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For live level editor, it would be nice to be able to toggle hidden and active variables. Trying to debug if something is hidden is a pain.
The text was updated successfully, but these errors were encountered:
I've implemented this locally into LLE for LE2 and will be committing it soon. Well, bHidden anyways
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Hidden is now implemented.
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For live level editor, it would be nice to be able to toggle hidden and active variables. Trying to debug if something is hidden is a pain.
The text was updated successfully, but these errors were encountered: