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load_model.py
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import math
import torch
from transformers import AutoModel
def split_model(model_name):
device_map = {}
world_size = torch.cuda.device_count()
num_layers = {
'InternVL2-1B': 24, 'InternVL2-2B': 24, 'InternVL2-4B': 32, 'InternVL2-8B': 32,
'InternVL2-26B': 48, 'InternVL2-40B': 60, 'InternVL2-Llama3-76B': 80}[model_name]
# Since the first GPU will be used for ViT, treat it as half a GPU.
num_layers_per_gpu = math.ceil(num_layers / (world_size - 0.5))
num_layers_per_gpu = [num_layers_per_gpu] * world_size
num_layers_per_gpu[0] = math.ceil(num_layers_per_gpu[0] * 0.5)
layer_cnt = 0
for i, num_layer in enumerate(num_layers_per_gpu):
for j in range(num_layer):
device_map[f'language_model.model.layers.{layer_cnt}'] = i
layer_cnt += 1
device_map['vision_model'] = 0
device_map['mlp1'] = 0
device_map['language_model.model.tok_embeddings'] = 0
device_map['language_model.model.embed_tokens'] = 0
device_map['language_model.output'] = 0
device_map['language_model.model.norm'] = 0
device_map['language_model.lm_head'] = 0
device_map[f'language_model.model.layers.{num_layers - 1}'] = 0
return device_map
def load_model(path):
device_map = split_model('InternVL2-4B')
model = AutoModel.from_pretrained(
path,
torch_dtype=torch.bfloat16,
low_cpu_mem_usage=True,
use_flash_attn=True,
trust_remote_code=True,
device_map=device_map).eval()
return model