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Hud.xml
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Hud.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/
http://wowprogramming.com/FrameXML/UI.xsd">
<Button name="GMGenie_Hud_Statusbutton" inherits="SecureActionButtonTemplate" virtual="true" frameStrata="DIALOG"
frameLevel="2">
<Size>
<AbsDimension x="90" y="15"/>
</Size>
<Attributes>
<Attribute name="type" type="string" value="macro"/>
<Attribute name="macrotext1" type="string" value=""/>
</Attributes>
<ButtonText name="$parentText">
<Anchors>
<Anchor point="LEFT">
<Offset>
<AbsDimension x="0" y="1"/>
</Offset>
</Anchor>
</Anchors>
</ButtonText>
<NormalFont style="GenieFontNormalSmall"/>
<HighlightFont style="GenieFontHighlightSmall"/>
<DisabledFont style="GenieFontDisableSmall"/>
</Button>
<Button name="GMGenie_Hud" inherits="GMGenie_Window" hidden="false">
<Size>
<AbsDimension x="100" y="158"/>
</Size>
<Anchors>
<Anchor point="TOPRIGHT" relativeTo="MinimapCluster" relativePoint="BOTTOMRIGHT"/>
</Anchors>
<Scripts>
<OnLoad>
GMGenie.loadWindow(self, 'GM Genie', true, function() GMGenie.Hud.checkStatus(); end);
</OnLoad>
<OnDoubleClick>
self:ClearAllPoints();
self:SetPoint("TOPRIGHT", MinimapCluster, "BOTTOMRIGHT");
</OnDoubleClick>
</Scripts>
<Frames>
<Button name="$parent_GM" inherits="GMGenie_Hud_Statusbutton" text="">
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="-19"/>
</Offset>
</Anchor>
</Anchors>
</Button>
<Button name="$parent_Chat" inherits="GMGenie_Hud_Statusbutton" text="">
<Anchors>
<Anchor point="TOP" relativeTo="GMGenie_Hud_GM" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parent_Visibility" inherits="GMGenie_Hud_Statusbutton" text="">
<Anchors>
<Anchor point="TOP" relativeTo="GMGenie_Hud_Chat" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parent_Whisper" inherits="GMGenie_Hud_Statusbutton" text="">
<Anchors>
<Anchor point="TOP" relativeTo="GMGenie_Hud_Visibility" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<Button name="$parent_Fly" inherits="GMGenie_Hud_Statusbutton" text="">
<Anchors>
<Anchor point="TOP" relativeTo="GMGenie_Hud_Whisper" relativePoint="BOTTOM"/>
</Anchors>
</Button>
<EditBox name="$parent_Speed" inherits="GMGenie_Input_Text">
<Size>
<AbsDimension x="35" y="18"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GMGenie_Hud_Fly" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Scripts>
<OnEnterPressed>
GMGenie.Hud.setSpeed();
</OnEnterPressed>
</Scripts>
</EditBox>
<Button name="$parent_SetSpeed" inherits="GMGenie_Button" text="Speed">
<Anchors>
<Anchor point="LEFT" relativeTo="GMGenie_Hud_Speed" relativePoint="RIGHT"/>
</Anchors>
<Scripts>
<OnClick>
GMGenie.Hud.setSpeed();
</OnClick>
</Scripts>
</Button>
<Button name="$parent_Tickets" inherits="GMGenie_Button" text="Tickets">
<Size>
<AbsDimension x="90" y="18"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GMGenie_Hud_Speed" relativePoint="BOTTOMLEFT">
<Offset>
<AbsDimension x="0" y="-5"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnClick>
GMGenie.Tickets.toggle();
</OnClick>
</Scripts>
</Button>
<Button name="$parent_Builder" inherits="GMGenie_Button" text="Builder">
<Size>
<AbsDimension x="90" y="18"/>
</Size>
<Anchors>
<Anchor point="TOPLEFT" relativeTo="GMGenie_Hud_Tickets" relativePoint="BOTTOMLEFT"/>
</Anchors>
<Scripts>
<OnClick>
GMGenie.Spawns.toggle();
</OnClick>
</Scripts>
</Button>
</Frames>
</Button>
</Ui>