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Refactor database structure of secret objects #528

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dorthrithil opened this issue Nov 17, 2024 · 0 comments
Open

Refactor database structure of secret objects #528

dorthrithil opened this issue Nov 17, 2024 · 0 comments
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needs design Feature is not fully designed and needs more design work before implementation can start refactoring Refactor existing code to make it better

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@dorthrithil
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We have: lines, areas, sectors, crags that can be secret. Then we have tags that also have the secret property as I couldn't get an efficient filter to work for the gallery.

My idea to solve this would be a new table only holding the secret property which can then be used for all objects that can be secret. Also we could then write a reusable filter for all the places it is needed. Needs definetely some more thoughts.

@dorthrithil dorthrithil added refactoring Refactor existing code to make it better needs design Feature is not fully designed and needs more design work before implementation can start labels Nov 17, 2024
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Labels
needs design Feature is not fully designed and needs more design work before implementation can start refactoring Refactor existing code to make it better
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