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Soundboard, where you can bind keys to SFX to play them or a UI to bind SFX alongside icons to play them on click. It immensely help because it is hard to find a SFX under a long list.
Manual startpoints/endpoints. Some music fades away, but you can create artificial loops by setting an endpoint.
In regards to the above credits, a way to set credits for the entire playlist or for the individual song, with the individual one taking priority over the playlist one.
Ability to allow trusted players to take control of the music panel. They can help you by playing their character's theme music while you are fumbling around finding a certain actor/handout.
Ability to allow trusted players to upload music. If possible alongside sources.
Link with dropbox or any other online storage places
These are just off the top of my head, all I can do being a shitter at implementing any of these 🤣
The text was updated successfully, but these errors were encountered:
Create a script macro and use : FurnacePlaylistQoL.PlaySound("SFX", "Scary Scream", true)
where the first argument is the name of the playlist, the second is the name of the sound and the third (optional) can be set to true to say "only check if the name of the playlist and sound starts with those values", so you don't have to enter the full sound name if you don't want to. Only the first matched playlist/sound will play. Clicking the macro again stops it.
I don't think there's a way to set a start point, but you can force an endpoint by modifying the macro like this :
From @BrotherSharp :
Here's some stuff for music that I had in mind
These are just off the top of my head, all I can do being a shitter at implementing any of these 🤣
The text was updated successfully, but these errors were encountered: