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mario.c
112 lines (103 loc) · 4.04 KB
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mario.c
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/*
MARIO.C
Tile Source File.
Info:
Form : All tiles as one unit.
Format : Gameboy 4 color.
Compression : None.
Counter : None.
Tile size : 8 x 8
Tiles : 0 to 40
Palette colors : None.
SGB Palette : None.
CGB Palette : None.
Convert to metatiles : No.
This file was generated by GBTD v2.2
*/
/* Start of tile array. */
unsigned char mario[] =
{
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x03,0x03,0x07,0x07,0x0F,0x0E,0x1F,0x1B,
0x1F,0x18,0x07,0x00,0x0D,0x0F,0x1D,0x1F,
0x1C,0x05,0x18,0x07,0x06,0x06,0x0E,0x0E,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x80,0x80,0xF0,0xF0,0xE0,0x40,0xF0,0x00,
0xF0,0x60,0xE0,0x00,0x80,0xC0,0xB0,0xF0,
0x38,0xB0,0x18,0xE0,0x60,0x60,0x70,0x70,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x01,0x01,0x0F,0x0F,0x07,0x02,0x0F,0x00,
0x0F,0x06,0x07,0x00,0x01,0x03,0x0D,0x0F,
0x1C,0x0D,0x18,0x07,0x06,0x06,0x0E,0x0E,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xC0,0xC0,0xE0,0xE0,0xF0,0x70,0xF8,0xD8,
0xF8,0x18,0xE0,0x00,0xB0,0xF0,0xB8,0xF8,
0x38,0xA0,0x18,0xE0,0x60,0x60,0x70,0x70,
0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x01,
0x03,0x03,0x07,0x07,0x0F,0x0D,0x0F,0x0C,
0x03,0x00,0x0F,0x0F,0x3F,0x0F,0x37,0x07,
0x00,0x0F,0x10,0x1F,0x18,0x1C,0x0E,0x0E,
0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,
0xF8,0xF8,0xF0,0x20,0xF8,0x80,0xF8,0x30,
0xF0,0x00,0x40,0xC0,0x7C,0xE0,0x3C,0x70,
0x08,0xC8,0x18,0xF8,0x18,0x78,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,
0x1F,0x1F,0x0F,0x04,0x1F,0x01,0x1F,0x0C,
0x0F,0x00,0x02,0x03,0x3E,0x07,0x3C,0x0E,
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0xC0,0xC0,0xE0,0xE0,0xF0,0xB0,0xF0,0x30,
0xC0,0x00,0xF0,0xF0,0xFC,0xF0,0xEC,0xE0,
0x00,0xF0,0x08,0xF8,0x18,0x38,0x70,0x70,
0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x03,
0x07,0x07,0x0F,0x0E,0x1F,0x1B,0x1F,0x18,
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0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0xC0,
0xE0,0xE0,0xF0,0x70,0xF8,0xD8,0xF8,0x18,
0xE0,0x00,0x70,0xF0,0x78,0xF8,0x78,0x18,
0x20,0xD8,0x00,0xF0,0xE0,0xE0,0xE0,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0x0F,0x0C,0x03,0x00,0x07,0x07,0x0F,0x07,
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0xC0,0xC0,0xF8,0xF8,0xF0,0x20,0xF8,0x80,
0xF8,0x30,0xF0,0x00,0xAC,0xE0,0xFC,0xE0,
0x00,0xE0,0x00,0xE0,0xC0,0xC0,0xE0,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
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0xF0,0x30,0xC0,0x00,0xE0,0xE0,0xF0,0xE0,
0x18,0xE0,0x10,0xF0,0x18,0x78,0x08,0x08,
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0xF8,0x78,0xF0,0x10,0xA0,0xE0,0xC4,0xE4,
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0x30,0x3B,0x30,0x3F,0x00,0x03,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0xC0,0xC0,0xE0,0xE0,0xF0,0x70,0xF8,0xD8,
0xF8,0x18,0xE0,0x00,0xB8,0xF8,0x3E,0xFC,
0x06,0x70,0x0A,0xF8,0x1C,0xFC,0x04,0x64,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
/* End of MARIO.C */