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TLDR-tooltips.json
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{
"eldritch altars": {
"boss": [
[
"to maximum cold resistance\r\nto cold resistance\r\nto maximum lightning resistance\r\nto lightning resistance",
"(max) cold & lightning res"
],
[
"additional physical damage reduction",
"additional pdr"
],
[
"prevent of suppressed spell damage\r\nchance to suppress spell damage",
"spell suppression"
],
[
"gain of physical damage as extra damage of a random element\r\ndamage penetrates of enemy elemental resistances",
"phys as extra ele dmg | ele pen"
],
[
"gain of physical damage as extra cold damage\r\ncover enemies in frost on hit",
"phys as extra cold | cover in frost"
],
[
"global chance to blind enemies on hit\r\nincreased blind effect",
"blind on hit | inc blind effect"
],
[
"gain of maximum life as extra maximum energy shield",
"max life as extra max energy shield"
],
[
"gain of physical damage as extra cold damage\r\nall damage with hits can chill",
"phys as extra cold | chill conflux"
],
[
"hits always shock\r\ngain of physical damage as extra lightning damage\r\nall damage can shock",
"phys as extra light | shock conflux"
],
[
"create consecrated ground on hit, lasting seconds",
"consecrated ground on hit"
],
[
"to maximum fire resistance\r\nto fire resistance\r\nto maximum chaos resistance\r\nto chaos resistance",
"(max) fire & chaos res"
],
[
"to armour",
"+50k armour"
],
[
"gain of physical damage as extra fire damage\r\ncover enemies in ash on hit",
"phys as extra fire | cover in ash"
],
[
"enemies lose flask charges every seconds and cannot gain flask charges for seconds after being hit",
"on hit: enemies lose & cannot gain flask charges"
],
[
"hits always ignite\r\ngain of physical damage as extra fire damage\r\nall damage can ignite",
"phys as extra fire | ignite conflux"
],
[
"gain of physical damage as extra chaos damage\r\npoison on hit\r\nall damage from hits can poison",
"phys as extra chaos | poison on hit | poison conflux"
],
[
"increased armour\r\nincreased evasion rating",
"inc armour & evasion"
],
[
"nearby enemies are hindered, with reduced movement speed",
"nearby enemies are hindered"
],
[
"final boss drops additional divine orbs",
"divine orbs"
],
[
"final boss drops additional exalted orbs",
"exalted orbs"
],
[
"final boss drops additional regal orbs",
"regal orbs"
],
[
"final boss drops additional lesser eldritch ichors",
"t1 eldritch ichors"
],
[
"final boss drops additional greater eldritch ichors",
"t2 eldritch ichors"
],
[
"final boss drops additional grand eldritch ichors",
"t3 eldritch ichors"
],
[
"final boss drops additional orbs of alteration",
"orbs of alteration"
],
[
"final boss drops additional blessed orbs",
"blessed orbs"
],
[
"final boss drops additional orbs of scouring",
"orbs of scouring"
],
[
"final boss drops additional chromatic orbs",
"chromatic orbs"
],
[
"final boss drops additional orbs of fusing",
"orbs of fusing"
],
[
"final boss drops additional jeweller's orbs",
"jeweller's orbs"
],
[
"final boss drops additional divination cards which reward basic currency",
"div cards: basic currency"
],
[
"final boss drops additional divination cards which reward league currency",
"div cards: league currency"
],
[
"final boss drops additional divination cards which reward other divination cards",
"div cards: other div cards"
],
[
"final boss drops additional divination cards which reward gems",
"div cards: gems"
],
[
"final boss drops additional divination cards which reward levelled gems",
"div cards: levelled gems"
],
[
"final boss drops additional divination cards which reward quality gems",
"div cards: quality gems"
],
[
"final boss drops additional orbs of binding",
"orbs of binding"
],
[
"final boss drops additional orbs of horizons",
"orbs of horizons"
],
[
"final boss drops additional orbs of unmaking",
"orbs of unmaking"
],
[
"final boss drops additional cartographer's chisels",
"cartographer's chisels"
],
[
"final boss drops additional lesser eldritch embers",
"t1 eldritch embers"
],
[
"final boss drops additional greater eldritch embers",
"t2 eldritch embers"
],
[
