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#!/usr/bin/env bash
# vi:syntax=sh
APP_NAME="learn_to_code"
# This is used while developing to supply the `GODOT_VERSION` variable that is
# normally provided by the CI
local_godot_version=${GODOT_VERSION:-"3.4.4"}
######################################## HELP
help(){
if [ "$1" == "help" ]; then
echo "Shows a short and helpful help text"
exit 0
fi
echo ""
echo "Builder Script for Learn To Code With Godot"
echo "please use one of the following commands:"
for i in ${!funcs[@]}; do
command=${funcs[i]}
echo " - ${command//_/:}"
done
echo "you can get more info about commands by writing ./run <command> help"
echo "you dry run most (but not all) commands by setting the \$dry env variable"
echo ""
}
######################################## CLEAN
clean_web(){
if [ "$1" == "help" ]; then
echo "Removes web build"
exit 0
fi
echo "rm -rf \"${dirs[web]}\""
test "$dry" || rm -rf "${dirs[web]}"
echo "✓ Removed web files"
}
clean_all(){
if [ "$1" == "help" ]; then
echo "Removes all build directories"
exit 0
fi
echo "rm -rf build"
test "$dry" || rm -rf build
echo "mkdir -p build"
test "$dry" || mkdir -p build
echo "touch build/.gdignore"
test "$dry" || touch build/.gdignore
echo "✓ Removed all builds"
}
clean(){
if [ "$1" == "help" ]; then
echo "Removes one or all build directories"
exit 0
fi
echo "choose what to clean"
exit 1
}
######################################## WEB DEV HELPERS
web_server(){
if [ "$1" == "help" ]; then
echo "Runs a python webserver in build/web"
exit 0
fi
if ! command -v python3 &> /dev/null; then
echo ""
echo "ERROR: Python 3 isn't available. It is required to run the server"
echo " - in Debian/Ubuntu: sudo apt-get -y install inotify-tools"
echo " - in Arch/Manjaro: sudo pacman --needed --noconfirm -S python"
echo " - in Fedora: sudo dnf install python3"
echo ""
exit 1
fi
echo "python3 -m http.server 8000 --directory \"${dirs[web]}\""
test "$dry" || python3 -m http.server 8000 --directory "${dirs[web]}"
}
web_watch(){
if [ "$1" == "help" ]; then
echo "Watches a directory for changes. Recompiles Godot when a \.gd file changes;"
echo "Overwrites JS and CSS files in the static directory when they change"
exit 0
fi
if ! command -v inotifywait &> /dev/null; then
echo ""
echo "ERROR: inotifywait isn't available. It is required to run the server"
echo "this command is usually part of the package inotify-tools"
echo " - in Debian/Ubuntu: sudo apt-get -y install inotify-tools"
echo " - in Arch/Manjaro: sudo pacman --needed --noconfirm -S inotify-tools"
echo " - in Fedora: sudo dnf install inotify-tools"
echo ""
exit 1
fi
last_time_compiled=0
throttle_compile=10
last_time_copied=0
throttle_copy=1
source_dir=${1:-.}
full_path=$(readlink -f $source_dir)
_update_file(){
if [ "$base_dir" = "html_export" ]; then
if (($now - $last_time_copied >= $throttle_copy)); then
if [[ "$filename" == "index_template.html" ]]; then
prepare_htmltemplate
changed_file="./html_export/index.html"
filename="index.html"
fi
echo "cp \"$changed_file\" \"${dirs[web]}/$filename\""
cp "$changed_file" "${dirs[web]}/$filename"
fi
last_time_copied=$(date +%s)
else
echo "Changes detected in $changed_file, will recompile"
if (($now - $last_time_compiled >= $throttle_compile)); then
export_custom "${presets[web]}" "${dirs[web]}/index.html"
fi
last_time_compiled=$(date +%s)
fi
}
echo "will watch $full_path"
inotifywait --monitor --recursive --quiet --event modify,move,create,delete --format '%w%f' "$source_dir" | while read changed_file
do
changed_dir=$(dirname "$changed_file")
base_dir=$(echo "$changed_dir" | cut -d "/" -f2)
ext=${changed_file##*.}
now=$(date +%s)
filename=$(basename "$changed_file")
ext=$(echo "$ext" | tr '[:upper:]' '[:lower:]')
exclude=0
include=0
if [[ -d "$$changed_file" ]] || [[ "$filename" =~ ^\. ]] || [[ "$base_dir" == "build" ]]; then
exclude=1
fi
if [[ "$exclude" -eq 0 ]] && [[ $ext =~ gd|tscn|tres|js|css|html ]]; then
include=1
fi
if [[ "$exclude" -eq 0 ]] && [[ "$include" -eq 1 ]]; then
_update_file
fi
done
}
web_debug(){
if [ "$1" == "help" ]; then
echo "Exports the web build, starts a python webserver, and watches"
echo "the directory for changes. Require Python 3 and inotifywait to"
echo "be in your \$PATH"
exit 0
fi
echo "You need the custom templates. Please make sure to run prepare:local at least once!"
