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This repository has been archived by the owner on Apr 25, 2020. It is now read-only.
This is a rather odd one. The .so works fine normally, but NBA 2K14 won't start if you preload koku (works fine without it). I've not run into this issue with any other game.
Here are the lines around where it exits (it's trimmed due to lots of cruft):
This is a rather odd one. The .so works fine normally, but NBA 2K14 won't start if you preload koku (works fine without it). I've not run into this issue with any other game.
Here are the lines around where it exits (it's trimmed due to lots of cruft):
With Koku:
Without Koku:
Basically it seems to silently abort at the "xinput:XInputGetCapabilities" point.
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