"final boss drops additional grand eldritch embers",
"t3 eldritch embers"
],
[
"final boss drops additional orbs of annulment",
"orbs of annulment"
],
[
"final boss drops additional vaal orbs",
"vaal orbs"
],
[
"final boss drops additional enkindling orbs",
"enkindling orbs"
],
[
"final boss drops additional instilling orbs",
"instilling orbs"
],
[
"final boss drops additional orbs of regret",
"orbs of regret"
],
[
"final boss drops additional glassblower's baubles",
"glassblower's baubles"
],
[
"final boss drops additional gemcutter's prisms",
"gemcutter's prisms"
],
[
"final boss drops additional chaos orbs",
"chaos orbs"
],
[
"final boss drops additional divination cards which reward a unique weapon",
"div cards: unique weapon"
],
[
"final boss drops additional divination cards which reward a unique armour",
"div cards: unique armour"
],
[
"final boss drops additional divination cards which reward unique jewellery",
"div cards: unique jewellery"
],
[
"final boss drops additional divination cards which reward a corrupted unique item",
"div cards: corrupted unique item"
],
[
"final boss drops additional divination cards which reward a map",
"div cards: map"
],
[
"final boss drops additional divination cards which reward a unique map",
"div cards: unique map"
],
[
"final boss drops additional divination cards which reward a corrupted item",
"div cards: corrupted item"
],
[
"final boss drops additional lesser eldritch ichor",
"t1 eldritch ichor"
],
[
"final boss drops additional greater eldritch ichor",
"t2 eldritch ichor"
],
[
"final boss drops additional grand eldritch ichor",
"t3 eldritch ichor"
],
[
"final boss drops additional lesser eldritch ember",
"t1 eldritch ember"
],
[
"final boss drops additional greater eldritch ember",
"t2 eldritch ember"
],
[
"final boss drops additional grand eldritch ember",
"t3 eldritch ember"
],
[
"final boss drops additional breach scarabs",
"breach scarabs"
],
[
"final boss drops additional delirium scarabs",
"delirium scarabs"
],
[
"final boss drops additional legion scarabs",
"legion scarabs"
],
[
"final boss drops additional blight scarabs",
"blight scarabs"
],
[
"final boss drops additional ritual scarabs",
"ritual scarabs"
],
[
"final boss drops additional harvest scarabs",
"harvest scarabs"
],
[
"final boss drops additional ultimatum scarabs",
"ultimatum scarabs"
],
[
"final boss drops additional abyss scarabs",
"abyss scarabs"
],
[
"final boss drops additional expedition scarabs",
"expedition scarabs"
],
[
"final boss drops additional betrayal scarabs",
"betrayal scarabs"
],
[
"final boss drops additional bestiary scarabs",
"bestiary scarabs"
],
[
"final boss drops additional incursion scarabs",
"incursion scarabs"
],
[
"final boss drops additional sulphite scarabs",
"sulphite scarabs"
],
[
"final boss drops additional influence scarabs",
"influence scarabs"
],
[
"final boss drops additional cartography scarabs",
"cartography scarabs"
],
[
"final boss drops additional divination scarabs",
"divination scarabs"
],
[
"final boss drops additional anarchy scarabs",
"anarchy scarabs"
],
[
"final boss drops additional harbinger scarabs",
"harbinger scarabs"
],
[
"final boss drops additional miscellaneous scarabs",
"miscellaneous scarabs"
],
[
"final boss drops additional beyond scarabs",
"beyond scarabs"
],
[
"final boss drops additional torment scarabs",
"torment scarabs"
],
[
"final boss drops additional ambush scarabs",
"ambush scarabs"
],
[
"final boss drops additional domination scarabs",
"domination scarabs"
],
[
"final boss drops additional essence scarabs",
"essence scarabs"
],
[
"final boss drops additional reliquary scarabs",
"reliquary scarabs"
]
],
"minions": [
[
"overwhelm physical damage reduction",
"overwhelm pdr"
],
[
"skills fire additional projectiles",
"+projectiles"
],
[
"increased attack speed\r\nincreased cast speed\r\nincreased movement speed",
"inc m/a/c speed"
],
[
"to maximum cold resistance\r\nto cold resistance\r\nto maximum lightning resistance\r\nto lightning resistance",
"(max) cold & lightning res"
],
[
"additional physical damage reduction",
"additional pdr"
],
[
"prevent of suppressed spell damage\r\nchance to suppress spell damage",
"spell suppression"
],
[
"chance to remove a random charge from enemy on hit",
"remove random charge on hit"
],
[
"drops chilled ground on death, lasting seconds",
"chilled ground on death"
],
[
"chance to create shocked ground on death, lasting seconds",
"shocked ground on death"
],
[
"inflict grasping vine on hit",
"grasping vine on hit"
],
[
"gain of physical damage as extra lightning damage",
"phys as extra light"
],
[
"gain of physical damage as extra cold damage",
"phys as extra cold"
],
[
"drops burning ground on death, lasting seconds",
"burning ground on death"
],
[
"create consecrated ground on death, lasting seconds",
"consecrated ground on death"
],
[
"gain of physical damage as extra damage of a random element\r\ninflict fire, cold, and lightning exposure on hit",
"phys as extra ele dmg | tri-exposure on hit"
],
[
"enemies lose flask charges every seconds and cannot gain flask charges for seconds after being hit",
"on hit: enemies lose & cannot gain flask charges"
],
[
"to maximum fire resistance\r\nto fire resistance\r\nto maximum chaos resistance\r\nto chaos resistance",
"(max) fire & chaos res"
],
[
"to armour",
"+50k armour"
],
[
"increased area of effect",
"inc area of effect"
],
[
"increased evasion rating",
"inc evasion"
],
[
"gain of physical damage as extra chaos damage",
"phys as extra chaos"
],
[
"gain of physical damage as extra fire damage",
"phys as extra fire"
],
[
"chance to drop an additional divine orb",
"divine orb"
],
[
"chance to drop an additional exalted orb",
"exalted orb"
],
[
"chance to drop an additional regal orb",
"regal orb"
],
[
"chance to drop an additional lesser eldritch ichor",
"t1 eldritch ichor"
],
[
"chance to drop an additional greater eldritch ichor",
"t2 eldritch ichor"
],
[
"chance to drop an additional grand eldritch ichor",
"t3 eldritch ichor"
],
[
"chance to drop an additional orb of alteration",
"orb of alteration"
],
[
"chance to drop an additional blessed orb",
"blessed orb"
],
[
"chance to drop an additional orb of scouring",
"orb of scouring"
],
[
"chance to drop an additional chromatic orb",
"chromatic orb"
],
[
"chance to drop an additional orb of fusing",
"orb of fusing"
],
[
"chance to drop an additional jeweller's orb",
"jeweller's orb"
],
[
"chance to drop an additional divination card which rewards basic currency",
"div card: basic currency"
],
[
"chance to drop an additional divination card which rewards league currency",
"div card: league currency"
],
[
"chance to drop an additional divination card which rewards other divination cards",
"div card: other div cards"
],
[
"chance to drop an additional divination card which rewards gems",
"div card: gems"
],
[
"chance to drop an additional divination card which rewards levelled gems",
"div card: levelled gems"
],
[
"chance to drop an additional divination card which rewards quality gems",
"div card: quality gems"
],
[
"chance to drop an additional orb of binding",
"orb of binding"
],
[
"chance to drop an additional orb of horizons",
"orb of horizons"
],
[
"chance to drop an additional orb of unmaking",
"orb of unmaking"
],
[
"chance to drop an additional cartographer's chisel",
"cartographer's chisel"
],
[
"chance to drop an additional lesser eldritch ember",
"t1 eldritch ember"
],
[
"chance to drop an additional greater eldritch ember",
"t2 eldritch ember"
],
[
"chance to drop an additional grand eldritch ember",
"t3 eldritch ember"
],
[
"chance to drop an additional orb of annulment",
"orb of annulment"
],
[
"chance to drop an additional vaal orb",
"vaal orb"
],
[
"chance to drop an additional enkindling orb",
"enkindling orb"
],
[
"chance to drop an additional instilling orb",
"instilling orb"
],
[
"chance to drop an additional orb of regret",
"orb of regret"
],
[
"chance to drop an additional glassblower's bauble",
"glassblower's bauble"
],
[
"chance to drop an additional gemcutter's prism",
"gemcutter's prism"
],
[
"chance to drop an additional chaos orb",
"chaos orb"
],
[
"chance to drop an additional divination card which rewards a unique weapon",
"div card: unique weapon"
],
[
"chance to drop an additional divination card which rewards a unique armour",
"div card: unique armour"
],
[
"chance to drop an additional divination card which rewards unique jewellery",
"div card: unique jewellery"
],
[
"chance to drop an additional divination card which rewards a corrupted unique item",
"div card: corrupted unique item"
],
[
"chance to drop an additional divination card which rewards a map",
"div card: map"
],
[
"chance to drop an additional divination card which rewards a unique map",
"div card: unique map"
],
[
"chance to drop an additional divination card which rewards a corrupted item",
"div card: corrupted item"
],
[
"chance to drop an additional breach scarab",
"breach scarab"
],
[
"chance to drop an additional delirium scarab",
"delirium scarab"
],
[
"chance to drop an additional legion scarab",
"legion scarab"
],
[
"chance to drop an additional blight scarab",
"blight scarab"
],
[
"chance to drop an additional ritual scarab",
"ritual scarab"
],
[
"chance to drop an additional harvest scarab",
"harvest scarab"
],
[
"chance to drop an additional ultimatum scarab",
"ultimatum scarab"
],
[
"chance to drop an additional abyss scarab",
"abyss scarab"
],
[
"chance to drop an additional expedition scarab",
"expedition scarab"
],
[
"chance to drop an additional betrayal scarab",
"betrayal scarab"
],
[
"chance to drop an additional bestiary scarab",
"bestiary scarab"
],
[
"chance to drop an additional incursion scarab",
"incursion scarab"
],
[
"chance to drop an additional sulphite scarab",
"sulphite scarab"
],
[
"chance to drop an additional influence scarab",
"influence scarab"
],
[
"chance to drop an additional cartography scarab",
"cartography scarab"
],
[
"chance to drop an additional divination scarab",
"divination scarab"
],
[
"chance to drop an additional anarchy scarab",
"anarchy scarab"
],
[
"chance to drop an additional harbinger scarab",
"harbinger scarab"
],
[
"[dnt] chance to drop an additional miscellaneous scarab",
"miscellaneous scarab"
],
[
"chance to drop an additional beyond scarab",
"beyond scarab"
],
[
"chance to drop an additional torment scarab",
"torment scarab"
],
[
"chance to drop an additional ambush scarab",
"ambush scarab"
],
[
"chance to drop an additional domination scarab",
"domination scarab"
],
[
"chance to drop an additional essence scarab",
"essence scarab"
],
[
"chance to drop an additional reliquary scarab",
"reliquary scarab"
]
],
"player": [
[
"- to cold resistance\r\n- to lightning resistance",
"–cold & –lightning res"
],
[
"- additional physical damage reduction",
"–additional pdr"
],
[
"reduced defences per frenzy charge",
"–defences per f-charge"
],
[
"reduced recovery rate of life, mana and energy shield per endurance charge",
"–life/mana/es recovery per e-charge"
],
[
"- to critical strike multiplier per power charge",
"–crit multi per p-charge"
],
[
"chance for enemies to drop chilled ground when hitting you, no more than once every seconds",
"chance: chilled ground when hit"
],
[
"chance for enemies to drop shocked ground when hitting you, no more than once every seconds",
"chance: shocked ground when hit"
],
[
"all damage taken from hits can sap you\r\nchance to be sapped when hit",
"chance to be sapped when hit"
],
[
"nearby enemies gain of their physical damage as extra cold damage",
"nearby enemies: phys as extra cold"
],
[
"nearby enemies gain of their physical damage as extra lightning damage",
"nearby enemies: phys as extra light"
],
[
"projectiles are fired in random directions",
"random projectiles"
],
[
"non-damaging ailments you inflict are reflected back to you",
"non-dmg ailments are reflected"
],
[
"- to fire resistance\r\n- to chaos resistance",
"–fire & –chaos res"
],
[
"- to armour\r\n- to evasion rating",
"–armour/evasion"
],
[
"increased flask charges used\r\nreduced flask effect duration",
"flasks: +cost/–duration"
],
[
"take chaos damage per second during any flask effect",
"chaos dot during any flask effect"
],
[
"all damage taken from hits can scorch you\r\nchance to be scorched when hit",
"chance to be scorched when hit"
],
[
"curses you inflict are reflected back to you",
"curses are reflected"
],
[
"chance for enemies to drop burning ground when hitting you, no more than once every seconds",
