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I want to make an extension that allows you to ensure that the sequences will be solved instantly at the moment of their hanging on the board, so that the sequences that need to be solved are solved without remaining on the field My guess is to do a sequence search for solve in IBoardFillStrategy I hope that in this case the system will be cyclically called until there are no combinations left on the map to solve What ideas do you have to implement this? |
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Answered by
UnityLV
Feb 6, 2023
Replies: 1 comment 3 replies
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See the solution in my fork |
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UnityLV
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See the solution in my fork