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How to use conservative rasterization in lwjgl 2? #133
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if you want to use NV_conservative_raster you can simply add the missing numbers: looking on https://www.opengl.org/registry/specs/NV/conservative_raster.txt you can do ..
and then ..
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You could also submit a pull request that adds |
Hello. How to use Nvidia conservative rasterization in lwjgl 2? This possible only in lwjgl3?! And why? I want to Minecraft make ray traced reflections with voxels support.
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