debug=true
clean_web
export_web
web_server &
web_watch
}
######################################## EXPORTS
export_custom(){
if [ "$1" == "help" ]; then
echo "Exports a Godot build"
echo "Usage:"
echo "./run export:any <name> <output_path>"
echo ""
echo "for example: ./run export:any \"HTML5\" \"build/web/index.html\""
echo ""
echo "<name> needs to be a valid export specified in \`export_presets.cfg\`"
echo "set the environment variable \$debug to export a debug build"
exit 0
fi
export_name=$1
output=$2
dir=$(dirname "$output")
mkdir -p "$dir"
prepare_versionfile
# THERE IS NO DIFFERENCE BETWEEN A DEBUG AND A RELEASE BUILD
# we export a debug build in all cases, due to https://github.com/GDQuest/learn-gdscript/issues/618
# we could remove the `debug` keyword, but it is kept both for backwards
# compatibility, and in case we solve this differently in the future
# in which case, all that needs to be done is replce `export-debug` with `export`
if [ -z "$debug" ]; then
echo "godot --quiet --no-window --export-debug \"$export_name\" \"$output\""
test "$dry" || godot --quiet --no-window --export-debug "$export_name" "$output"
else
echo "godot --quiet --no-window --export-debug \"$export_name\" \"$output\""
test "$dry" || godot --quiet --no-window --export-debug "$export_name" "$output"
fi
echo "✓ Exported \`$export_name\` build to \`$dir\`"
}
export_web(){
if [ "$1" == "help" ]; then
echo "Exports the Web build and copies over static files"
echo "You can specify the following environment variables:"
echo " - \`\$url\` for the html template"
echo " - \`\$git_branch\` for deploying to a subfolder (the"
echo " \`release\` branch will be blanked, and deployed to"
echo " the root subfolder)"
exit 0
fi
prepare_htmltemplate
export_custom "${presets[web]}" "${dirs[web]}/index.html"
echo "cp -r html_export/static/* \"${dirs[web]}\""
test "$dry" || cp -r html_export/static/* "${dirs[web]}"
echo "✓ Copied web files to ${dirs[web]}"
}
export_osx(){
if [ "$1" == "help" ]; then
echo "Exports the OSX build"
exit 0
fi
export_custom "${presets[osx]}" "${dirs[osx]}/$APP_NAME.zip"
}
export_windows(){
if [ "$1" == "help" ]; then
echo "Exports the Windows build"
exit 0
fi
export_custom "${presets[windows]}" "${dirs[windows]}/$APP_NAME.exe"
}
export_linux(){
if [ "$1" == "help" ]; then
echo "Exports the Linux build"
exit 0
fi
export_custom "${presets[linux]}" "${dirs[linux]}/$APP_NAME.x86_64"
}
export_all(){
if [ "$1" == "help" ]; then
echo "exports all builds"
exit 0
fi
export_linux
export_windows
export_osx
export_web
}
######################################## PUSHING TO ITCH
push_custom(){
if [ "$1" == "help" ]; then
echo "Usage:"
echo "push <build> [...<tags>]"
echo "the build needs to exist in the build/ directory"
echo "the release will automatically be tagged with the branch name"
echo ""
echo "example:"
echo "run push linux mytag"
echo "available builds:"
for build in "${builds[@]}" ; do
if [ ! -d "$dir" ]; then
echo " - $build: UNAVAILABLE (export it first)"
else
echo " - $build"
fi
done
exit 0
fi
current_build="$1"
dir="${dirs[$current_build]}"
if [ -z "$current_build" ]; then
echo "You need to specify a build to push"
exit 1
fi
if [ ! -d "$dir" ]; then
echo "$dir does not exist. Maybe you forgot to export first?"
exit 1
fi
test "$dry" || _verify_itch_variables_or_die
old="$IFS"
IFS='-'
all_tags="$*-$git_branch"
IFS=$old
if [ ! -z "$dry" ] && [ -z "$ITCHIO_USERNAME" ]; then
ITCHIO_USERNAME="user"
ITCHIO_GAME="game"
fi
echo "butler push \"$dir\" \"$ITCHIO_USERNAME/$ITCHIO_GAME:$all_tags\""
test "$dry" || butler push "$dir" "$ITCHIO_USERNAME/$ITCHIO_GAME:$all_tags"
}
push_web(){
if [ "$1" == "help" ]; then
echo "Pushes the Web build"
exit 0
fi
push_custom "web"
}
push_osx(){
if [ "$1" == "help" ]; then
echo "Pushes the OSX build"
exit 0
fi
push_custom "osx"
}
push_windows(){
if [ "$1" == "help" ]; then
echo "Pushes the Windows build"
exit 0
fi
push_custom "windows"
}
push_linux(){
if [ "$1" == "help" ]; then
echo "Pushes the Linux build"
exit 0
fi
push_custom "linux"
}
push_all(){
if [ "$1" == "help" ]; then
echo "Pushes all builds to Itch"
exit 0
fi
push_linux
push_windows
push_osx
push_web
}
######################################## CI/CD
prepare_ci_copytemplates(){
if [ "$1" == "help" ]; then
echo "-- DEPRECATED --"
echo "Do not use this, use gettemplates instead"
echo "We need to download custom templates to enable offline GDScript error reporting"
echo "Once/if this is merged in master, we can use copytemplates again"
echo "----------------"
echo "Prepares the CI by copying the template from the docker"
echo "You should not run this on your local computer"
echo "cannot run in dry mode"
exit 0
fi
if [ -z "$GODOT_VERSION" ] || [ "$GODOT_VERSION" == "" ]; then
echo "\$GODOT_VERSION environment variable is not set"
exit 1
fi
echo "Will use templates for ${GODOT_VERSION}"
echo "mkdir -v -p ~/.local/share/godot/templates"
mkdir -v -p ~/.local/share/godot/templates
echo "✓ created local template directory"
echo "mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable"
mv /root/.local/share/godot/templates/${GODOT_VERSION}.stable ~/.local/share/godot/templates/${GODOT_VERSION}.stable
echo "✓ copied templates"
}
prepare_ci_gettemplates(){
if [ "$1" == "help" ]; then
echo "Prepares the CI by getting the custom templates online"
echo "cannot run in dry mode"
exit 0
fi
if [ -z "$GODOT_VERSION" ] || [ "$GODOT_VERSION" == "" ]; then
echo "\$GODOT_VERSION environment variable is not set"
exit 1
fi
echo "Will get the custom templates for ${GODOT_VERSION}"
echo "wget https://github.com/Razoric480/godot/releases/download/${GODOT_VERSION}-parser/$(sed 's/\.//g' <<< ${GODOT_VERSION})custom-templates.zip"
wget https://github.com/Razoric480/godot/releases/download/${GODOT_VERSION}-parser/$(sed 's/\.//g' <<< ${GODOT_VERSION})custom-templates.zip || {
echo "Templates for \`${GODOT_VERSION}\` not found"
exit 1
}
echo "✓ Downloaded templates"
echo "Will unzip templates"
echo "unzip $(sed 's/\.//g' <<< ${GODOT_VERSION})custom-templates.zip -d templates"
unzip $(sed 's/\.//g' <<< ${GODOT_VERSION})custom-templates.zip -d templates
echo "✓ copied templates"
}
prepare_ci_software(){
if [ "$1" == "help" ]; then
echo "Prepares the CI by installing the necessary software"
echo "You should not run this on your local computer"
echo "cannot run in dry mode"
exit 0
fi
echo "apt-get update"
apt-get update
echo "apt-get install -y --no-install-recommends sed rsync"
apt-get install -y --no-install-recommends sed rsync
echo "✓ installed software"
}
prepare_overridefile(){
if [ "$1" == "help" ]; then
echo "Copies the override file if it exists"
echo "You should not run this on your local computer"
exit 0
fi
override_file=$1
if [ ! -z "$override_file" ]; then
if [ -f "$override_file" ]; then
echo "cp ${{override_file}} override.cfg"
test "$dry" || cp ${{override_file}} override.cfg
echo "✓ copied override file"
else
echo "override \`$override_file\` was specified, but not found"
exit 1
fi
else
echo "✓ no config override to copy"
fi
}
prepare_ci(){
if [ "$1" == "help" ]; then
echo "Prepares the CI"
echo "You should not run this on your local computer"
echo "cannot run in dry mode"
exit 0
fi
#prepare_ci_copytemplates
prepare_ci_gettemplates
prepare_ci_software
prepare_overridefile $@
echo "✓ CI prepared"
}
prepare_versionfile(){
if [ "$1" == "help" ]; then
