From d94e7d983e04ac16a2af7a3c94f8966e42e3071c Mon Sep 17 00:00:00 2001 From: Evgencheg <7064926@gmail.com> Date: Fri, 20 Sep 2024 13:05:30 +0300 Subject: [PATCH] =?UTF-8?q?=D0=BD=D1=83=20=D0=BD=D0=B0=D1=84=D0=B8=D0=B3?= =?UTF-8?q?=20=D0=B2=D0=B0=D1=81?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Content.Shared/CCVar/CCVars.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Shared/CCVar/CCVars.cs b/Content.Shared/CCVar/CCVars.cs index eeb35ad22e..183452ac5f 100644 --- a/Content.Shared/CCVar/CCVars.cs +++ b/Content.Shared/CCVar/CCVars.cs @@ -436,7 +436,7 @@ public static readonly CVarDef /// The prototype to use for secret weights. /// public static readonly CVarDef SecretWeightPrototype = - CVarDef.Create("game.secret_weight_prototype", "LPPSecret", CVar.SERVERONLY); + CVarDef.Create("game.secret_weight_prototype", "Secret", CVar.SERVERONLY); /// /// The id of the sound collection to randomly choose a sound from and play when the round ends.