" weapons and "Eon, the Poisoned Reign"" weapon added.
---Item "The Winter Solstice" fixed (Reported by Mummykiller)
---All "Legendary Ring of Mystic <Ability>" items now have their Quality Deception +3 buff (Reported by Mummykiller)
---Several bugs in the Wiki item processing of "Deception" effects was fixed. All items reprocessed.
---A middle click on the feats select control will now allow an alternate feat selection if you have a regular feat already selected.
------Alternate feats now appear on the Forum export in a different colour (when BB code enabled)
---Item "Legendary Powder-Packed Barrel" now has its missing set bonus (Reported by Bizmarkie and Bjond)
---Augment "Topaz of Anthem" no longer erroneously grants a stack of set "Anthem Melody" (Reported by Bjond)
---Archetype past lives from V1 files will now import correctly (Reported by Bjond)
---Buff "Enhanced Ghostly" will now grant its "Incorporeal" bonus of 15% (Reported by Bjond)
---"Epic Quiver of Alacrity" now has the correct alacrity buff (Reported by Bjond)
---"Dragon Lord: Untouchable Soul" displacement value will now show in breakdowns (bad effect Concealment removed) (Reported by Bjond)
---Item "Dinosaur Bone Buckler" now only has one instance of its set bonus (Reported by Bjond)
---Item "Legendary Skullduggery Cap" now has its missing set bonus (Reported by Bjond)
---"Unyielding Sentinel: Hardened" will now correctly add its 10% energy absorbance to mantle at rank 3 (Reported by Bjond)
---Enhancements "Wood Elf: Nature I/II" no longer erroneously grant an extra +1 dexterity (Reported by Bjond)
---"Implement in your hands" will now only award "Enhancement bonus" Implement bonus rather than *3 as per https://ddowiki.com/page/Implement_bonus (Reported by Bjond)
---The warning for a required feat swap at level 1 due to stat tomes not applying has returned
------Also appears in forum export
---Layout issue in skills export fixed
---Item "Legendary Goggles of the Berserker" "Enhanced Bloodrage" effects will now have the correct bonus types (Reported by christhemiss)
---Buff "Lesser Displacement" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Spell "Spell Resistance, Mass" is now correctly an Enhancement bonus (Reported by Ozmandias42)
---Bonus %Shield AC should now work again (Reported by Ozmandias42)
---Various other spell effects which gave an "Enchantment" bonus converted to "Enhancement"
---"Shadow Shrouding - Concealment/Incorporeality" will no longer erroneously stack with items (Reported by Kalibano)
---Spell effect carry over from trained spells on class change will no longer occur (Reported by Kalibano)
---"Ever Watchful" feat PRR effect now correctly scales with the number of "Religious Lore" feats you have (Reported by Kalibano)
Build 2.0.0.40
---New feature to crawl specific wiki link added (Suggested by ydufraisse)
---U69 items re-downloaded and parsed (Thanks to PurpleSerpent and others for updating the wiki)
------Images set for all accessories and weapons (Images for a throwing axe missing)
---The Notes pane will now correctly scroll and allow content larger than the window (Reported by Bjond)
---The Notes edit control will now respond to keyboard shortcuts for Cut/Copy/Paste/Undo (Reported by Bjond)
---Imported notes from V1 should now correctly retain their Line Feeds and Carriage return characters (Reported by Bjond)
---Run speeds from various sources should now correctly stack (Reported by Bjond)
---The feat "Legendary Aim" attack bonus is now the right value and correctly applies to thrown weapons (Reported by christhemiss)
---"Manyshot"s doubleshot bonus and "Rapid Shot"s ranged power bonus of (1.5 * BAB) will now give the correct amount (Reported by christhemiss)
---Item "Epic Quiver of Alacrity" has its missing effect of Deception+4/6 and the -50 Concentration value is now correctly a Penalty bonus (Reported by christhemiss)
---An import V1 file issue reporting multiple errors was fixed
---"Lunar Gem of Negative Amplification (Legendary)" is now correctly an Enhancement bonus
---Missing "Lunar Gem of Negative Amplification (Heroic)" added
---Augment select drop lists will now be wider when contained augment text is longer
---File save is now a 2-step process to avoid file corruption due to power loss during save operation (Requested by Bjond)
---Base "Rage" effects will no longer erroneously affect Shifter type rage bonuses (Mighty/Tireless Rage still effect these) (Reported by Bjond)
---Item "Champion of the Twins" now has its missing Blue augment slot (Reported by knitesilver)
---Item "[-/Epic/Legendary] Dustless Boots" now has its Insightful Deception buff (Reported by christhemiss)
---Item "Goggles of the Berserker" Blood rage values will now have the correct bonus type (Reported by christhemiss)
---Reviewed all "Solar and Lunar" gems and added drop locations and missing items from https://ddowiki.com/page/Lunar_and_Solar_Gems
---Spell tooltips will now show your Actual Caster level (for that spell) and your Max Caster Level (if the spell has one)
---Spell effects based on caster level (Such as Angelskin and many other spells also updated) will now correctly take bonus caster levels from Epic/Legendary levels into account (Reported by Kalibano)
---Older V1 files without notes will no longer stop the import of the file
---V1 file import will now correctly update the build description in the builds list after import or other build changes
---New "Build Level" menu options added to set build level
---New build level select option added the class and levels pane
---"Ruby of Sonic damage" removed (Reported by chaos_magus)
---Feats "Empower Spell" and "Maximize Spell" will now correctly affect spell power totals when stance toggled on (Reported by Mummykiller)
---Weapon effects will no longer erroneously stack when you have multiple of the same weapon effects equipped from the same weapon type (Reported by Mummykiller)
---The "Mind Drain" effect will now correct decrease spell points, not increase them (Reported by Mummykiller)
---Sea/Sky Attunement buffs now have better descriptions and effects (Reported by Mummykiller)
---The augment "Touch of Power" now has the correct +25 value in its description (Reported by Mummykiller)
---"Inquisitive: Greater Law" is now correctly +1 Imbue Dice (Reported by Jeronimo)
---Reviewed all set bonus augments text to make sure they match the actual set bonus. Fixed ~7 errors (Reported by Mummykiller)
Build 2.0.0.39
---"Vanguard: Shield Specialization V" now correctly has "Vanguard: Shield Specialization IV" as a prerequisite (Reported by Deathbringer)
---Spell DCs no longer have an additional +10 to their totals (Reported by christhemiss)
---Some class descriptions updated to match that the class is now Free to Play.
---Myth Drannor Favor rewards tiers set as per https://www.ddo.com/update-notes/ddo-update-69-release-notes
---Filigree tooltips will now show the correct number of set bonus stacks
---Augments that grant set bonuses will now show the correct number of set bonus stacks in tooltips
---New option during item select to "Ignore Minor Artifacts"
---The following new feats now have their correct images:
------Arcane Actions
------Channel Power
------Face Me
------Guarded Actions
------Intimidating Shout (Renamed from Reverberating Shout), description also updated
------Defensive Tumble (Description updated)
------Inspiring Bond (Description updated)
------Paranoid
------Patience
------Trick Shot
------Titan's Blood (Provided by Brakkart)
---Quest added to the quest list:
------Voices of the Dead
---Correct base favor values set for quests:
------The Safehold (5)
------Death Hosts this Banquet (5)
------Secrets of the Red Wizards (6)
------The House of Gems (5)
------Ogmha's Song (5)
------The Zulkir's Plan (6)
------The Key to the Mythal (7)
------Book Burning (4)
------Ettercap Incursion (5)
------Portal to Below (5)
------Seeds of Decay (5)
------Voices of the Dead (5)
------Times Long Past (7) (Info from Duncanthrax)
---Downloaded and parsed new Wiki item data (307 new items)
---NOTE THAT ITEM DOWNLOADED FROM WIKI ARE LAMANNIA VERSIONS AND MAY NOT MATCH LIVE, TILL WIKI CATCHES UP
---Updated wiki item parser to handle new effects from U69 items
---Manually fixed ~12 items
---Item images not yet set as not available on wiki yet
---Many item has TBD flavor text and are missing drop locations
Build 2.0.0.38
---New quests added to the quests file, all currently assume 6 base Favor
---"Myth Drannor Favor Rewards" feat added
---Feat descriptions and effects updated for: (See https://forums.ddo.com/index.php?threads/update-69-preview-3-new-feats.13117/post-155901)
------Eerie Aim
------Paranoid
------Defensive Tumble
------Trick Shot
------Arcane Actions
---"Vanguard" enhancement tree reviewed against live and updated as required (Review prompted by Deathbringer)
---Four Sun augments now have the correct name and a HP% bonus now has the correct value (as per post https://forums.ddo.com/index.php?threads/u69-p2-myth-drannor-loot.12706/)
---An items "Material" will now be included in search text when searched
---Spell "Weird" now has a DC entry
---Spell "Weird" in Shadowdancer can now be correctly selected by Chaosmancers
---Spells can now specify which casting stats to consider in their DC beyond a "casting stat"
---Spell Phantasmal Killer will now include the caster casting stat bonus in its DC calculation (Reported by christhemiss)
---Spell "Prismatic Ray" will now list a DC for each of the rays that have a DC check (Reported by christhemiss)
---Spell "Shillelagh" should now work correctly for "Densewood" and "Darkwood" items also (Reported by tevwoods)
---Selecting a multi-level augment in the item select or find gear dialog will now auto select the highest level version of that augment thats less or equal to your character level (Proposed by tevwoods)
---All spells that provide bonus Imbue dice now use an "Alchemical" type for the bonus to get correct stacking (Reported by christhemiss)
---Reworked all the "Swashbuckling" critical threat and multiplier effects and their interaction with Improved Critical feats (Issues reported by tevwoods)
---"Light Crossbow" will be correctly added to the weapon group of "Swashbuckling" when you select "Dashing Inquisition" (Reported by tevwoods)
---The effect "Dragon Lord: Might in Order (Str Mod / 2)" will now correctly stack or fail to stack with other "Insightful" values (Reported by Mummkiller)
---Wiki parser updated to handle Sun/Moon augment slots when items start to have them.
---Quests can now have an "IsRaid" flag. All raids updated in the Quests.xml file
---The ability to ignore raid items during item select has returned
---The "Find Gear" dialog will now ignore cosmetic items
---Tooltips during item selection will now show the number of stacks of any given set bonus
---The filter field in Item Select/Find gear now has a clear filter button
---"Renegade Mastermaker: Kinetic Charge" should now award the correct amount of Shield bonus per "Kinetic Charge" stack based on Artificer level (Reported by christhemisss)
---Table conversion to text for forum export will now work correctly in all cases (Reported by Dielzen)
---Cleaned up the last of the old style forum export options to support new forums
---Breakdowns added to track metamagic and spell costs for:
------Total SP cost reduction as a percentage
------Accelerate Cost
------Eschew Materials Cost
------Embolden Cost
------Empower Cost
------Empower Healing Cost
------Enlarge Cost
------Extend Cost
------Heighten Cost (per spell level heightened)
------Intensify Cost
------Maximize Cost
------Quicken Cost
---Spell tooltips should now report a more accurate spell cost based on enabled metamagics
------TBD: Many class spells yet to have a base cost set for them, and this needs to be checked in game for every class manually (Wah!)
------Assumed spell cost of 5 SP per spell level for now for those without a specific set cost
---Metamagic stances are now grouped in the stances view
Build 2.0.0.37
---The "Exclusion Group" for "Deflect Arrows" now only includes sources of Swashbuckler, Tempest and Sacred Fist enhancement trees. (Reported by Mummykiller)
---"Shiradi Champion: Queen's Diplomacy" is now correct at a -30% threat reduction (Reported by Mummykiller)
---The Rune Arm stance was renamed from "RuneArm" to "Rune Arm", so all enhancements/effects will now work correctly (Double checked for all instances of RuneArm) (Reported by Mummykiller)
---You will now be correctly centered as a Warforged without the "Mithral/Adamantine Body" feats selected (Reported by SpartanKiller13)
---"Battle Engineer: Reconstructed Armaments" is no longer erroneously blocked by "War/Bladeforged: Weapon Attachment" (Reported by Mummykiller)
---All "Fire Over Morgrave" weapons now have their "Planar Searing" and "Leashed Power" upgrade options (Reported by christhemisss)
---"Deepwood Stalker: Improved Weapon Finesse" effects will now correctly work (Reported by christhemisss)
---The software will no longer crash when deleting a build (in the scenario I encountered)
---Changing a build level will now correctly update the cached class level store
---Revoking a class will now correctly update the cached class level store
---Vorpal Range for weapon breakdowns added
---All bad effects that affected "Two Handed" weapons fixed
---Cleared other reported XML issues
---Feat "Fiendskin" now has effects (Acolyte of the Skin feat)
---Battle Engineer "Infused Weapon I/II" and "Master Engineer" enhancements will now correctly only apply to main hand weapons
---Set bonus "[Legendary] Inevitable Balance" now has descriptions and effects
---Legendary Greensteel set bonuses now have effects for Escalation, Dominion, Ethereal, Material and Opposition
---Auto controlled stances added for Escalation, Dominion, Ethereal, Material and Opposition
---Set bonuses can now also display additional information lines (used for Escalation, Dominion, Ethereal, Material and Opposition)
---Forum Export can now be done as Plain text to clipboard also
---Weapon damage will now export
---Tactical DCs will now export
---SLAs will now export
---Fixed spells will now export
---Special and favor feats will now export
---Self and Party buffs will now export
---Active Stances will now export
Build 2.0.0.36
The start build level is now default level 34
New U69 Feats:
---Patience
---Eerie Aim
---Paranoid
---Inspiring Bond
---Defensive Tumble
---Trick Shot
New U69 Epic Destiny Feats
---Titan's Blood
---Guarded Actions
---Arcane Actions
---Channel Power
---Reverberating Shout
---Face Me
---Item "Hallowsphere" now has its set bonus (Reported by Kalibano)
---Erroneous -10 to spell DCs from the school bonus removed (carry over from how V1 handled spell DCs) (Reported by Mummykiller)
---Missing item icons for TOEE items harvested and set
---"Unyielding Sentinel: Endless Vigil" effect fixed
---All Heroic/Epic/Legendary Elder's Knowledge spell critical chance was made Universal not spell power specific (Reported by Mummykiller)
---Duplicate "Wild Strike" spell removed (Matched Wildstrike), enhancements updated to use correct version
---Item "Legendary Core of a War Machine" now has its missing Orange augment slot (Reported by Nyreb)
---Enhancement "Arcanotechnician: Arcane Mechanism" bonus spell power effects will now correctly apply while using a Rune Arm (Reported by Refutor)
---Favor Fixes (All reported by Guntharm)
------Quest "Precious Cargo" added
------Quest "The Fall of Truth" added
------Quest "Total Chaos" at level 22 added
------Quest "The Bounty Hunter" now base 5 favor, not 4
------Quest "Under the Cover of Darkness" now base 2 favor, not 3
------Quest "The Lost Thread" now base 8 favor, not 7
------Quest "Catastrophe" is now correctly an "Agents of Argonnessen" quest
------Quest "Stealer of Souls" now has a casual option
---"Slave Pits of the Undercity" now has the correct Levels vector size
---Seasons Herald "Elder of Winter" now correctly applies to Cold spell power (Reported by Mummykiller)
---"Stormsinger: Efficient Metamagic I" and "Stormsinger: Efficient Metamagic II" now correctly have 3 ranks each (Reported by Mummykiller)
---"Vistani: Rapid Attack" description and effects fixed (Reported by christhemisss)
---Missing Druid spells added to class: (Reported by Rehmlah)
------Thorn Strike
------Merfolk's Blessing
------Greater Maul
------Thorn Bloom
------Thorn Wave
------Grasping Thorns
------Insidious Spores
------Thorn Lance
------Stormrage
------Tsunami
---Augment "Fire I: Devotion" now has the correct description (Reported by Mummykiller)
---Equipped shields will now provide an MRR bonus as per data in the page https://ddowiki.com/page/Magical_Resistance_Rating (Reported by christhemisss)
---Armor PRR bonuses based on BAB will now correctly apply when the relevant feat is Granted (Reported by christhemisss)
---"Dark Restoration Lore" now correctly applies to Positive spell power (Reported by christhemisss)
---All "Battle Trance" bonuses now correctly apply as item effects and no longer erroneously always stack (Reported for Dragon Lord by Tevwoods)
---Non stacking effects with total of 0 will now be correctly shown when the Development option is enabled
---Ram's Might and Animal growth will now be correctly doubled with "Fury of the Wild: Spirit of the Beast" (Reported by tevwoods)
---All items now have a "Material" field.
---New requirement type "MaterialType" added
---All wiki files re-parsed to update items with "Material" type fields
---The spell "Shillelagh" will now only correctly apply to wooden weapons
---"Season's Herald: Wellspring" will now correctly double the effects of the "Shillelagh" spell for wooden weapons (Reported by tevwoods)
---Item tooltips will now show the items material
---New requirement type "ItemSlot", effect for current item has to be from item in specified slot
---"Better Offhanded" effect should now work correctly
---Reviewed and modified the "Warlock Pact" feat requirements based on alignment (Reported by Droomar)
---"Half-Elf: Action Surge" options will now only apply if the "Action Boost" stance is active (Reported by Mummykiller)
---Spells can now define stances
---The Alchemist "Evolution" spells now have a stance selection option
---"Shiradi Champion: Lore of the Hunt" will now correctly apply to Thrown weapons (Reported by christhemisss)
---Spell Review for available metamagics (modified list - ~256 spells were wrong): (Prompted by a Mummykiller report)
------Curative Admixture: Cure Moderate Wounds
------Curative Admixture: Cure Serious Wounds
------Lightning Motes
------Sonic Blast
------Feather Fall
------See Invisibility
------Otto's Sphere of Dancing
------Shadow Walk
------Seek Eternal Rest
------Inflict Serious Wounds
------Chaos Hammer
------Holy Smite
------Order's Wrath
------Symbol of Flame
------Unholy Blight
------Flame Strike
------Cometfall
------Destruction
------Fire Storm
------Symbol of Death
------Implosion
------Celestial Bombardment
------Divine Wrath
------Magic Fang
------Creepi1ng Cold
------Sleet Storm
------Call Lightning
------Salt Ray
------Spike Growth
------Lesser Vigor, Mass
------Ice Storm
------Greater Vigor
------Call Lightning Storm
------Wall of Fire
------Pack Aptitude
------Cold Breath
------Fire Seeds
------Vigor, Mass
------Greater Creeping Cold
------Word of Balance
------Creeping Doom
------Greater Vigor, Mass
------Freezing Spray
------Sunbeam
------Howl of Terror
------Earthquake
------Sunburst
------Finger of Death
------Ice Flowers
------Storm of Vengeance
------Righteous Command
------Wild Instincts
------Niac's Cold Ray
------Acid Spray
------Burning Hands
------Caustic Bolt
------Freezing Bolt
------Flaming Bolt
------Shocking Bolt
------Magic Missile
------Shocking Grasp
------Chill Touch
------Disrupt Undead
------Ray of Enfeeblement
------Melf's Acid Arrow
------Web
------Electric Loop
------Scorch
------Scorching Ray
------Snowball Swarm
------Command Undead
------Ghoul Touch
------Lesser Death Aura
------Ooze Puppet
------Chaos Sphere
------Acid Blast
------Chain Missiles
------Fireball
------Frost Lance
------Halt Undead
------Ray of Exhaustion
