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Okay, so we're all set to go here. Basically just implement MTBitmap, MTMask and MTDisplayDevice for SDL. They can be implemented in MTSDLDevice.cpp for MTDisplayDevice and MTSDLBitmap.cpp for MTBitmap and MTMask. Soon as that's done, this can be closed as "finished", as debugging it is a whole different story.
Flib and I got talking, and we think that this is currently the best way to go.
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