Releases: KinoMyu/Million-Live-Quintet-Player
Quintet Player v0.8.4
Fixed cfg loading bug for Brand New Theater!
Fixed omake Shizuka/Mirai Japanese names.
Slight performance tweaks.
Quintet Player v0.8.3
Enforced strict syncing of idol tracks to BGM (it used to be off by a few samples when changing idols on the fly)
Implemented fallback system for position-based automation (automatic duets/trios/quartets etc. are possible now. Do make sure to always fill the center position. However, it's probably best to write your own control scripts.)
Quintet Player v0.8.2
Updated 13-live script for UNION!!. It should now be pretty close to the in-game version.
Improved export functionality (automation events would sometimes be delayed).
Quintet Player v0.8.1
Added reverb/appeal toggles
Unit and various other settings will now save upon exit
Quintet Player v0.8
Proper implementation of UNION!! and Machiuke Prince
Quintet Player v0.7.1
Added UNION!! (preliminary version, type-based automation and oneshots will have to wait for now)
TO DO:
Type-based volume/pan automation
Improved oneshot system
UI reskin possibly
Usotsuki Player v0.7.0
Added Machiuke Prince
Fixed Noriko's JP name
Quintet Player v0.6.1
Fixed Mizuki's JP name
Fixed crash when randomizing unit in Dreaming!
Quintet Player v0.6
Support Japanese
If you want to disable Japanese translation while using Japanese locale, delete QuintetPlayer_ja.qm.
13 Player v0.5
13 mode isn't official yet
Fixed bug where Noriko was not selectable