Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Spawn Scheduling #17

Open
MDLeide opened this issue Feb 27, 2018 · 0 comments
Open

Spawn Scheduling #17

MDLeide opened this issue Feb 27, 2018 · 0 comments
Labels
enhancement Update existing feature feature New feature

Comments

@MDLeide
Copy link
Owner

MDLeide commented Feb 27, 2018

Need a mechanism to allow operations to schedule spawns in advance of their creeps dying, to support, for instance, heavy harvesters always being on the source, or always having n upgraders on the controller.

@MDLeide MDLeide added enhancement Update existing feature feature New feature labels Feb 27, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement Update existing feature feature New feature
Projects
None yet
Development

No branches or pull requests

1 participant