ruffle-web is a Wasm version of Ruffle, intended for use by either
using the ruffle-selfhosted
or ruffle-extension
NPM packages.
This project is split into two parts: The actual Flash player written in Rust, and a javascript interface to it. Most of the time, you will be building the actual rust part through the npm build scripts.
Please refer to our wiki for instructions on how to use Ruffle either on your own website, or as a browser extension.
We compile Ruffle down to a Wasm (WebAssembly) binary, which will be loaded into web pages either deliberately (installing the selfhosted package onto the website), or injected by users as a browser extension.
By default we will detect and replace any embedded Flash content on websites with the Ruffle player (we call this "polyfilling"), but this can be configured by the website. This means that Ruffle is an "out of the box" solution for getting Flash to work again; include Ruffle and it should just work™.
For rendering the content, we prefer to use WebGL. WebGL is very accurate, hardware-accelerated and very fast, but is not universally supported. Additionally, many privacy related browsers or extensions will disable WebGL by default. For this reason, we include a fallback using the canvas API.
Before you are able to build this project, you must first install a few dependencies:
Follow the instructions to install rust on your machine.
We do not have a Minimum Supported Rust Version policy. If it fails to build, it's likely you may need
to update to the latest stable version of rust. You may run rustup update
to do this (if you installed
rust using the above instructions).
For the compiler to be able to output WebAssembly, an additional target has to be added to it: rustup target add wasm32-unknown-unknown
Follow the instructions to install OpenJDK on your machine.
We do not have a specific Java support policy. Any Java version that supports running the AS3 compiler should work. Additionally, headless JREs should also work.
Follow the instructions to install Node.js on your machine.
We recommend using the currently active LTS 20, but we do also run tests with current Node.js 22.
Note that npm 7 or newer is required. It should come bundled with Node.js 15 or newer, but can be upgraded with older Node.js versions using npm install -g npm
as root/Administrator.
This can be installed with cargo install wasm-bindgen-cli --version 0.2.92
. Be sure to install this specific version of wasm-bindgen-cli
to match the version used by Ruffle.
This is optional, used to further optimize the built WebAssembly module. Some ways to install Binaryen:
- download one of the prebuilt releases
- using your Linux distribution's package manager (
sudo apt install binaryen
,sudo dnf install binaryen
) - from Homebrew
- from Anaconda
- compile it yourself
Just make sure the wasm-opt
program is in $PATH
, and that it works.
The release version of the extension is compiled with jpegxr
.
To enable it, set the the env CARGO_FEATURES="jpegxr"
.
Windows dependencies:
- Install LLVM and add the full path of its
bin
folder (example:C:\Program Files\LLVM-18.1.6\bin
) to your envPATH
. - Set env
LIBCLANG_PATH
with the samebin
folder.
In this project, you may run the following commands to build all packages:
npm install
- This will install every dependency for every package.
- Run this every time you pull in new changes, otherwise you may be missing a package and the build will fail.
npm run build
- This will build the wasm binary and every node package (notably selfhosted and extension).
- Output will be available in the
dist/
folder of each package (for example,./packages/selfhosted/dist
). - You may also use
npm run build:debug
to disable Webpack optimizations and activate the (extremely verbose) ActionScript debugging output. - There is
npm run build:dual-wasm
as well, to build a second WebAssembly module that makes use of some WebAssembly extensions, potentially resulting in better performance in browsers that support them, at the expense of longer build time. npm run build:repro
enables reproducible builds. Note that this also requires aversion_seal.json
, which is not provided in the normal Git repository - only specially-marked reproducible source archives. Running this without a version seal will generate one based on the current state of your environment.
From here, you may follow the instructions to use Ruffle on your website,
run a demo locally with npm run demo
, or install the extension in your browser.
There are two parts of tests to this project:
- Regular node tests, ran through
npm run test
. You must have built everything first as above. These have no special requirements. - Browser based tests, ran through
npm run wdio
with extra arguments as below. These take longer to run and require some setup.
There are full integration tests that require a browser to run. We don't make any assumptions about your environment, and so you must specify it yourself.
To run these tests, first build the project as above, then use npm run wdio -- --arg1 --arg2
etc.
These are additive - you can specify multiple at the same time. You must have the given browsers installed locally though, or it will fail.
--chrome
for Chrome--firefox
for Firefox--edge
for Edge
To run tests on mobile devices on BrowserStack, pass the --browserstack
argument.
We also have our "minimum supported desktop browsers" available too, by additionally passing --oldVersions
.
You will need a BrowserStack account (Maintainers may contact @Dinnerbone on Discord for an invite to the Ruffle team),
and set the appropriate values to BROWSERSTACK_USERNAME
and BROWSERSTACK_ACCESS_KEY
environment variables.
Pass --headless
to hide the browser windows. This is useful and recommended in almost every case, but if you want to debug why a test fails then it's very useful to not pass this.
Pass --spec <name>
to filter a test based on name. For example, --spec external_interface
to tests with external_interface
in the path.
If debugging a failing test, use await browser.pause(100000);
in the test file to pause it, and don't start the test with --headless
.
That way you can actually see what's happening, and manually get involved to debug it.
- This directory is a cargo crate which is the actual Flash player, and also a root node package.
- packages/core is a node package which contains the core ruffle web API & wasm bindings.
- packages/selfhosted is a node package intended for consumption by websites to include Ruffle on their site.
- packages/extension is a node package that turns Ruffle into a browser extension.
- packages/demo is an example node package of how to use self-hosted ruffle on your site, and testing it locally.
Please follow the general contribution guidelines for Ruffle.
In addition to those, we ask that you ensure that you pass all tests with npm run test
, and check the automatic code
linting & styler by running npm run format
before you commit.
Where possible, please add tests to all new functionality or bug fixes that you contribute.
Thank you!