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Some globals make command-lists not thread-safe #785

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RobDangerous opened this issue Mar 31, 2023 · 0 comments
Open

Some globals make command-lists not thread-safe #785

RobDangerous opened this issue Mar 31, 2023 · 0 comments

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@RobDangerous
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lastRenderTargets and lastPipeline in the Metal-backend, currentTextures and currentRenderTargets in the D3D12-backend and a whole bunch of globals in the Vulkan-backend have to be eliminated.

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