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Stellaria.csproj
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Stellaria.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{A73B3087-87EF-4DDE-BA6B-858043DB0AB5}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Chireiden.Stellaria</RootNamespace>
<AssemblyName>Stellaria</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>2</WarningLevel>
<LangVersion>7.3</LangVersion>
<PlatformTarget>x86</PlatformTarget>
<DefineConstants>
</DefineConstants>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Microsoft.CSharp" />
<Reference Include="Newtonsoft.Json, Version=6.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\TShock4.4.0_Pre12_Terraria1.4.0.5 (1)\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="OTAPI">
<HintPath>..\..\TShock4.4.0_Pre12_Terraria1.4.0.5 (1)\OTAPI.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="TerrariaServer">
<HintPath>..\..\TShock4.4.0_Pre12_Terraria1.4.0.5 (1)\TerrariaServer.exe</HintPath>
</Reference>
<Reference Include="TShockAPI">
<HintPath>..\..\TShock4.4.0_Pre12_Terraria1.4.0.5 (1)\ServerPlugins\TShockAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Config.cs" />
<Compile Include="ForwardPlayer.cs" />
<Compile Include="Stellaria.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Utils.cs" />
</ItemGroup>
<ItemGroup>
<None Include="README.md" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>copy $(TargetDir)$(TargetFileName) $(ProjectDir)..\TShock\ServerPlugins\$(TargetFileName)
copy $(TargetDir)$(TargetName).pdb $(ProjectDir)..\TShock\ServerPlugins\$(TargetName).pdb</PostBuildEvent>
</PropertyGroup>
</Project>