echo "Creates and fills the version file"
echo "cannot run in dry mode"
exit 0
fi
changed_file="utils/version.gd"
echo "# AUTO GENERATED changed_file, YOUR CHANGES WILL NOT REMAIN" > $changed_file
echo "class_name AppVersion" >> $changed_file
echo "" >> $changed_file
echo "const version := \"$version\";" >> $changed_file
echo "const git_commit := \"$git_commit\";" >> $changed_file
echo "const git_branch := \"$git_branch\";" >> $changed_file
echo "const build_date := [$build_date];" >> $changed_file
echo "const build_date_unix := $build_date_unix;" >> $changed_file
echo "const build_date_iso := \"$build_date_iso;\"" >> $changed_file
echo "✓ created version file"
}
prepare_htmltemplate(){
if [ "$1" == "help" ]; then
echo "Creates the HTML template. This is a mandatory step"
echo "before exporting to web"
echo "cannot run in dry mode"
exit 0
fi
sed "s@>branch and commit hash<@>${watermark}<@" html_export/index_template.html > html_export/index.html
sed -i "s@GDQUEST_ENVIRONMENT = {}@GDQUEST_ENVIRONMENT = {\n \
build_date: \"$build_date\",\n \
build_date_iso: \"$build_date_iso\",\n \
build_date_unix: $build_date_unix,\n \
git_branch: \"$git_branch\",\n \
git_commit: \"$git_commit\",\n \
version: \"$version\",\n \
url: \"$url\",\n \
}@" html_export/index.html
sed -i "s@%url%@$url@" html_export/index.html
echo "✓ generated html template"
}
prepare_local(){
# TODO: remove this if/when prepare_ci_gettemplates becomes unecessary
if [ "$1" == "help" ]; then
echo "Downloads the custom templates locally"
echo "Necessary before any export"
echo "cannot run in dry mode"
exit 0
fi
GODOT_VERSION="$local_godot_version" prepare_ci_gettemplates
}
######################################## BOOTSTRAP
_verify_itch_variables_or_die(){
error=0
if [ ! -d "$dir" ] && [ "$tag" != "all" ]; then
echo "\`$dir\` does not seem to exist. Did you type the name correctly?"
error=1
fi
if [ -z "$BUTLER_API_KEY" ]; then
echo "\$BUTLER_API_KEY is a mandatory variable to push to itch"
error=1
fi
if [ -z "$ITCHIO_USERNAME" ]; then
echo "\$ITCHIO_USERNAME is a mandatory variable to push to itch"
error=1
fi
if [ -z "$ITCHIO_GAME" ]; then
echo "\$ITCHIO_GAME is a mandatory variable to push to itch"
error=1
fi
if ! command -v butler &> /dev/null; then
echo "\`butler\` is not installed or not available on \$PATH"
error=1
fi
if [ "$error" -eq "1" ]; then
exit 1
fi
}
_prepare_build_vars(){
builds=("linux" "windows" "osx" "web")
build_date=$(date '+%Y, %m, %d, %H, %M, %S')
build_date_iso=$(date "+%Y/%m/%d %H:%M:%S")
build_date_unix=$(date '+%s')
git_commit=$(git rev-parse HEAD)
if [ -z "$git_branch" ]; then
git_branch=$(git branch --show-current)
fi
should_use_branch=true; [ "$git_branch" == "release" ] && should_use_branch=false
if [ -z "$version" ]; then
version=$(git describe --tags --abbrev=0 --match "*.*.*")
fi
watermark="$build_date_iso | $git_branch:$version:$git_commit"
if [ "$should_use_branch" = false ]; then
watermark="version: $version"
fi
if [ -z "$url" ]; then
url=${1:-"https://gdquest.github.io/learn-gdscript"}
if [ "$should_use_branch" = true ]; then
url="$url/$git_branch"
fi
fi
presets_file="export_presets.cfg"
if [ ! -f "$presets_file" ]; then
echo "\`$presets_file\` not found"
exit 1
fi
declare -g -A presets
presets[linux]="Linux/X11"
presets[windows]="Windows Desktop"
presets[web]="HTML5"
presets[osx]="Mac OSX"
for preset in "${presets[@]}" ; do
if ! grep -q "name=\"$preset\"" "$presets_file"; then
echo "Preset \`$preset\` not found in $presets_file"
exit 1
fi
done
declare -g -A dirs
dirs[linux]="build/linux"
dirs[windows]="build/windows"
dirs[osx]="build/osx"
dirs[web]="build/web"
if [ "$should_use_branch" = true ]; then
dirs[web]="${dirs[web]}/$git_branch"
fi
echo "✓ created all build variables"
}
_bootstrap(){
funcs=(`declare -F | awk '{print $NF}' | sort | egrep -v "^_"`)
command=${1//:/_}
if [[ " ${funcs[*]} " =~ " ${command} " ]]; then
shift
if [ "$command" != "help" ]; then
_prepare_build_vars
fi
$command $@
exit 0
else
if [[ $command ]]; then
echo ""
echo "\`${command}\` isn't a recognized command"
echo ""
fi
help
exit 1
fi
}
_bootstrap $@