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Disable the FreeBSD workflow because it often hangs on boot
iOS (Metal) #1654: Commit 79656b0 pushed by RobDangerous
October 27, 2023 23:43 1m 21s main
October 27, 2023 23:43 1m 21s
Update Kong
iOS (Metal) #1653: Commit 82326de pushed by RobDangerous
October 26, 2023 22:54 1m 15s main
October 26, 2023 22:54 1m 15s
Merge pull request #820 from luboslenco/main
iOS (Metal) #1652: Commit e1340b4 pushed by RobDangerous
October 24, 2023 15:56 1m 51s main
October 24, 2023 15:56 1m 51s
[Vulkan] Fix handling of render target depth
iOS (Metal) #1651: Pull request #820 opened by luboslenco
October 24, 2023 15:47 2m 37s luboslenco:main
October 24, 2023 15:47 2m 37s
Merge pull request #819 from luboslenco/main
iOS (Metal) #1650: Commit 08454c7 pushed by RobDangerous
October 22, 2023 11:42 5m 10s main
October 22, 2023 11:42 5m 10s
Fix getting render target pixels in Vulkan
iOS (Metal) #1649: Pull request #819 opened by luboslenco
October 22, 2023 11:38 4m 53s luboslenco:main
October 22, 2023 11:38 4m 53s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (Metal) #1648: Commit a7e50d2 pushed by RobDangerous
October 14, 2023 00:06 1m 19s main
October 14, 2023 00:06 1m 19s
Update Kong
iOS (Metal) #1647: Commit fbc77e4 pushed by RobDangerous
October 11, 2023 15:47 1m 13s main
October 11, 2023 15:47 1m 13s
Merge pull request #817 from SunDaw/d3d12-nodebug
iOS (Metal) #1646: Commit 46c7ebd pushed by RobDangerous
October 10, 2023 15:52 8m 39s main
October 10, 2023 15:52 8m 39s
Merge pull request #816 from SunDaw/d3d11-retry
iOS (Metal) #1645: Commit 16ad473 pushed by RobDangerous
October 10, 2023 15:51 2m 44s main
October 10, 2023 15:51 2m 44s
Prevent D3D12 crash if no debug layer support
iOS (Metal) #1644: Pull request #817 opened by SunDaw
October 9, 2023 20:13 6m 15s SunDaw:d3d12-nodebug
October 9, 2023 20:13 6m 15s
try creating D3D11Device without debug flag if failed
iOS (Metal) #1643: Pull request #816 opened by SunDaw
October 9, 2023 20:02 1m 41s SunDaw:d3d11-retry
October 9, 2023 20:02 1m 41s
Update Kong
iOS (Metal) #1642: Commit 2dcc2bc pushed by RobDangerous
October 7, 2023 21:59 1m 11s main
October 7, 2023 21:59 1m 11s
Update Kong
iOS (Metal) #1641: Commit 6ca310f pushed by RobDangerous
October 7, 2023 21:41 1m 32s main
October 7, 2023 21:41 1m 32s
Update Kong and kmake
iOS (Metal) #1640: Commit 2c82343 pushed by RobDangerous
October 7, 2023 17:26 1m 10s main
October 7, 2023 17:26 1m 10s
Fix 32bit ARM debug builds (thanks again, tizi)
iOS (Metal) #1639: Commit 4819233 pushed by RobDangerous
October 7, 2023 00:07 2m 7s main
October 7, 2023 00:07 2m 7s
Update Kong
iOS (Metal) #1638: Commit 1a74efe pushed by RobDangerous
October 6, 2023 23:31 2m 57s main
October 6, 2023 23:31 2m 57s
Update Kong
iOS (Metal) #1637: Commit feaef4c pushed by RobDangerous
October 6, 2023 19:27 1m 25s main
October 6, 2023 19:27 1m 25s
Add a Kong OpenGL support function
iOS (Metal) #1636: Commit 42d6416 pushed by RobDangerous
October 6, 2023 18:45 8m 33s main
October 6, 2023 18:45 8m 33s
Update Kong
iOS (Metal) #1635: Commit 5b7e41a pushed by RobDangerous
October 6, 2023 18:40 1m 33s main
October 6, 2023 18:40 1m 33s
Merge branch 'main' of ssh://github.com/Kode/Kinc
iOS (Metal) #1634: Commit a6431f9 pushed by RobDangerous
October 6, 2023 15:55 8m 49s main
October 6, 2023 15:55 8m 49s
Update Kong
iOS (Metal) #1633: Commit b464fd6 pushed by RobDangerous
October 6, 2023 15:53 1m 1s main
October 6, 2023 15:53 1m 1s
Add the kong_init call to a lot more backends
iOS (Metal) #1632: Commit 05d1815 pushed by RobDangerous
October 6, 2023 15:00 5m 28s main
October 6, 2023 15:00 5m 28s
Update Kong
iOS (Metal) #1631: Commit 040a679 pushed by RobDangerous
October 6, 2023 14:53 1m 40s main
October 6, 2023 14:53 1m 40s
Update Kong
iOS (Metal) #1630: Commit e054429 pushed by RobDangerous
October 6, 2023 14:36 48s main
October 6, 2023 14:36 48s