From a11cc5a911d81ef58825cd228da33fb640a6d759 Mon Sep 17 00:00:00 2001 From: Luca Scheller Date: Tue, 3 Oct 2023 18:39:26 +0200 Subject: [PATCH] Adjust main readme --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2cdc865..b3d47e8 100644 --- a/README.md +++ b/README.md @@ -1,12 +1,12 @@ # Usd Asset Resolver -[![Deploy Documentation to GitHub Pages](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/mdbook.yml/badge.svg)](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/mdbook.yml) [![Build USD Asset Resolvers against Houdini](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/build_houdini.yml/badge.svg)](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/build_houdini.yml) +[![Deploy Documentation to GitHub Pages](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/mdbook.yml/badge.svg)](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/mdbook.yml) [![Build USD Asset Resolvers against Houdini (Linux/Windows)](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/build_houdini.yml/badge.svg)](https://github.com/LucaScheller/VFX-UsdAssetResolver/actions/workflows/build_houdini.yml) This repository holds reference implementations for [Usd](https://openusd.org/release/index.html) [asset resolvers](https://openusd.org/release/glossary.html#usdglossary-assetresolution). The resolvers are compatible with the AR 2.0 standard proposed in the [Asset Resolver 2.0 Specification](https://openusd.org/release/wp_ar2.html). As the Usd documentation offers quite a good overview over the overall asset resolution system, we will not be covering it in this repository's documentation. ## Installation To build the various resolvers, follow the instructions in the [install guide](https://lucascheller.github.io/VFX-UsdAssetResolver/installation/requirements.html). -> :warning: Currently this guide only covers building against Houdini on Linux. +> :info: This guide currently covers compiling against Houdini on Linux and Windows. Alternatively you can also download a pre-compiled builds on our [release page](https://github.com/LucaScheller/VFX-UsdAssetResolver/releases). To load the resolver, you must specify a few environment variables, see our [environment variables](https://lucascheller.github.io/VFX-UsdAssetResolver/resolvers/overview.html#environment-variables) section for more details. Alternatively you can also source the setup.sh file in the root of this repo when working in Linux to get a pre-configured environment. ## Feature Overview