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Pyret's on-key takes in inputs like a textbox would, so holding a key creates strange behavior and beginning to hold one key while already holding another key cancels the first key. Potential solutions include switching movement to toggle, or an implementation of something like on-raw-key.
The text was updated successfully, but these errors were encountered:
Pyret's
on-key
takes in inputs like a textbox would, so holding a key creates strange behavior and beginning to hold one key while already holding another key cancels the first key. Potential solutions include switching movement to toggle, or an implementation of something like on-raw-key.The text was updated successfully, but these errors were encountered: