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In nearly every other game that I'm aware of that uses damage indicators, the damage indicator stays or bounces off from the entity.
Sanctum, sanctum 2, awesomenauts are a few of the games I can recall that work this way. Also, it's more work (code logic and server performance) to follow an entity.
I partly made this plugin to have it stay where the damage occurred. Just wish there was also a way to make the text larger too
Should keep the damage indicator together with the entity.
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