From 6808d5fb0c7c009cf0e07360e98e142acb38b1ec Mon Sep 17 00:00:00 2001 From: Harv Date: Wed, 3 Apr 2024 10:50:28 +0100 Subject: [PATCH] Tweak(NativeMenu): Fix spelling error --- LemonUI/Menus/NativeMenu.cs | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/LemonUI/Menus/NativeMenu.cs b/LemonUI/Menus/NativeMenu.cs index 24420ff..c88e6de 100644 --- a/LemonUI/Menus/NativeMenu.cs +++ b/LemonUI/Menus/NativeMenu.cs @@ -857,35 +857,35 @@ public NativeMenu(string title) : this(title, string.Empty, string.Empty) /// /// Creates a new menu with the specified banner text and name. /// - /// The title of the menu. + /// The title of the menu. /// The name of this menu. - public NativeMenu(string bqnnerText, string name) : this(bqnnerText, name, string.Empty) + public NativeMenu(string bannerText, string name) : this(bannerText, name, string.Empty) { } /// /// Creates a new menu with the specified banner text, name and description. /// - /// The title of the menu. + /// The title of the menu. /// The name of this menu. /// The description used for submenus. - public NativeMenu(string bqnnerText, string name, string description) : this(bqnnerText, name, description, new ScaledTexture(PointF.Empty, new SizeF(0, 108), "commonmenu", "interaction_bgd")) + public NativeMenu(string bannerText, string name, string description) : this(bannerText, name, description, new ScaledTexture(PointF.Empty, new SizeF(0, 108), "commonmenu", "interaction_bgd")) { } /// /// Creates a new menu with the specified banner text, name, description and banner. /// - /// The title of the menu. + /// The title of the menu. /// The name of this menu. /// The description used for submenus. /// The drawable to use as the banner. - public NativeMenu(string bqnnerText, string name, string description, I2Dimensional banner) + public NativeMenu(string bannerText, string name, string description, I2Dimensional banner) { this.name = name; Description = description; bannerImage = banner; - BannerText = new ScaledText(PointF.Empty, bqnnerText, 1.02f, Font.HouseScript) + BannerText = new ScaledText(PointF.Empty, bannerText, 1.02f, Font.HouseScript) { Alignment = Alignment.Center };