diff --git a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/materials.ftl b/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/materials.ftl deleted file mode 100644 index fdd1e8684c..0000000000 --- a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/materials.ftl +++ /dev/null @@ -1,40 +0,0 @@ -#титановое стекло -ent-SheetTitaniumGlass1 = титановое стекло - .suffix = 1 - .desc = Лист армированного стекла, твердость которого была достигнута благодаря титановой оправе. -ent-SheetTitaniumGlass10 = титановое стекло - .suffix = 10 - .desc = { ent-SheetTitaniumGlass1.desc } -ent-MaterialTitaniumGlass = титановое стекло - .suffix = Полный - .desc = { ent-SheetTitaniumGlass1.desc } -#титан -ent-SheetTitanium1 = титан - .suffix = 1 - .desc = { ent-SheetMetalBase.desc } -ent-SheetTitanium10 = титан - .suffix = 10 - .desc = { ent-SheetMetalBase.desc } -ent-SheetTitanium = титан - .suffix = Полный - .desc = { ent-SheetMetalBase.desc } -#пластитановое стекло -ent-SheetPlasTitaniumGlass1 = пластитановое стекло - .suffix = 1 - .desc = { ent-SheetTitaniumGlass1.desc } -ent-SheetPlasTitaniumGlass10 = пластитановое стекло - .suffix = 10 - .desc = { ent-SheetTitaniumGlass1.desc } -ent-MaterialPlasTitaniumGlass = пластитановое стекло - .suffix = Полный - .desc = { ent-SheetTitaniumGlass1.desc } -#пластитан -ent-SheetPlastitanium1 = пластитан - .suffix = 1 - .desc = { ent-SheetMetalBase.desc } -ent-SheetPlastitanium10 = пластитан - .suffix = 10 - .desc = { ent-SheetMetalBase.desc } -ent-SheetPlastitanium = пластитан - .suffix = Полный - .desc = { ent-SheetMetalBase.desc } diff --git a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/structures/window.ftl b/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/structures/window.ftl deleted file mode 100644 index 5e343a1fbe..0000000000 --- a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/structures/window.ftl +++ /dev/null @@ -1,6 +0,0 @@ -ent-LPPWindowDiagonal = окно -ent-LPPReinforcedCornerWindow = армированное окно -ent-LPPPlasmaCornerWindow = плазменое окно -ent-LPPReinforcedPlasmaWindowCorner = армированное плазменое окно -ent-LPPUraiumCornerWindow = урановое окно -ent-LPPReinforcedUraniumWindowCorner = армированное урановое окно diff --git a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/tiles.ftl b/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/tiles.ftl index 9dc1580ee9..e85457d353 100644 --- a/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/tiles.ftl +++ b/Resources/Locale/ru-RU/_LostParadise/prototypes/entities/tiles.ftl @@ -1,19 +1,3 @@ -ent-LPPFloorGreenCircuitBase = зелёный микросхемная плитка - .desc = { ent-FloorTileItemBase.desc } -ent-LPPFloorBlueCircuitBase = синяя микросхемная плитка - .desc = { ent-FloorTileItemBase.desc } -ent-LPPLEDDiscoFloorOjects = диско плитка - .desc = { ent-FloorTileItemBase.desc } -ent-LPPLEDDiscoFloorRotatesOjects = диско плитка - .desc = { ent-FloorTileItemBase.desc } -ent-LPPLEDDiscoFloorRotatesHalfwayOjects = диско плитка - .desc = { ent-FloorTileItemBase.desc } -ent-LPPLEDDiscoFloorMatrix4Ojects = плитка матрицы - .desc = { ent-FloorTileItemBase.desc } -ent-LPPLEDDiscoFloorMatrix1Ojects = плитка матрицы - .desc = { ent-FloorTileItemBase.desc } -ent-LPPFloorTileItemWoodLarge = большой деревяная плитка - .desc = { ent-FloorTileItemBase.desc } #----Без-пупырок----# ent-FloorTileItemDarkS = темная плитка .suffix = Без пупыр. diff --git a/Resources/Locale/ru-RU/_LostParadise/store/delta-catalog.ftl b/Resources/Locale/ru-RU/_LostParadise/store/delta-catalog.ftl index 8c6053c8ac..24406329c5 100644 --- a/Resources/Locale/ru-RU/_LostParadise/store/delta-catalog.ftl +++ b/Resources/Locale/ru-RU/_LostParadise/store/delta-catalog.ftl @@ -118,8 +118,6 @@ delta-catalog-engineering-crate-steel-name = Ящик стали delta-catalog-engineering-crate-steel-desc = Содержит в себе 90 штук стали. delta-catalog-engineering-crate-glass-name = Ящик стекла delta-catalog-engineering-crate-glass-desc = Содержит в себе 90 штук стекла. -delta-catalog-engineering-crate-plasteel-name = Ящик пластали -delta-catalog-engineering-crate-plasteel-desc = Содержит в себе 90 штук пластали. delta-catalog-engineering-belt-name = Пояс инструментов delta-catalog-engineering-belt-desc = Пояс инструментов на все случаи жизни. delta-catalog-engineering-rcd-name = РСУ diff --git a/Resources/Locale/ru-RU/_LostParadise/store/ert-catalog.ftl b/Resources/Locale/ru-RU/_LostParadise/store/ert-catalog.ftl index ac9a3a4e8e..ac9e624415 100644 --- a/Resources/Locale/ru-RU/_LostParadise/store/ert-catalog.ftl +++ b/Resources/Locale/ru-RU/_LostParadise/store/ert-catalog.ftl @@ -122,8 +122,6 @@ ert-catalog-engineering-crate-steel-name = Ящик стали ert-catalog-engineering-crate-steel-desc = Содержит в себе 90 штук стали. ert-catalog-engineering-crate-glass-name = Ящик стекла ert-catalog-engineering-crate-glass-desc = Содержит в себе 90 штук стекла. -ert-catalog-engineering-crate-plasteel-name = Ящик пластали -ert-catalog-engineering-crate-plasteel-desc = Содержит в себе 90 штук пластали. ert-catalog-engineering-belt-name = Пояс инструментов ert-catalog-engineering-belt-desc = Пояс инструментов на все случаи жизни. ert-catalog-engineering-rcd-name = РСУ diff --git a/Resources/Locale/ru-RU/ss14-ru/prototypes/catalog/fills/crates/materials.ftl b/Resources/Locale/ru-RU/ss14-ru/prototypes/catalog/fills/crates/materials.ftl index 54afe61827..4e58ed7222 100644 --- a/Resources/Locale/ru-RU/ss14-ru/prototypes/catalog/fills/crates/materials.ftl +++ b/Resources/Locale/ru-RU/ss14-ru/prototypes/catalog/fills/crates/materials.ftl @@ -10,8 +10,6 @@ ent-CrateMaterialWood = ящик дерева .desc = Куча деревянных досок. ent-CrateMaterialBrass = ящик латуни .desc = 90 единиц латуни. -ent-CrateMaterialPlasteel = ящик пластали - .desc = 90 единиц пластали. ent-CrateMaterialPlasma = ящик твёрдой плазмы .desc = 90 единиц плазмы. ent-CrateMaterialCardboard = ящик картона diff --git a/Resources/Prototypes/_LostParadise/Catalog/delta_catalog.yml b/Resources/Prototypes/_LostParadise/Catalog/delta_catalog.yml index 2395111cb3..bd6d061b09 100644 --- a/Resources/Prototypes/_LostParadise/Catalog/delta_catalog.yml +++ b/Resources/Prototypes/_LostParadise/Catalog/delta_catalog.yml @@ -575,16 +575,6 @@ categories: - LPPDeltaEngineering -- type: listing - id: LPPDeltaCatalogEngineeringCratePlasteel - name: delta-catalog-engineering-crate-plasteel-name - description: delta-catalog-engineering-crate-plasteel-desc - productEntity: CrateMaterialPlasteel - cost: - Telecrystal: 4 - categories: - - LPPDeltaEngineering - - type: listing id: LPPDeltaCatalogEngineeringBelt name: delta-catalog-engineering-belt-name diff --git a/Resources/Prototypes/_LostParadise/Catalog/ert_catalog.yml b/Resources/Prototypes/_LostParadise/Catalog/ert_catalog.yml index 33b4a96062..3a8a6ffb79 100644 --- a/Resources/Prototypes/_LostParadise/Catalog/ert_catalog.yml +++ b/Resources/Prototypes/_LostParadise/Catalog/ert_catalog.yml @@ -623,16 +623,6 @@ categories: - LPPERTEngineering -- type: listing - id: LPPERTCatalogEngineeringCratePlasteel - name: ert-catalog-engineering-crate-plasteel-name - description: ert-catalog-engineering-crate-plasteel-desc - productEntity: CrateMaterialPlasteel - cost: - Telecrystal: 2 - categories: - - LPPERTEngineering - - type: listing id: LPPERTCatalogEngineeringBelt name: ert-catalog-engineering-belt-name diff --git a/Resources/Prototypes/_LostParadise/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/_LostParadise/Entities/Objects/Misc/tiles.yml index eb04df40df..a625ad0569 100644 --- a/Resources/Prototypes/_LostParadise/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/_LostParadise/Entities/Objects/Misc/tiles.yml @@ -235,51 +235,6 @@ - type: Construction #крафт graph: LPPLEDDiscoFloorMatrix1Ojects node: icon -#-----------------------------------------------------# -#---------остольное----остольное----остольное---------# -#-----------------------------------------------------# - -# - type: entity -# id: LPPFloorTileItemWoodLarge -# parent: FloorTileItemSteel -# name: steel dark checker tile -# components: -# - type: Sprite -# sprite: _LostParadise/Objects/Tiles/tiles.rsi -# state: wood -# - type: FloorTile -# outputs: -# - Plating -# - LPPWoodLarge -# -# - type: entity -# id: LPPFloorTileItemShuttleBlak -# parent: FloorTileItemSteel -# name: steel dark checker tile -# components: -# - type: Sprite -# sprite: _LostParadise/Objects/Tiles/tiles.rsi -# state: wood -# - type: FloorTile -# outputs: -# - Plating -# - LPPFloorShuttleBlak -# -# - type: entity -# id: FloorTileItemShuttleBlak -# parent: FloorTileItemSteel -# name: steel dark checker tile -# components: -# - type: Sprite -# sprite: _LostParadise/Objects/Tiles/tiles.rsi -# state: shuttlered -# - type: FloorTile -# outputs: -# - Plating -# - LPPFloorShuttleBlak - - - #------------------------------------------------------# #---------dark----dark----dark----dark----dark---------# diff --git a/Resources/Prototypes/_LostParadise/Entities/Structures/Doors/WinDoors/win_doors.yml b/Resources/Prototypes/_LostParadise/Entities/Structures/Doors/WinDoors/win_doors.yml deleted file mode 100644 index bddf505118..0000000000 --- a/Resources/Prototypes/_LostParadise/Entities/Structures/Doors/WinDoors/win_doors.yml +++ /dev/null @@ -1,55 +0,0 @@ -- type: entity - id: BaseTitaniumWindoor - parent: BaseWindoor - abstract: true - components: - - type: Sprite - sprite: _LostParadise/Structures/Doors/Windoors/windoor.rsi - layers: - - state: closed - map: [ "enum.DoorVisualLayers.Base" ] - - state: closed_unlit - shader: unshaded - map: [ "enum.DoorVisualLayers.BaseUnlit" ] - - state: welded - map: [ "enum.WeldableLayers.BaseWelded" ] - - state: bolted_unlit - shader: unshaded - map: [ "enum.DoorVisualLayers.BaseBolted" ] - - state: emergency_unlit - shader: unshaded - map: [ "enum.DoorVisualLayers.BaseEmergencyAccess" ] - - state: panel_open - map: [ "enum.WiresVisualLayers.MaintenancePanel" ] - visible: false - - type: Destructible - thresholds: - - trigger: - !type:DamageTrigger - damage: 600 - behaviors: - - !type:DoActsBehavior - acts: [ "Destruction" ] - - trigger: - !type:DamageTrigger - damage: 400 - behaviors: - - !type:SpawnEntitiesBehavior - spawn: - ShardGlass: - min: 1 - max: 2 - SheetPlasteel1: - min: 1 - max: 2 - - !type:DoActsBehavior - acts: [ "Destruction" ] - - type: StaticPrice - price: 200 - -#------код------# -- type: entity - id: TitaniumWindoor - parent: BaseTitaniumWindoor - name: titanium windoor - description: It's a window and a sliding door. Wow! diff --git a/Resources/Prototypes/_LostParadise/Entities/Structures/Windows/corner-window.yml b/Resources/Prototypes/_LostParadise/Entities/Structures/Windows/corner-window.yml deleted file mode 100644 index 96402bef1c..0000000000 --- a/Resources/Prototypes/_LostParadise/Entities/Structures/Windows/corner-window.yml +++ /dev/null @@ -1,474 +0,0 @@ -# - type: entity -# id: WindowDiagonal -# name: window diagonal -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: WindowDiagonal -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/corner-window.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/corner-window.rsi -# state: state0 -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 150 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 50 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg - -# - type: entity -# id: ReinforcedCornerWindow -# name: reinforced corner window -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: ReinforcedCornerWindow -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-corner-window.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-corner-window.rsi -# state: state0 -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 300 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 150 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg - -# #---------------------плазма-------------- - -# - type: entity -# id: PlasmaCornerWindow -# name: plasma corner window -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: PlasmaCornerWindow -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/plasma-corner-window.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/plasma-corner-window.rsi -# state: state0 -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 200 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 100 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg - - - -# - type: entity -# id: ReinforcedPlasmaWindowCorner -# name: reinforced plasma window corner -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: ReinforcedPlasmaWindowCorner -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-plasma-window-corner.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-plasma-window-corner.rsi -# state: state0 -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 1000 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 600 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg - -# #--------------------уран--------------- - -# - type: entity -# id: UraiumCornerWindow -# name: uraium corner window -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: UraiumCornerWindow -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/uraium-corner-window.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/uraium-corner-window.rsi -# state: state0 -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 400 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 150 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg - -# - type: entity -# id: ReinforcedUraniumWindowCorner -# name: reinforced uranium window corner -# placement: -# mode: SnapgridCenter -# snap: -# - Window -# components: -# - type: Construction -# graph: LPPWindow -# node: ReinforcedUraniumWindowCorner -# - type: Transform -# anchored: true -# - type: Clickable -# - type: Tag -# tags: -# - Window -# - type: Sprite -# drawdepth: Walls -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-uranium-window-corner.rsi -# state: state0 -# noRot: false -# - type: IconSmooth -# mode: Diagonal -# key: walls -# base: state -# - type: Icon -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-uranium-window-corner.rsi -# state: state0 -# noRot: false -# - type: Damageable -# damageContainer: Inorganic -# damageModifierSet: Metallic -# - type: Physics -# bodyType: Static -# - type: Pullable -# - type: Airtight -# noAirWhenFullyAirBlocked: false -# airBlockedDirection: -# - South -# - East -# - type: Fixtures -# fixtures: -# fix1: -# shape: -# !type:PolygonShape -# vertices: -# - "-0.5,-0.5" -# - "0.5,0.5" -# - "0.5,-0.5" -# mask: -# - FullTileMask -# layer: -# - WallLayer -# - type: Destructible -# thresholds: -# - trigger: -# !type:DamageTrigger -# damage: 1500 -# behaviors: -# - !type:DoActsBehavior -# acts: [ "Destruction" ] -# - trigger: -# !type:DamageTrigger -# damage: 850 -# behaviors: -# - !type:PlaySoundBehavior -# sound: -# path: /Audio/Effects/glass_step.ogg -# - !type:DoActsBehavior -# acts: ["Destruction"] -# destroySound: -# path: /Audio/Effects/glass_hit.ogg -# - type: InteractionPopup -# interactSuccessString: comp-window-knock -# messagePerceivedByOthers: comp-window-knock -# interactSuccessSound: -# path: /Audio/Effects/glass_knock.ogg diff --git a/Resources/Prototypes/_LostParadise/Reagents/medicine.yml b/Resources/Prototypes/_LostParadise/Reagents/medicine.yml new file mode 100644 index 0000000000..b2a990b7c6 --- /dev/null +++ b/Resources/Prototypes/_LostParadise/Reagents/medicine.yml @@ -0,0 +1,63 @@ +- type: reagent + id: Rubrine + name: Рубрин + group: Medicine + desc: Рассеивающее вещество + physicalDesc: испаряющее + flavor: medicine + color: "#ed0e37" + metabolisms: + Medicine: + effects: + - !type:HealthChange + damage: + types: + Asphyxiation: -1 + Bloodloss: -1 + - !type:AdjustReagent + conditions: + - !type:ReagentThreshold + reagent: LPPAphrodisiac + min: 1 + reagent: LPPAphrodisiac + amount: -3 + - !type:AdjustReagent + conditions: + - !type:ReagentThreshold + reagent: Lucipherium + min: 1 + reagent: Lucipherium + amount: -5 + - !type:AdjustReagent + conditions: + - !type:ReagentThreshold + reagent: LPPAphrodisiacReduced + min: 1 + reagent: LPPAphrodisiacReduced + amount: -8 + +- type: reagent + id: Neclanox + name: Некланокс + group: Medicine + desc: Данный препарат способен остановить некроз, однако не без вреда для организма. + physicalDesc: оживляющее + flavor: medicine + color: "#ed0e37" + metabolisms: + Medicine: + effects: + - !type:HealthChange + damage: + types: + Asphyxiation: -1 + Bloodloss: -1 + Cellular: -0.5 + Poison: 1 + - !type:AdjustReagent + conditions: + - !type:ReagentThreshold + reagent: Necrotoxins + min: 1 + reagent: Necrotoxins + amount: -2 diff --git a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/grille.yml b/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/grille.yml deleted file mode 100644 index 9c28bc25ea..0000000000 --- a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/grille.yml +++ /dev/null @@ -1,46 +0,0 @@ -#- type: constructionGraph -# id: LPPSurvivalGrille -# start: start -# graph: -# - node: start -# edges: -# - to: SurvivalGrille -# completed: -# - !type:SnapToGrid -# southRotation: true -# steps: -# - material: MetalRod -# amount: 2 -# doAfter: 1 -# -# - node: SurvivalGrille -# entity: SurvivalGrille -# edges: -# - to: start -# completed: -# - !type:AdminLog # Needs a log for start of attempt in addition to the completion log -# message: "A grille was cut" -# - !type:SpawnPrototype -# prototype: PartRodMetal1 -# amount: 2 -# - !type:DeleteEntity -# steps: -# - tool: Cutting -# doAfter: 0.25 -# -# - node: grilleBroken -# entity: GrilleBroken -# edges: -# - to: start -# completed: -# - !type:SpawnPrototype -# prototype: PartRodMetal1 -# amount: 1 -# - !type:DeleteEntity -# steps: -# - tool: Cutting -# - to: grille -# steps: -# - material: MetalRod -# amount: 1 -# doAfter: 0.5 diff --git a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/stairs.yml b/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/stairs.yml deleted file mode 100644 index c4b12c807a..0000000000 --- a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/stairs.yml +++ /dev/null @@ -1,200 +0,0 @@ -- type: constructionGraph - id: LPPWindow - start: start - graph: - - node: start - edges: - - to: WindowDiagonal - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: Glass - amount: 2 - doAfter: 1 - - to: ReinforcedCornerWindow - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: ReinforcedGlass - amount: 2 - doAfter: 1 - - to: PlasmaCornerWindow - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: PlasmaGlass - amount: 2 - doAfter: 1 - - to: ReinforcedPlasmaWindowCorner - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: ReinforcedPlasmaGlass - amount: 2 - doAfter: 1 - - to: UraiumCornerWindow - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: UraniumGlass - amount: 2 - doAfter: 1 - - to: ReinforcedUraniumWindowCorner - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: ReinforcedUraniumGlass - amount: 2 - doAfter: 1 - - to: SurvivalGrille - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: MetalRod - amount: 2 - doAfter: 1 - - - - - - - - node: WindowDiagonal - entity: WindowDiagonal - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetRGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: ReinforcedCornerWindow - entity: ReinforcedCornerWindow - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetRGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Anchoring - doAfter: 2 - - node: PlasmaCornerWindow - entity: PlasmaCornerWindow - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetPGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: ReinforcedPlasmaWindowCorner - entity: ReinforcedPlasmaWindowCorner - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetRPGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: UraiumCornerWindow - entity: UraiumCornerWindow - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetUGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: ReinforcedUraniumWindowCorner - entity: ReinforcedUraniumWindowCorner - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetRUGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 2 - - tool: Prying - doAfter: 3 - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 2 - - tool: Anchoring - doAfter: 3 - - node: SurvivalGrille - entity: SurvivalGrille - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: PartRodMetal1 - amount: 2 - - !type:DeleteEntity - steps: - - tool: Cutting - doAfter: 0.25 diff --git a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/window.yml b/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/window.yml deleted file mode 100644 index 5390f6bd7a..0000000000 --- a/Resources/Prototypes/_LostParadise/Recipes/Construction/Graphs/structures/window.yml +++ /dev/null @@ -1,96 +0,0 @@ -- type: constructionGraph - id: PlastitaniumWindow - start: start - graph: - - node: start - edges: - - to: PlastitaniumWindow - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: PlasTitaniumGlass - amount: 2 - doAfter: 1 - - to: PlastitaniumWindowDiagonal - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: PlasTitaniumGlass - amount: 2 - doAfter: 1 - - to: PlastitaniumPwindow - completed: - - !type:SnapToGrid - southRotation: true - steps: - - material: PlasTitaniumGlass - amount: 1 - doAfter: 1 - - - - node: PlastitaniumWindow - entity: PlastitaniumWindow - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetPlasTitaniumGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Anchoring - doAfter: 2 - - - node: PlastitaniumWindowDiagonal - entity: PlastitaniumWindowDiagonal - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetPlasTitaniumGlass1 - amount: 2 - - !type:DeleteEntity {} - steps: - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - - tool: Welding - doAfter: 5 - - tool: Screwing - doAfter: 1 - - tool: Anchoring - doAfter: 2 - - - node: PlastitaniumPwindow - entity: PlastitaniumPwindow - edges: - - to: start - completed: - - !type:SpawnPrototype - prototype: SheetPlasTitaniumGlass1 - amount: 1 - - !type:DeleteEntity {} - steps: - - tool: Screwing - doAfter: 1 - - tool: Prying - doAfter: 2 - - tool: Screwing - doAfter: 1 - - tool: Anchoring - doAfter: 2 diff --git a/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/grille.yml b/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/grille.yml deleted file mode 100644 index 6bd956ae0f..0000000000 --- a/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/grille.yml +++ /dev/null @@ -1,19 +0,0 @@ -#- type: construction -# name: угловая решотка -# id: SurvivalGrille -# graph: LPPSurvivalGrille -# startNode: start -# targetNode: SurvivalGrille -# category: construction-category-structures -# description: Главное - не троньте его если будет на проводов! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# icon: -# sprite: _LostParadise/Structures/Walls/survival_grille.rsi -# state: grille -# objectType: Structure -# placementMode: SnapgridCenter -# canRotate: false - - diff --git a/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/stairs.yml b/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/stairs.yml deleted file mode 100644 index f52fc374ca..0000000000 --- a/Resources/Prototypes/_LostParadise/Recipes/Construction/Structures/stairs.yml +++ /dev/null @@ -1,131 +0,0 @@ -# - type: construction -# name: угловая окно -# id: WindowDiagonal -# graph: LPPWindow -# startNode: start -# targetNode: WindowDiagonal -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/corner-window.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false - -# - type: construction -# name: угловая армированная окно -# id: ReinforcedCornerWindow -# graph: LPPWindow -# startNode: start -# targetNode: ReinforcedCornerWindow -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-corner-window.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false - -# - type: construction -# name: угловая плазменая окно -# id: PlasmaCornerWindow -# graph: Stairs -# startNode: start -# targetNode: PlasmaCornerWindow -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/plasma-corner-window.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false - -# - type: construction -# name: угловая армированная плазменая окно -# id: ReinforcedPlasmaWindowCorner -# graph: LPPWindow -# startNode: start -# targetNode: ReinforcedPlasmaWindowCorner -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-plasma-window-corner.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false - -# - type: construction -# name: угловая урановая окно -# id: UraiumCornerWindow -# graph: LPPWindow -# startNode: start -# targetNode: UraiumCornerWindow -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/uraium-corner-window.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false - -# - type: construction -# name: угловая армированная урановая окно -# id: ReinforcedUraniumWindowCorner -# graph: LPPWindow -# startNode: start -# targetNode: ReinforcedUraniumWindowCorner -# category: construction-category-structures -# description: Главное - не ударится! -# conditions: -# - !type:TileNotBlocked -# failIfSpace: false -# - !type:TileType -# targets: -# - Lattice -# - Plating -# icon: -# sprite: _LostParadise/Structures/Windows/CornerGlass/reinforced-uranium-window-corner.rsi -# state: state1 -# objectType: Structure -# placementMode: SnapgridCenter -# canBuildInImpassable: false diff --git a/Resources/Prototypes/_LostParadise/Roles/Jobs/Security/SecEng.yml b/Resources/Prototypes/_LostParadise/Roles/Jobs/Security/SecEng.yml index 43d3d4d08f..1431b5c369 100644 --- a/Resources/Prototypes/_LostParadise/Roles/Jobs/Security/SecEng.yml +++ b/Resources/Prototypes/_LostParadise/Roles/Jobs/Security/SecEng.yml @@ -43,5 +43,4 @@ back: - SheetSteel10 - SheetGlass10 - - SheetPlasteel10 - LPPC4Low diff --git a/Resources/Prototypes/_LostParadise/Tiles/tiles.yml b/Resources/Prototypes/_LostParadise/Tiles/tiles.yml index 2d12bb7de9..c192fba7d2 100644 --- a/Resources/Prototypes/_LostParadise/Tiles/tiles.yml +++ b/Resources/Prototypes/_LostParadise/Tiles/tiles.yml @@ -1,31 +1,3 @@ -- type: tile - id: LPPWoodLarge - name: wood-large - sprite: /Textures/_LostParadise/Tiles/tiles/wood_large.png - baseTurf: Plating - isSubfloor: false - canCrowbar: true - deconstructTools: [ Prying ] - footstepSounds: - collection: FootstepWood - barestepSounds: - collection: BarestepWood - itemDrop: LPPFloorTileItemWoodLarge - heatCapacity: 10000 - -- type: tile - id: LPPFloorShuttleBlak - name: tiles-blak-shuttle-floor - sprite: /Textures/_LostParadise/Tiles/tiles/plastitanium.png - baseTurf: Plating - isSubfloor: false - canCrowbar: true - deconstructTools: [ Prying ] - footstepSounds: - collection: FootstepFloor - itemDrop: FloorTileItemShuttleBlak - heatCapacity: 10000 - #-------------------------kitchen----------------------------- - type: tile @@ -34,7 +6,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_diagonal.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -47,7 +19,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_herringbone.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -60,7 +32,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_small.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -74,7 +46,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_diagonal_s.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -87,7 +59,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_herringbone_s.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -100,7 +72,7 @@ sprite: /Textures/_LostParadise/Tiles/kitchen/kitchen_small_s.png baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -125,7 +97,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -144,7 +116,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -163,7 +135,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -182,7 +154,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -204,7 +176,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -223,7 +195,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -242,7 +214,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -261,7 +233,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -284,7 +256,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -303,7 +275,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -323,7 +295,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -342,7 +314,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -361,7 +333,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -380,7 +352,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -399,7 +371,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -418,7 +390,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -437,7 +409,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -459,7 +431,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -478,7 +450,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -498,7 +470,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -517,7 +489,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -536,7 +508,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -555,7 +527,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -574,7 +546,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -593,7 +565,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -612,7 +584,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -634,7 +606,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -653,7 +625,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -673,7 +645,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -692,7 +664,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -711,7 +683,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -730,7 +702,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -749,7 +721,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -768,7 +740,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor @@ -787,7 +759,7 @@ - 1.0 baseTurf: Plating isSubfloor: false - canCrowbar: true + #canCrowbar: true deconstructTools: [ Prying ] footstepSounds: collection: FootstepFloor