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IC_BushBuddy

Automatic bush clicker and pilfer stacker addon for ICScriptHub

This addon is discontinued, since I'm not playing the game anymore. Anyone can freely use any/all parts of the addon, including all the files in this repository. Feel free to share your fixed version, if you make one.
It's still working now, 3.4.22.
If/when this stops working, could you please inform me (via discord/git), so I can add that information to this readme. Thank you.


What it does?
Waits until Jim has killed enough mobs in E formation.
Then spawns more mobs from bushes with Q formation.
Then swaps to E formation, stops clicking bushes, and uses ults to stall/pushback the mobs.
Without familiars insta-killing the chickens and Krull having a chance to attack them, there's a bigger chance for pilfer stacks to appear on chicken, and having less mobs on screen gives a better chance for the stacks to transfer to the boss. At least I think so.
Repeats until the sun explodes, or you press the stop button.

Known bug: If you set the max monsters to 1, and the game lags a bit, it may be stuck to having only the boss on the level and never swapping to Q formation. Don't set it lower than 2. I'll fix it someday. If stuck, you can always manually swap between Q and E formations

Installation:
Merge AddOns folder with ICScriptHub\AddOns folder and enable the addon with addon manager.

Instructions:
Go to desired level (boss level with bush) and isolate the boss like you usually do. (Pushbacks or Vlahnya or something)

Have Havilar in both Q and E formations, familiar on ult. Krull needs to be in both formations or his stacks will disappear.
Set formation Q to have six familiars in the field.
Set formation E to include Jimothy and remove all familiars from the field.

Recommended to have slowing attacks in Q and also slow/pushback ults in E.
Widdle adhd shenanigan is also very useful in E.

Check the checkboxes to select which ults to use.
(optional) Set the delay after swap. 0 means use immediately after changed to E formation.

Max active monsters before clicking bushes:
If you set this to 5, more mobs will be spawned when there is 5 left.

Cooldown:
Set it to the same amount (or a bit more) as your longest ult cooldown.

All times are game time seconds, not real time. No need to change the settings if you use speed potions.



Example of settings:
settings
Example of Q formation:
q
Example of E formation:
e


Here in Q formation I have pushback/slowing champions hitting, and Desmond and He-Man for speed. Jim and Turiel are not required. Six famililars on the field and fam on Havi's ult.
In E formation Arkhan usurps attack speed boost from Hew Maan to 0.98s/attack and Widdle spreads the attack speed to adjacents, which are Jim and slowing champs.
Settings are set so ultimate attacks go in this order:

  1. Turiel immediately when swapped to E
  2. Gromma 5sec after swap
  3. Aila 20sec after swap
  4. Pwent 30sec after swap
    To be clear: The timings are NOT first ult+5sec+20sec+30sec.
    Every timer starts when swapped to E formation.
    Max active monsters is set to 2 -> spawn more monsters when only the boss remains (this should work with 1, but there's the bug I told you above).
    Cooldown is set to 240sec, because my longest cooldown of the champions used is Turiel's 230 seconds.




Autohotkey is required: https://www.autohotkey.com/
ICScriptHub is required: https://github.com/mikebaldi/Idle-Champions
Ask for help in Discord channel #Scripting, I'm there by the name Thatman: https://discord.com/invite/N3U8xtB
Huge thanks to Mikebaldi for helping me with the memory read!

v1.0.1 fixed conflict with Jimothy addon