From c91a5eaf5013ec913df8235211e7ec3b288e9437 Mon Sep 17 00:00:00 2001 From: Evgencheg <73418250+Evgencheg@users.noreply.github.com> Date: Wed, 23 Oct 2024 13:31:36 +0300 Subject: [PATCH] Update laserkomissar.yml --- .../Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml b/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml index 289612df284..2fac9f65cde 100644 --- a/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml +++ b/Resources/Prototypes/_LostParadise/Entities/Objects/Weapons/Guns/Battery/laserkomissar.yml @@ -13,7 +13,7 @@ map: ["enum.GunVisualLayers.MagUnshaded"] shader: unshaded - type: Clothing - sprite: Objects/Weapons/Guns/Battery/laserkomissar.rsi + sprite: _LostParadise/Objects/Weapons/Guns/Battery/laserkomissar.rsi quickEquip: false slots: - Back