------Acid Rain
------Phantasmal Killer
------Burning Blood
------Death Aura
------Enervation
------Negative Energy Burst
------Cloudkill
------Feeblemind
------Ball Lightning
------Cone of Cold
------Cyclonic Blast
------Eladar's Electric Surge
------Niac's Biting Cold
------Prismatic Ray
------Acid Fog
------Chain Lightning
------Otiluke's Freezing Sphere
------Circle of Death
------Necrotic Ray
------Symbol of Fear
------Disintegrate
------Flesh to Stone
------Hold Person, Mass
------Delayed Blast Fireball
------Prismatic Spray
------Control Undead
------Black Dragon Bolt
------Incendiary Cloud
------Trap the Soul
------Polar Ray
------Horrid Wilting
------Acid Well
------Iceberg
------Thunderstroke
------Mordenkainen's Disjunction
------Dominate Monster
------Hold Monster, Mass
------Meteor Swarm
------Wail of the Banshee
------Rend the Soul
------Silence Creature
------Evard's Black Tentacles
------Ruin
------Greater Ruin
------Epic Mage Armor
------Hellball
------Spirit Blades
------Hurl Through Hell (Spell DC added)
------Color Spray
------Greater Color Spray
------Sun Bolt
------Horn of Thunder
------Reverberate
------Arcane Bolt
------Necrotic Touch
------Necrotic Bolt
------Necrotic Blast
------Divine Wrath
------Soundburst SLA
------Arcane Tempest
------Tsunami
------Curative Admixture: Cure Critical Wounds
------Mass Frog
------Vial of Venom
------Vial of Flame
------Vial of Acid
------Vial of Frost
------Vial of Sparks
------Empty Bottle
------Rapid Condensation
------Fine Dust
------Sleep Powder
------Stiffen Skin
------Elemental Skin
------Gills Extract
------Feathers Extract
------Lesser Restorative Draught
------Lesser Evolution
------Curative Admixture: Inflict Light Wounds
------Vial Smash: Fire
------Vial Smash: Cold
------Vial Smash: Electric
------Vial Smash: Acid
------Vial Smash: Poison
------Bottled Boost: Attack
------Bottled Boost: Defense
------Flash Powder
------Alluring Elixir
------Augment Armor
------Bottled Boost: Spell
------Cold Spike
------Corrode Weapons
------Curative Admixture: Inflict Moderate Wounds
------Curative Admixture: Remove Curse
------Curative Admixture: Remove Paralysis
------Glue Bomb
------Greater Venom Vial
------Lesser Heartseeker Poison Imbue
------Lesser Ice Chill Poison Imbue
------Lesser Soulshatter Poison Imbue
------Lesser Voidmind Poison Imbue
------Liquid Courage
------Melt Armor
------Restorative Draught
------Salt Crystals
------Venom Concentration
------Voltaic Backlash
------Acid Concentration
------Bitter Frost Burst
------Bottled Boost: Double
------Caustic Solvent
------Choking Smog
------Curative Admixture: Inflict Serious Wounds
------Displacement Draught
------Evolution
------Flame Concentration
------Flash Freeze
------Frost Concentration
------Greater Liquid Courage
------Greater Restorative Draught
------Heartstopper Poison
------Invisibility Potion
------Iron Shavings
------Melt Lock
------Molotov Cocktail
------Quicksilver Potion
------Sparks Concentration
------Voltaic Induction
------Bottled Boost: Power
------Bottled Boost: Sprint
------Caustic Overload
------Cindersmoke
------Corrosive Dust
------Curative Admixture: Inflict Critical Wounds
------Flesh to Gold
------Heartseeker Poison Imbue
------Ice Chill Poison Imbue
------Hypnotic Combination
------Sanctified Vial
------Smoke Bomb
------Soulshatter Poison Imbue
------Stoneskin Potion
------Vein Freeze
------Voidmind Poison Imbue
------Voltaic Burst
------Bottled Boost: Haste
------Flashbang
------Flesh to Gold, Mass
------Greater Elemental Weapons
------Greater Evolution
------Greater Stoneskin
------Multivial of Acid
------Multivial of Flame
------Multivial of Frost
------Multivial of Poison
------Multivial of Sparks
------Poison Breath
------Turn to Frog
------Curative Admixture: Harm
------Curative Admixture: Heal
------Dust of Confusion
------Elemental Combination
------Gold Breath
------Goldskin Potion
------Greater Heartseeker Poison Imbue
------Greater Ice Chill Poison Imbue
------Greater Soulshatter Poison Imbue
------Greater Voidmind Poison Imbue
------Venom Vial
------Weird
------Thorn Strike
------Thorn Bloom
------Jaws of Doom
------Thorn Lance
------Channel Entropy
------Wild Strike
Build 2.0.0.35
---"Insightful Tendon Slice" will no longer incorrectly be craftable to a "Cannith Goggles Extra" slot (Reported by Stoner81)
---"Blunted Ammunition" buff will now correctly apply to all ranged weapons (Reported by Kenaustin)
---All items with "Potency" which affected spell power type "Potency" fixed (19 items) (Reported by Kenaustin)
---Enhancement "Pale Master: Embraced the Void" now has its full name (Reported by Kenaustin)
---"Stalwart Defender: Reinforced Shield" no longer requires the defensive stance to be active (Reported by Lanta_Nan)
---All wiki item files re-parsed to update the Shield values.
