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Releases: KinoMyu/Million-Live-Quintet-Player

Quintet Player v0.8.4

14 Aug 08:21
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Fixed cfg loading bug for Brand New Theater!
Fixed omake Shizuka/Mirai Japanese names.
Slight performance tweaks.

Quintet Player v0.8.3

16 Jul 08:15
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Enforced strict syncing of idol tracks to BGM (it used to be off by a few samples when changing idols on the fly)
Implemented fallback system for position-based automation (automatic duets/trios/quartets etc. are possible now. Do make sure to always fill the center position. However, it's probably best to write your own control scripts.)

Quintet Player v0.8.2

13 Jul 11:12
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Updated 13-live script for UNION!!. It should now be pretty close to the in-game version.
Improved export functionality (automation events would sometimes be delayed).

Quintet Player v0.8.1

07 Jul 02:30
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Added reverb/appeal toggles
Unit and various other settings will now save upon exit

Quintet Player v0.8

03 Jul 00:24
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Proper implementation of UNION!! and Machiuke Prince

Quintet Player v0.7.1

29 Jun 02:41
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Added UNION!! (preliminary version, type-based automation and oneshots will have to wait for now)
TO DO:
Type-based volume/pan automation
Improved oneshot system
UI reskin possibly

Usotsuki Player v0.7.0

01 Apr 02:58
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Added Machiuke Prince
Fixed Noriko's JP name

Quintet Player v0.6.1

20 Feb 01:46
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Fixed Mizuki's JP name
Fixed crash when randomizing unit in Dreaming!

Quintet Player v0.6

16 Feb 11:06
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Support Japanese
If you want to disable Japanese translation while using Japanese locale, delete QuintetPlayer_ja.qm.

13 Player v0.5

15 Feb 12:46
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13 mode isn't official yet
Fixed bug where Noriko was not selectable