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CobaltChatCore.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net6.0-windows</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<OutputType>Library</OutputType>
<UseWindowsForms>True</UseWindowsForms>
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
</PropertyGroup>
<ItemGroup>
<Folder Include="References\" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Lib.Harmony" Version="2.2.2" />
<PackageReference Include="Microsoft.Extensions.Logging.Abstractions" Version="8.0.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.1.303" />
</ItemGroup>
<ItemGroup>
<Reference Include="CobaltCore">
<HintPath>..\..\..\Steam\steamapps\common\Cobalt Core\CobaltCore106.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CobaltCoreModding.Components">
<HintPath>..\..\CobaltCoreModLauncher\CobaltCoreModLauncher\CobaltCoreModding.Components.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CobaltCoreModding.Definitions">
<HintPath>..\..\CobaltCoreModLauncher\CobaltCoreModLauncher\CobaltCoreModding.Definitions.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="CobaltCoreModLoaderApp">
<HintPath>..\..\CobaltCoreModLauncher\CobaltCoreModLauncher\CobaltCoreModLoaderApp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>References\Newtonsoft.Json.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SixLabors.ImageSharp">
<HintPath>References\SixLabors.ImageSharp.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api">
<HintPath>References\TwitchLib.Api.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Core">
<HintPath>References\TwitchLib.Api.Core.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Core.Enums">
<HintPath>References\TwitchLib.Api.Core.Enums.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Core.Interfaces">
<HintPath>References\TwitchLib.Api.Core.Interfaces.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Core.Models">
<HintPath>References\TwitchLib.Api.Core.Models.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Helix">
<HintPath>References\TwitchLib.Api.Helix.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Api.Helix.Models">
<HintPath>References\TwitchLib.Api.Helix.Models.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Client">
<HintPath>References\TwitchLib.Client.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Client.Enums">
<HintPath>References\TwitchLib.Client.Enums.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Client.Models">
<HintPath>References\TwitchLib.Client.Models.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.Communication">
<HintPath>References\TwitchLib.Communication.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="TwitchLib.PubSub">
<HintPath>References\TwitchLib.PubSub.dll</HintPath>
<Private>True</Private>
</Reference>
</ItemGroup>
<ItemGroup>
<None Update="References\Newtonsoft.Json.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Core.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Core.Enums.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Core.Interfaces.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Core.Models.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Helix.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Api.Helix.Models.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Client.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Client.Enums.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Client.Models.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.Communication.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="References\TwitchLib.PubSub.dll">
<CopyToOutputDirectory>Never</CopyToOutputDirectory>
</None>
<None Update="Sprites\viewer_avatar_fallback.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="Sprites\viewer_frame.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
</ItemGroup>
</Project>