---Armor and Shield %age bonuses due to enhancements will now round up in their calculations (Reported by Lanta_Nan)
---"Blindness" immunity will now list as an equipment bonus (Reported by Kenaustin)
---Percentage bonus to armor AC now lists individual values in the breakdown (Requested by Lanta_Nan)
---"Enchant Armor" effects (from Stalwart Defender and Battle Engineer) will now appear in breakdowns (Reported by Lanta_Nan)
---%age bonus to armor and shield AC now have type "Stacking" rather then the description
---Shield and Armor Enhancement bonuses's broken out into their own types
---Wiki parser updated to use new bonus types for armor/shield enhancements, all items reprocessed
---The immunities breakdown will now list all individual breakdowns correctly (Reported by Kenaustin)
---"Spell Specialty: <School>" feats have had their NoneOf requirements removed as per post https://forums.ddo.com/index.php?threads/kalis-wizard-pale-master-insta-kill-cc-caster-build.624/post-151012 (Reported by Kalibano)
---Augments will now display any EffectDescriptions they have in their and item tooltips (Reported by Kalibano)
---Shiradi Champion cores now correctly award 15hp and in some cases not 15 Spell penetration (Reported by christhemisss)
---"Kensei: Weapon Master" now has the correct description and effects (Reported by christhemisss)
---"Machrotechnic: Improved Aegis" effects will now work correctly (Reported by christhemisss)
---"Machrotechnic: Tinker Tailoring" no longer erroneously grants 5-15 PRR (Reported by christhemisss)
---"Machrotechnic: Sprockets" will correctly awards PRR when Construct Exemplar is trained at rank 3 (Reported by christhemisss)
---"Unyielding Sentinel: Divine Bulwark" will now correctly award 10 additional PRR if you have "Bulwark of Defense" (Reported by christhemisss)
---"War Soul: Divine Might: Divine Presence" option removed as not present in game anymore (Prompted by christhemisss)
---"War Soul: Divine Might" option updated to match live (Reported by christhemisss)
---Various Warlock "Eldritch Essence Stance" moved to their own stance group (Reported by Lithol)
---Stance "Eldritch Blasting" renamed and moved to "Blast Shape" group (Reported by Lithol)
---"Eldritch Blast: Focused" for the Celestial pact now references the right damage type (Electric) (Reported by Lithol)
---Stack sources can now specify a base class level not just a class level, affects all effects for Cleric Domains (Reported by Refutor)
---Arcane Spell Failure from equipped shields will now be applied / revoked correctly (Reported by rabidfox)
---Consistent capitalization applied to "Eldritch Blast" across all text entries.
---New breakdown category added "Actions with Charges". More items will be added under it in the future
------Breakdown for "Lay On Hands Charges" added (effects to track already present) (Requested by Mummykiller)
------Breakdown for "Rage Charges" added (effects to track already present)
---New default.ini file that corrects possible window startup issues for DCs/Stances windows
Build 2.0.0.34
---You can now actually equip items again (Reported by Lanta_Nan)
---Magus of the Eclipse: Impregnable Mind no longer has and erroneous anti-requisite (Reported by Kenaustin)
---Topaz of Wizardry vectors are now the correct size (Reported by Kenaustin)
---Item "Legendary Robe of the Locus" has its missing set bonus (Reported by canicus)
---Greater Marksmanship should now always stack (Reported by Kenaustin)
Build 2.0.0.33
---Reviewed all Cannith Crafting effect values
------Cannith crafted items should no longer apply the value from 1 level higher (Reported by Kenaustin)
------Cannith crafted "Insightful Diversion" values are now correctly negative
------Cannith crafted "Diversion" values are now correctly negative
------Cannith crafted "Assassinate" values updated to match wiki
------Cannith crafted "Insightful Assassinate" values updated to match wiki
------Cannith crafted "Striding" values updated to match wiki
------Cannith crafted "Fortitude/Reflex/Will" save values updated to match wiki
------Cannith crafted "Melee/Ranged Alacrity" values updated to match wiki
------Cannith crafted "Shield Bash" now has level values that match wiki
------Cannith crafted "Speed" movement values now match striding in wiki
------Cannith crafted "Spell Penetration" values updated to match wiki (Reported by Kenaustin)
------Duplicate Cannith crafting "Invulnerability" removed
------Duplicate Cannith crafting "Fearsome" removed
---All Cannith Armors will now default to the correct augment for "Cannith Armor Enhancement" and "Cannith Armor AC Bonus" augments
---Cannith crafting option "Persuasion" added
---Cannith crafting option "Regeneration" added
---Cannith crafting option "Songblade" added
---Cannith crafting option "Twilight" added
---Cannith crafting option "Unbalancing" added
---Cannith crafting option "Vengeful" added
---Cannith crafting augment "Shield Bash" had its conflicting MinLevel flag removed
---Radiance Lore effects will now correctly affect the Lore value, not the spell power values (Reported by Kenaustin)
---Fire Lore buffs now have a % sign in the right places in the text (Reported by Kenaustin)
---Tower Shield "Max Dex Bonus" should now be correctly applied/revoked (Reported by Lanta_Nan and Ibtaken)
---Base enhancement "No limit to Max Dex Bonus" will now only apply in Cloth Armor and no Tower Shield
---Spell "Stormrage" should now correctly show its icon during spell selection
---"Reapers Offense II/VI" no longer erroneously grant +1 Tactic DCs (Reported by Kenaustin)
---"Topaz of Wizardry" now has a level 32 version (Data supplied by Kenaustin)
---Missing augment "Legendary Guide to Animal Handling" added (Reported by Kenaustin)
---All Dinosaur Bone Minor Artifacts now correctly have Artifact versions of their augment slots (Reported by Kenaustin)
---"Legendary Gloves of Tranquility" Strength of Purpose value is correctly negative (The Masque and Legendary Greatclub of the Scrag also fixed) (Reported by Kenaustin)
---ItemBuff "StrengthOfPurpose" now correctly applies to Unconscious Range and not movement speed (Reported by Kenaustin)
---ItemBuff "Feat: Pierce Cold Iron" now correctly awards the correct feat (Reported by Kenaustin)
---"Shiradi Champion: Good Luck" effects fixed when interacting with "Luck of Heroes" feat (Reported by Kenaustin)
---Spells with a DC and a defined casting Stat, but no class will no longer crash the software (Reported by Kenaustin)
---Feat "Epic Knowledge" now correctly affects class "Wild Mage" (Reported by tevwoods)
---Feat "Legendary Knowledge" now correctly affects class "Wild Mage" (Reported by tevwoods)
---Feat "Past Life: Sorcerer - Wild Mage" now has its correct description and effects
---Spell "Wildstrike" should now correctly show its icon during spell selection
---"Earth Savant: Acid Arrow" now correctly requires "Earth Savant: Acid Spray"
---"Magus of the Eclipse: Frostlight Improvement I" now correctly requires "Magus of the Eclipse: Frostlight"
---"Wild Mage: Mixed Magics" will now correctly boost other classes caster levels to min(20, character level) (if you have levels in that class) (Reported by SpartanKiller13)
---The "Potency" item buff now affects every individual spell power, not Universal Spell Power. Buff description also updated) (Reported by SpartanKiller13)
---The Following Items now correctly have "Legendary Forbidden Knowledge" set bonuses: (Reported by SlaapKous)
------Pestle, the Crucible of Bones (Spotted when checking all other FoM raid items)
------Demise, the Beginning of the Fall
------Collapse, the Crusher of Souls
------Char, the Hellstorm's Edge
---The "Topaz of Acid Resistance" effects should now work (Reported by Jokersir2)
---Set bonus "Vol's Influence" spell critical damage is now correctly a Legendary bonus (Reported by Kalibano)
---Item "Legendary Alchemical Buckler" should now have its crafting options
---Item "Legendary Alchemical Large Shield" should now have its crafting options
---Item "Legendary Alchemical Orb" should now have its crafting options (Requested by Kalibano)
---Item "Legendary Alchemical Small Shield" should now have its crafting options
---Item "Legendary Alchemical Tower Shield" should now have its crafting options
---Augment "Sapphire of Spell Agility" now has values at levels 12/16 and 20 (used to be 20 only) (Reported by Jokersir2)
---Augment "Draconic Soul Gem" is now correctly min level 25 (Reported by Jokersir2)
---Dead augments from the old V1 augment system in the "Other.Augments.xml" file removed (~200)
---All items with "Trace of Madness" had the buff converted to a selectable augment as intended, buff removed
---WeaponAlacrityClass warnings on data integrity check fixed
---"Glik's Bangle" item icon set
---Patron "Cormanthor Elves" added
---Spells should now export nicely in the Forum Export (trained spells only)
---Showing the item select dialog and not selecting an item before clicking ok will no longer equip a blank item
---Duplicate "AC" removed from forum export and replaced with "Incorp" value
---Old Incorp replaced by HP, and old HP replaced by Unconscious Range
---SPELL CASTER LEVELS AND MAX CASTER LEVELS
------Now internally tracks bonuses to specific spells Caster Levels and Max Caster Levels
------Spell tooltips updated to include the bonus to CL and MCL
------All enhancements and feats that affect specific spells updated
------All "Energy" caster level and max caster level breakdowns removed
U69:
---Heroic/Legendary Sun and Moon augment data added as a new file. Cannot yet be used by any items.
Build 2.0.0.32
---Spell Singer Tier 1 Spell Like Ability now has all its options (Sonic Blast / Cure Light Wounds) (Reported by Novatron)
---Set bonus "Legendary Fried & Frozen Frenzy" now applies its 19-20 critical multiplier at 2 pieces not 3 (Reported by Refutor)
---"Assassin: Lethality" should now correctly award +1 Critical Multiplier to One Handed weapons (Reported by Refutor)
---"Assassin: Toxin Affinity" now has its correct requirement of "Assassin: Venomed Blades"
---Stances can now explicitly state which stances they are incompatible with, and will auto turn those off when enabled
---All "Feat" Combat Stances moves to the "User" section and now use the "Incompatible Stance" method, same as V1 (Reported by Lanta_Nan and tevwoods)
---Armor AC % bonuses should now also include the armors Enhancement value (Reported by Lanta_Nan)
---Shield AC % bonuses should now also include the shields Enhancement value (includes any bonuses to shield enchantment) (Reported by Lanta_Nan)
---"Shield Enchantment" broken out into its own effect
---"Weapon Enchantment" and "Shield Enchantment" effects will only affect the correct weapon type
---Spells "Greater Color Spray" and "Color Spray" are now correctly in the Illusion School (Reported by heartmanpd)
---Cannith crafting will now correctly set the augment levels at item setup, not just after item load. (Reported by Kenaustin)
---"Black Dragon Bolt" spell image will now show correctly during spell selection
---A crash when revoking unknown Destiny enhancements was fixed (bad destiny import from V1) (Reported by Howiedoohan)
---Enhancement "Tabaxi Trailblazer: Improved Instincts" is now correctly single rank (Reported by SpartanKiller13)
---A new "SpellDC" object type was added. Regular DC objects reduced to only handle Tactical type DCs
---Feat "Stunning Fist" now has its correct requirement of "Flurry of Blows"
---All duplicate "Death Ward, Mass" removed
---Duplicate "Curative Admixture: Remove Disease" removed
---Duplicate "Curative Admixture: Remove Poison" removed
---Duplicate "Curative Admixture: Remove Curse" removed
---Duplicate "Symbol of Fear" removed
---Duplicate "Fire Shield (Fire)" removed
---Duplicate "Wholeness of Spirit" removed
---"Follower of the Undying Court" can now be selected by Eladrins
---"Spellsinger: Spell Like Ability I" option "Cure Light Wounds" now has its icon
---Debug ASSERT fixed in V1 Augment import
---Importing a V1 file will now correctly setup the builds internal cached class levels object
---Enhancement "Bombardier: Efficient Metamagics II" is not correctly 2ap/rank (Reported by MIvanIsten)
---All Dinosaur bone augments that affect Negative spell power now also affect poison spell power (Reported by ericcater)
---All weapon breakdowns for attack speed will now correctly track Effect_WeaponAlacrityClass effects (Reported by zenith90210)
---"Offhand Versatility" will now correctly award 1 imbue dice when a rune arm is equipped and SWF (Reported by zenith90210)
---All Effect_WeaponAlacrityClass that affected the "One Handed" weapon group will now work (Reported by zenith90210)
---Items will now show any required feats to be in use in their tooltips
---Rune Arms will no longer try and show damage dice in their tooltips
---Cannith Crafting Fixes: (Reported by Jokersir2)
------Vitality van now go in an Cannith Armor Prefix slot
------Disease Ward in now a Bracers Prefix, not a suffix option
------Disease Ward in now a Cannith Cloak Prefix option
------Disease Ward in no longer a Cannith Belt Prefix option
------Disease Ward in no longer a Cannith Ring Prefix option
------Insightful Search in now a Cannith Goggles Extra option
------Insightful Search in now a Cannith Helmet Extra option
------Insightful Spot in now a Cannith Goggles Extra option
------Insightful Spot in now a Cannith Helmet Extra option
------Insightful Spot in now a Cannith Necklace Extra option
------Insightful Vertigo is now a Cannith Gloves Extra option (removed from Prefix also)
------Insightful Vertigo removed from Cannith Belt Suffix
---Spell DC values (for the 1st DC only for that spell) will be exported (VALUES CURRENTLY WRONG)
---Spell DC should now be displayed for spell for which I have implemented the relevant DC entry:
------Curative Admixture: Cure Light Wounds
------Grease
------Static Shock
------Fire Trap
------Curative Admixture: Cure Moderate Wounds
------Elemental Prod
------Lightning Sphere
------Curative Admixture: Cure Serious Wounds
------Blast Rod
------Lightning Bolt
------Lightning Motes
------Thundering Armor
------Blade Barrier
------Tactical Detonation
------Cure Light Wounds
------Detect Secret Doors
------Charm Person
------Hypnotism
------Otto's Resistible Dance
------Sleep
------Sonic Blast
------Cause Fear
------Cure Moderate Wounds
------Glitterdust
------Daze Monster
------Hold Person
------Suggestion
------Soundburst
------Hypnotic Pattern
------Blindness
------Scare
------Dispel Magic
------Cure Serious Wounds
------Charm Monster
------Crushing Despair
------Deep Slumber
------Fear
------Slow
------Break Enchantment
------Cure Critical Wounds
------Dominate Person
------Hold Monster
------Otto's Sphere of Dancing
------Shout
------Greater Dispel Magic
------Cure Light Wounds, Mass
------Suggestion, Mass
------Mind Fog
------Cure Moderate Wounds, Mass
------Charm Monster, Mass
------Otto's Irresistible Dance
------Greater Shout
------Bane
------Command
------Doom
------Inflict Light Wounds
------Close Wounds
------Deific Vengeance
------Inflict Moderate Wounds
------Glyph of Warding
------Bestow Curse
------Contagion
------Inflict Serious Wounds
------Dismissal
------Panacea
------Chaos Hammer
------Holy Smite
------Order's Wrath
------Symbol of Flame
------Unholy Blight
------Inflict Critical Wounds
------Poison
------Greater Command
------Flame Strike
------Inflict Light Wounds, Mass
------Slay Living
------Symbol of Pain
------Banishment
------Greater Glyph of Warding