We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
如标题所示 玩家在高延迟是容易被踢出服务器
检测到玩家高延迟时 自动将检测放宽
No response
The text was updated successfully, but these errors were encountered:
在0.3.7中加入了部分针对网络环境不好的玩家的措施 希望能够提供一下具体是哪些功能对网络环境不好的玩家不友好
Sorry, something went wrong.
丢包率高,延迟高时,玩家会被反作弊踢出去 无论将参数调到多高 我建议如果玩家延迟过高的话 自动将反作弊检测机制调到最弱或者直接解除检测机制
在0.3.7中加入了部分针对网络环境不好的玩家的措施 希望能够提供一下具体是哪些功能对网络环境不好的玩家不友好 丢包率高,延迟高时,玩家会被反作弊踢出去 无论将参数调到多高 我建议如果玩家延迟过高的话 自动将反作弊检测机制调到最弱或者直接解除检测机制
是什么功能会踢出玩家,看控制台日志
No branches or pull requests
Is your feature request related to a problem? Please describe.
如标题所示
玩家在高延迟是容易被踢出服务器
Describe the solution you'd like
检测到玩家高延迟时 自动将检测放宽
Describe alternatives you've considered
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: