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[Feature] Alternative Quest System plugin #367

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afrokick opened this issue Jul 27, 2023 · 1 comment
Open

[Feature] Alternative Quest System plugin #367

afrokick opened this issue Jul 27, 2023 · 1 comment

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@afrokick
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The original quest system is implemented in #51 But I found it a little bit complex for players.

I want to suggest a different system with more simple system and better UX. It based on "mu bless" private servers.

Requirements:

Description

  1. We need a Quest Master. You only need it for talking and without any additional windows.
Screenshot 2023-07-27 at 18 14 45
  1. When you haven't any accepted quest and try to talk with NPC, you receive a quest:
Screenshot 2023-07-27 at 18 09 47
  1. If you try to talk while having a quest:
Screenshot 2023-07-27 at 18 14 57
  1. While you'r killing quest's monsters, you receive progress notifications:
Screenshot 2023-07-27 at 18 16 14
  1. When you kill enough, you receive a message:
Screenshot 2023-07-27 at 18 16 35
  1. You need to talk with the NPC to receive a reward:
Screenshot 2023-07-27 at 18 16 58
  1. Back to the 2-d point:
Screenshot 2023-07-27 at 18 17 20
@sven-n
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sven-n commented Aug 17, 2024

I think, the backend of the existing quest system is already good enough. However, I agree that the user interface could be improved. Maybe such messages can be added by implementing some simple plugins, and/or by extending the existing ones, for example the QuestMonsterKillCountPlugIn ;-)

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