"chance: burning ground when hit"
],
[
"chance to be targeted by a meteor when you use a flask",
"chance: meteor on flask"
],
[
"nearby enemies gain of their physical damage as extra fire damage",
"nearby enemies: phys as extra fire"
],
[
"nearby enemies gain of their physical damage as extra chaos damage",
"nearby enemies: phys as extra chaos"
],
[
"basic currency items dropped by slain enemies have chance to be duplicated",
"dupe chance: basic currency"
],
[
"unique items dropped by slain enemies have chance to be duplicated",
"dupe chance: unique"
],
[
"scarabs dropped by slain enemies have chance to be duplicated",
"dupe chance: scarabs"
],
[
"maps dropped by slain enemies have chance to be duplicated",
"dupe chance: maps"
],
[
"divination cards dropped by slain enemies have chance to be duplicated",
"dupe chance: div cards"
],
[
"increased quantity of items found in this area\r\nincreased rarity of items found in this area",
"inc quantity & rarity"
],
[
"gems dropped by slain enemies have chance to be duplicated",
"dupe chance: gems"
],
[
"increased quantity of items found in this area",
"inc quantity"
],
[
"increased rarity of items found in this area",
"inc rarity"
],
[
"increased experience gain",
"inc experience gain"
]
]
},
"vaal side areas": {
"all monster damage from hits always ignites": [
"ignite conflux",
"monsters"
],
"area contains additional packs of corrupted vaal monsters": [
"corr. packs",
"monsters"
],
"area contains many totems": [
"many totems",
"area"
],
"area contains two unique bosses": [
"twinned",
"boss"
],
"area has patches of desecrated ground": [
"desecrated",
"area"
],
"area is affected by a corrupting tempest": [
"corr. tempest",
"area"
],
"found items have chance to drop corrupted in area": [
"corr. drop-chance",
"area"
],
"increased experience gain": [
"exp gain",
"player"
],
"increased monster attack speed": [
"m/a/c speed",
"monsters"
],
"increased monster cast speed": [
"m/a/c speed",
"monsters"
],
"increased monster damage": [
"damage",
"monsters"
],
"increased monster movement speed": [
"m/a/c speed",
"monsters"
],
"increased number of rare monsters": [
"extra rares",
"monsters"
],
"increased pack size": [
"pack size",
"monsters"
],
"monster chaos resistance": [
"ele/chaos res",
"monsters"
],
"monster cold resistance": [
"cold res",
"monsters"
],
"monster elemental resistances": [
"ele/chaos res",
"monsters"
],
"monster fire resistance": [
"fire res",
"monsters"
],
"monster lightning resistance": [
"light res",
"monsters"
],
"monster physical damage reduction": [
"phys reduction",
"monsters"
],
"monsters are hexproof": [
"hexproof",
"monsters"
],
"monsters are unaffected by curses": [
"curse immune\nhex reflect",
"monsters"
],
"monsters cannot be leeched from": [
"no leech",
"player"
],
"monsters cannot be stunned": [
"stun immune",
"monsters"
],
"monsters deal extra physical damage as cold": [
"phys as extra cold",
"monsters"
],
"monsters deal extra physical damage as fire": [
"phys as extra fire",
"monsters"
],
"monsters deal extra physical damage as lightning": [
"phys as extra light",
"monsters"
],
"monsters fire additional projectiles": [
"extra proj",
"monsters"
],
"monsters gain of maximum life as extra maximum energy shield": [
"max life as es",
"monsters"
],
"monsters gain of their physical damage as extra chaos damage": [
"phys as extra chaos",
"monsters"
],
"monsters have chance to avoid ailments": [
"avoid ailments",
"monsters"
],
"monsters have chance to block attack damage": [
"attk/spell block",
"monsters"
],
"monsters have chance to block spell damage": [
"attk/spell block",
"monsters"
],
"monsters have chance to suppress spell damage": [
"suppression",
"monsters"
],
"monsters have increased area of effect": [
"area of effect",
"monsters"
],
"monsters have increased critical strike chance": [
"crit/multi",
"monsters"
],
"monsters in area are at least magic": [
"alluring (uber)",
"area"
],
"monsters overwhelm physical damage reduction": [
"overwhelm pdr",
"monsters"
],
"monsters poison on hit": [
"hits poison",
"monsters"
],
"monsters prevent of suppressed spell damage": [
"suppression",