Releases: KnightMiner/Inspirations
Releases · KnightMiner/Inspirations
0.2.0
- Added crooks, new tool to increase sapling drop rate. Either enhances the hoe or is a new tool
- Cauldrons can now be configured to hold 4 buckets. Will likely break some other mods assumptions so only use if you are willing to fix their recipes
- Change brewing recipe to require two of the ingredient if the cauldron has 3 or more, this makes vanilla brewing stands slightly cheaper in exchange for costing blaze powder as fuel
- Add support for fill recipes being boiling
- Added Biomes O Plenty plants to the default flower config, since they don't extend vanilla plants
- Add milk as a forge fluid if extend cauldrons are enabled
- Updated Chinese translation (thanks Snownee)
- Updated Russian translation (thanks Invincible89)
0.1.5
- Show filling and emptying potions in cauldron JEI
- Fireworks now tint their texture based on the firework stars
- Lily pads now break fall damage by breaking
- Books are now shown on the bookshelf item to tell them apart
- Make heartbeets droprate configurable and make it slightly more common by default
- Added TAN recipes to fill a canteen from a cauldron
- Added carpeted pressure plates
- Added buckets for all Inspirations fluids
- Fix color tint not applying to modded flowers or ferns in flower pots
- Fix bookshelves sometimes dropping the wrong metadat
- Fix glass doors working as a furnace fuel
- Fix recipe conflict between glass panes and glass trapdoors by making glass doors and trapdoors crafted using panes
0.1.4
- Add German Translation (ACGaming)
- Add support for stack sizes and cauldron levels in the cauldron dye recipe
- Add enchantment bonus to bookshelves based on number of books. Enchanted books are worth even more of a bonus
- Add the One Probe's note to the default allowed itemstacks for bookshelves
- Update TAN plugin based on recent changes to their thirst mechanic
- Work around issue with converting itemstacks to blockstates for anvil smashing JEI recipes
- Fix silk touch dropping invalid metadata for bricks buttons
- Fix crash from items with no particle texture in bookshelves
0.1.3
- Added cancelable event for cauldron recipe registration
- Added cauldron potion recipes, to transform an item using a potion
- Added a particle effect when cauldrons are boiling
- Cauldrons now use a 1mb fluid stack internally instead of a straight fluid to hopefully use the Forge fluid delegates
- Fix wrong pulse ID for the TAN plugin
- Fix case of calling item.getDamage instead of item.getMetadata
- Fix cauldrons still interacting when sneaking
- Updated Chinese translation (Snowee)
0.1.2
- Allow dyed bottles to stack to 16
- Crafting dyed bottles now produces a dyed bottle instead of vanilla dyes
- Added extra dyed bottle color recipes
- Added Chinese translation (thanks Snownee!)
- Added recipes for dyeing beds in a cauldron
- Add recipe to purify filtered water for the Tough as Nails plugin
- Added recipes for some unobtainable vanilla potions
- Enchanted books now color the ribbon based on enchantment rarity
- Sponges can now be used to empty most fluids from cauldrons, to remove extra dye or unwanted potions
- Prevent unusual behavior from other mods adding events on right clicking cauldrons
- Cleanup creative tabs for items
- Fix pick block on glass doors returning a vanilla door
- Fixed config comments being reversed for cauldron potions and dyeing
- Fix powered redstone torch lever not properly producing updates sometimes
- Fix cauldron consuming items for recipes in creative mode
- Fix metadata in dynamic models being incorrect on some blocks
- Fix JEI recipe failing if certain cauldron features are disabled
- Fix recipe conflict between round paths and vanilla pressure plates
- Fix desync when right clicking a non-book on the front of bookshelves
0.1.1b
- Fix issue with access transformer not loading.
- Fix version not being properly added into the mod version string.
0.1.1
Building
- Enlightened Bushes
- Like leaves, but produce light
- Can be made in 6 different colors using any type of leaves
- Small flowers
- Smaller versions of the double flowers
- Made by breaking the bottom of a double flower with shears
Recipes
- New module
- Cauldrons can perform additional recipes, as defined by the config.
- Cauldrons got many new recipe types
- Cauldrons can be used for dyeing
- Placing dyes in the water will change its color
- Clicking the water with wool or carpet will color it, provided its a "pure" dye
- Leather armor can be dyed by clicking the cauldron with it, whether the dye is "pure" or mixed
- Cauldrons can make stews
- Right click the proper ingredients onto the cauldron while its above water
- Right click with a bowl to fill it with the stew
- Works with mushroom, rabbit, and beetroot stew
- Cauldrons can make potions
- Right click the cauldron with the potion ingredient to mix it in
- Potion bottles can be filled and emptied into the cauldron
- Tipped arrows can be tipped
- To make splash and lingering potions, simply craft the proper bottle then right click the cauldron with it
- Cauldrons can no longer be moved by pistons, for a similar redstone component use the redstone barrel from the utility module
- Cauldrons can be used for dyeing
Utility
- Carpeted Trapdoor
- Like a trapdoor, but carpeted
- Good to hide trapdoors in a carpeted room
- Redstone Barrel
- Can be filled with redstone by right clicking, up to 15 pieces
- Emits a comparator signal based on the level
- Can be moved by pistons
- Redstone Torch Lever
- Like lever, but just emits power into the block its placed on
- Powering on any other side toggles the state
Tweaks
- Breaking melons with shears will always return 9 slices, like in the Pocket Edition
- Breaking vines with shears will shear all hanging vines, instead of them just disappearing
- Flower pots can now hold modded flowers instead of just vanilla
- Flower pots give a comparator signal based on the contents
- Moved anvil smashing to new recipe module
Compatibility
- Tough as Nails plugin
- Cauldrons will fill with dirty water from a bucket
- Filters can be used in a cauldron to filter water
- Filling with water bottles will give clean water, which is useful in most recipes
- Juices can be made in cauldrons by first placing the sugar, then the other ingredient
Improvements
- Rope and chain now connects to any solid face on the bottom instead of just other ropes
- More default book keywords added, should match just about any book. You will need to delete that section of your config to get the new defaults
- Bookshelves no longer lose their texture when broken. This is not retroactive unfortunately, so any bookshelves currently placed in the world will still lose their texture upon breaking
- Tweaked texture for torch lever items
0.1.0
Initial release! Features include:
- Building
- Bookshelves: hold and store books
- Colored books: useful to decorate bookshelves
- Glass doors and trapdoors: like doors and trapdoors, but glass
- Mulch: craftable falling block
- Path: decorative, thin stone blocks
- Ropes: climbable and extendable
- Tweaks
- Anvils smashing blocks
- Desaddling pigs
- Dispensers placing anvils
- Carpets fitting stairs
- Heartbeets
- Bone meal producing dead bushes on sand and mushrooms on mycelium
- Utility
- Bricks buttons: bricks block with a secret brick to press
- Charged arrow: places a redstone pulse on hitting a block
- Locks and keys: lock and unlock containers
- Torch lever: looks like a torch, acts like a lever
- Trapped books: place in a bookshelf to produce a redstone current
- Redstone charger: places a brief redstone pulse in the world