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Similar project.. #1
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Very nice. I actually started this project just to figure out the file formats. (Wanted some of the textures for a personal project). Seems you're RE the entire engine. Quite impressive. If I do start RE'ing more of the game I would really like to collaborate. Also that masher source is brilliant! Thanks. |
The masher source still needs quite a bit of work before its "clean". Also the audio is wrong when compiled with VS2015 so there must be some UB in there somewhere. The jpeg alike image decoding bits really could use some love too - seems like the PSX STR player and masher image parts could possibly be merged.. If you RE anymore of the engine your help would be nice. Once all of the rendering/audio/input was figured out I wanted to reimplement that part with SDL2. Loading "plain" files outside of the archive is a goal too. The steps after that would be to do the file parsing/loading bits - maybe you could do those. |
Do you have an IDA database that you could share? I may start poking around. |
Yeah give me some where to post it :) |
You should really take a look at this: https://github.com/paulsapps/msgi :)
Edit: Btw much nicer masher src: https://github.com/paulsapps/alive/blob/dev/src/oddlib/masher.cpp
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