This is my overhaul of one of my favorite mods from B18 RW. I tried to stay in line with how it was back then but expanding on functions and machines to great an even better story for it.
Over the past month that I have been working on this mod, many great ppl have joined and contributed to make this mod truly amazing and better than I ever imagined. I truly appreciate what this has become, not just some modding experience, but a great little community of modders, helping on PRF and sharing skills across their own mods.
This is still a work in progress project, and it probably always will be.
If you have any ideas, bugs or other things, feel free to share them with us with an issue, steam comment, or on our discord.
PRF is a mod that focuses on automating many task in RimWorld without going too far away from Vanilla balance. It fits well in conjunction with many other great mods, offering new play styles.
We have tried to keep Core clean and not too unbalanced, and moving all the OP stuff to PRF - Insanity and other sub mods instead.
This mod adds many machines and new types of automation. You can now automate certain things in RimWorld that otherwise would have required pawns. Not every task can be automated though. You will still need pawns to eat your food, defend your colony, raid, trade, and research.
This adds new Factorio-like buildings that have an Input and an Output and will work unattended if you supply resources. It also adds conveyor belts that let you move things around on your base.
There are also new storage options too.
We have worked towards more balance and lore, so it now has more in game content, and info/story/flavor text to be more immersive.
- Project RimFactory - Core (This one)
- Project RimFactory - Lite (Cut down version made as a replacement for Industrial roller)
- Project RimFactory - Drones (Some drone stations, this will get an update later)
- Project RimFactory - Insanity (Equivalent Exchange, Alchemy, and crazy scientist?)
- Project RimFactory - Materials (A lite Material mod focused around factorio/satisfactory genre)
Project RimFactory- Extras (on hold, Random stuff, coming later...)ATS - Framework(on hold, idea was to include tools from this mod for others.)
This mod is created, maintained and updated by many great people. It has grown to a huge collection of talented people that have contributed to make this mod great.
Sn1p3rr3c0n - Current maintainer of the mod.
Zymex - earlier maintainer of the mod, currently just updating steam.
Spdskatr - Rimfactory original! see here
Nobo / Nullre - For porting thing from NR_AutoMachineTools to prf and general C#
Coders: Spdskatr, Nobo, abnerchen, LWM, Sn1p3rr3c0n
Artists: Shotgunfrenzy, Chicken Plucker, Xen, Scythe, totobrother, "unknown alien", Argon, Thornsworth, Madman666
Translators:
Russian: Natsu_Zirok, Chinese Simplified: 十里小飞, Chinese Traditional: AbnerChen
Resources: Freepik, Flaticon
Other worth mentioning: Malkav, and whole test squad
Project RimFactory - Core https://github.com/zymex22/Project-RimFactory-Revived https://steamcommunity.com/sharedfiles/filedetails/?id=2033979700
Project RimFactory - Insanity https://github.com/zymex22/Project-RimFactory-Revived-Insanity https://steamcommunity.com/sharedfiles/filedetails/?id=2037492036
Project RimFactory - Drones https://github.com/zymex22/Project-RimFactory-Revived-drones https://steamcommunity.com/sharedfiles/filedetails/?id=2037491557
Project RimFactory - Materials https://github.com/zymex22/Project-RimFactory-Revived-Materials
Project RimFactory - Lite https://github.com/zymex22/PRF-Lite (Not Compatible)