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When picking up items, the player should be presented with a menu if multiple items are present #19

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Lyle-Tafoya opened this issue Aug 19, 2023 · 2 comments
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enhancement New feature or request

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@Lyle-Tafoya
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Currently the player is prompted to confirm pickup for each item, one at a time. This should be replaced by a menu where the player can see a list of the items and corresponding letters, similar to NetHack, DCSS, and other popular roguelikes.

@Lyle-Tafoya Lyle-Tafoya added the enhancement New feature or request label Aug 19, 2023
@Lyle-Tafoya
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To help facilitate this, we should probably switch from std::forward_list to std::vector for location::things

@Lyle-Tafoya
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location::things has been switched over to std::vector. Now I just need to stop being lazy and implement the pickup menu.

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