From 903bb0f27e7c5dfc848300cf708a40e3d1621f55 Mon Sep 17 00:00:00 2001 From: TAZIKLIK <73418250+Evgencheg@users.noreply.github.com> Date: Sun, 8 Sep 2024 15:07:26 +0300 Subject: [PATCH] =?UTF-8?q?=D1=83=D0=B1=D1=80=D0=B0=D0=BB=20=D0=B4=D0=BE?= =?UTF-8?q?=20=D0=BA=D0=BE=D0=BD=D1=86=D0=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Resources/Prototypes/Entities/Mobs/NPCs/animals.yml | 12 ++++++------ Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index 8c08c7ba33..087a40ae25 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -190,7 +190,7 @@ movement: state: chicken-0 #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Fixtures fixtures: fix1: @@ -590,7 +590,7 @@ layer: - MobLayer #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Tag tags: - DoorBumpOpener @@ -851,7 +851,7 @@ movement: state: crab #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Physics - type: Fixtures fixtures: @@ -1840,7 +1840,7 @@ state: slug sprite: Mobs/Animals/slug.rsi #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Physics - type: Fixtures fixtures: @@ -1958,7 +1958,7 @@ state: parrot sprite: Mobs/Animals/parrot.rsi #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Fixtures fixtures: fix1: @@ -2979,7 +2979,7 @@ Dead: Base: kitten_dead #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: Butcherable spawned: - id: FoodMeat diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml index 8376f13f85..129484420d 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml @@ -172,7 +172,7 @@ noSpawn: true #Must be configured to a King or the AI breaks. components: #- type: Carriable - freeHandsRequired: 1 + # freeHandsRequired: 1 - type: CombatMode - type: MovementSpeedModifier baseWalkSpeed : 3.5