diff --git a/LemonUI/Menus/NativeMenu.cs b/LemonUI/Menus/NativeMenu.cs
index 24420ff..c88e6de 100644
--- a/LemonUI/Menus/NativeMenu.cs
+++ b/LemonUI/Menus/NativeMenu.cs
@@ -857,35 +857,35 @@ public NativeMenu(string title) : this(title, string.Empty, string.Empty)
///
/// Creates a new menu with the specified banner text and name.
///
- /// The title of the menu.
+ /// The title of the menu.
/// The name of this menu.
- public NativeMenu(string bqnnerText, string name) : this(bqnnerText, name, string.Empty)
+ public NativeMenu(string bannerText, string name) : this(bannerText, name, string.Empty)
{
}
///
/// Creates a new menu with the specified banner text, name and description.
///
- /// The title of the menu.
+ /// The title of the menu.
/// The name of this menu.
/// The description used for submenus.
- public NativeMenu(string bqnnerText, string name, string description) : this(bqnnerText, name, description, new ScaledTexture(PointF.Empty, new SizeF(0, 108), "commonmenu", "interaction_bgd"))
+ public NativeMenu(string bannerText, string name, string description) : this(bannerText, name, description, new ScaledTexture(PointF.Empty, new SizeF(0, 108), "commonmenu", "interaction_bgd"))
{
}
///
/// Creates a new menu with the specified banner text, name, description and banner.
///
- /// The title of the menu.
+ /// The title of the menu.
/// The name of this menu.
/// The description used for submenus.
/// The drawable to use as the banner.
- public NativeMenu(string bqnnerText, string name, string description, I2Dimensional banner)
+ public NativeMenu(string bannerText, string name, string description, I2Dimensional banner)
{
this.name = name;
Description = description;
bannerImage = banner;
- BannerText = new ScaledText(PointF.Empty, bqnnerText, 1.02f, Font.HouseScript)
+ BannerText = new ScaledText(PointF.Empty, bannerText, 1.02f, Font.HouseScript)
{
Alignment = Alignment.Center
};