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Chatreader.lua
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Chatreader.lua
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--This file is part of Game Master Genie.
--Copyright 2011-2014 Chocochaos
--Game Master Genie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 3 of the License.
--Game Master Genie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
--You should have received a copy of the GNU General Public License along with Game Master Genie. If not, see <http://www.gnu.org/licenses/>.
TicketTab = "General";
-- 1d2h3m4s to number in seconds
function GMGenie.timeStrToSeconds(timeStr)
local days = string.match(timeStr, "([0-9]*)d");
if not days then
days = 0;
end
local hours = string.match(timeStr, "([0-9]*)h");
if not hours then
hours = 0;
end
local minutes = string.match(timeStr, "([0-9]*)m");
if not minutes then
minutes = 0;
end
local seconds = string.match(timeStr, "([0-9]*)s");
if not seconds then
seconds = 0;
end
return (((((tonumber(days) * 24) + tonumber(hours)) * 60) + tonumber(minutes)) * 60) + tonumber(seconds);
end
-- Read from chat
local ORIG_ChatFrame_MessageEventHandler = ChatFrame_MessageEventHandler;
function ChatFrame_MessageEventHandler(self, event, ...)
local arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15 = ...;
local ActionTaken = false;
-- development code to analize chat messages
--local excapedarg = string.gsub(arg1, "%|", "%%");
--GMGenie.showGMMessage("1: " .. excapedarg);
-- check for system messages of interest
if (event == "CHAT_MSG_SYSTEM") then
-- Showing list of open tickets whose creator is online.
if string.find(arg1, "Showing list of open tickets") then
Chronos.scheduleByName('ticketreupdate', 0.5, GMGenie.Tickets.update);
ActionTaken = true;
end
-- ticket list or reading ticket
local ticketId, name, createStr, lastModifiedStr, rest = string.match(arg1, "^%|cffaaffaaTicket%|r:%|cffaaccff%s([0-9]+).%|r%s%|cff00ff00Created%sby%|r:%|cff00ccff%s(.+)%|r%s%|cff00ff00Created%|r:%|cff00ccff%s([a-zA-Z0-9%s]+)%sago%|r%s%|cff00ff00Last%schange%|r:%|cff00ccff%s([a-zA-Z0-9%s]+)%sago%|r%s(.*)$");
if ticketId and name and createStr and lastModifiedStr then
ticketId = tonumber(ticketId);
local createStamp = GMGenie.timeStrToSeconds(createStr);
local lastModifiedStamp = GMGenie.timeStrToSeconds(lastModifiedStr);
if GMGenie.Tickets.tempList then
GMGenie.Tickets.listTicket(ticketId, name, createStr, createStamp, lastModifiedStr, lastModifiedStamp);
end
local assignedTo = string.match(rest, "%|cff00ff00Assigned%sto%|r:%|cff00ccff%s([a-zA-Z]+)%|r%s");
if assignedTo then
GMGenie.Tickets.setAssigned(ticketId, assignedTo);
end
local message = string.match(rest, "%|cff00ff00Ticket%sMessage%|r:%s%[(.-)%]%|r");
local ticketCorrect = false;
if message then
ticketCorrect = GMGenie.Tickets.readTicket(ticketId, message);
else
local message = string.match(rest, "%|cff00ff00Ticket%sMessage%|r:%s%[(.*)");
if message then
ticketCorrect = GMGenie.Tickets.readTicket(ticketId, message);
if ticketCorrect then
GMGenie.Tickets.messageOpen = true;
end
end
end
local comment = string.match(rest, "%|cff00ff00GM%sComment%|r:%s%[(.*)%]%|r");
if comment then
GMGenie.Tickets.comment(ticketId, comment);
end
if ticketCorrect or GMGenie.Tickets.tempList then
ActionTaken = true;
end
elseif GMGenie.Tickets.messageOpen then
ActionTaken = true;
local message, rest = string.match(arg1, "(.-)%]%|r(.*)");
if message then
GMGenie.Tickets.messageOpen = false;
GMGenie.Tickets.addLine(message);
else
if string.find(arg1, "%]%|r") then
rest = string.match(arg1, "%]%|r(.*)");
GMGenie.Tickets.messageOpen = false;
else
GMGenie.Tickets.addLine(arg1);
end
end
if rest then
local comment = string.match(rest, "%|cff00ff00GM%sComment%|r:%s%[(.*)%]%|r");
if comment and GMGenie.Tickets.currentTicket['ticketId'] then
GMGenie.Tickets.comment(GMGenie.Tickets.currentTicket['ticketId'], comment);
end
end
else
-- Ticket edited
local name, ticketId = string.match(arg1, "^%|cff00ff00Character%|r%|cffff00ff%s([a-zA-Z]+)%s%|r%|cff00ff00edited%shis/her%sticket:%|r%|cffff00ff%s([0-9]+).%|r$");
if name and ticketId then
if GMGenie.Tickets.isOpen() then
GMGenie.Tickets.refresh();
end
ActionTaken = true;
end
-- Ticket abandoned
local name, ticketId = string.match(arg1, "^%|cff00ff00Character%|r%|cffff00ff%s([a-zA-Z]+)%s%|r%|cff00ff00abandoned%sticket%sentry:%|r%|cffff00ff%s([0-9]+).%|r$");
if name and ticketId then
if GMGenie.Tickets.isOpen() then
GMGenie.Tickets.refresh();
end
ActionTaken = true;
end
-- New Ticket
local name, ticketId = string.match(arg1, "^%|cff00ff00New%sticket%sfrom%|r%|cffff00ff%s([a-zA-Z]+).%|r%s%|cff00ff00Ticket%sentry:%|r%|cffff00ff%s([0-9]+).%|r$");
if name and ticketId then
if GMGenie.Tickets.isOpen() then
GMGenie.Tickets.refresh();
end
ActionTaken = true;
end
end
-- read coords from chat
if GMGenie.Spawns.waitingForGps == 1 then
if string.find(arg1, "^You are outdoors") or string.find(arg1, "^no VMAP available for area info") then
ActionTaken = true;
end
local map = string.match(arg1, "^Map:%s([0-9]+)%s");
if map then
GMGenie.Spawns.waitingForGps = 2;
GMGenie.Spawns.setMap(map);
ActionTaken = true;
end
end
if GMGenie.Spawns.waitingForGps == 2 then
local x, y, z, o = string.match(arg1, "^X:%s([0-9%.%-]+)%sY:%s([0-9%.%-]+)%sZ:%s([0-9%.%-]+)%sOrientation:%s([0-9%.%-]+)$");
if x and y and z and o then
GMGenie.Spawns.waitingForGps = 3;
GMGenie.Spawns.move(x, y, z, o);
ActionTaken = true;
end
end
if GMGenie.Spawns.waitingForGps == 3 then
if string.find(arg1, "^grid") or string.find(arg1, "^ ZoneX") then
ActionTaken = true;
end
if string.find(arg1, "^GroundZ") then
GMGenie.Spawns.waitingForGps = 0;
ActionTaken = true;
end
end
if GMGenie.Spy.waitingForPin or GMGenie.Macros.Discipline.IpBan.waitingForPin or GMGenie.Hud.waitingForPin then
if string.find(arg1, "Player not found!") then
GMGenie.Spy.waitingForPin = false;
GMGenie.Macros.Discipline.IpBan.waitingForPin = false;
GMGenie.Hud.waitingForPin = false;
else
if GMGenie.Hud.waitingForPin then
local offline, name1, _, guid = string.match(arg1, "Player ?(.*) %|cffffffff%|Hplayer:(.*)%|h%[(.*)%]%|h%|r %(guid: (.*)%)");
local gmModeActive, phase = string.match(arg1, "(GM Mode active), Phase: (.*)");
if not phase then
phase = string.match(arg1, "Phase: (.*)");
end
local account, accountId, gmLevel = string.match(arg1, "Account: (.*) %(ID: (.*)%), GMLevel: (.*)");
local login, failedLogins = string.match(arg1, "Last Login: (.*) %(Failed Logins: (.*)%)");
local os_, latency = string.match(arg1, "OS: (.*) %- Latency: (.*) ms");
local email = string.match(arg1, "%- Email: (.*)");
local ip, locked = string.match(arg1, "Last IP: (.*) %(Locked: (.*)%)");
local level = string.match(arg1, "Level: ([0-9]+)");
local race, class = string.match(arg1, "Race: (.*), (.*)");
local alive = string.match(arg1, "Alive %?: (.*)");
local money = string.match(arg1, "Money: (.*)");
local map, zone, area = string.match(arg1, "Map: (.*), Zone: (.*), Area: (.*)");
if not map then
map, zone = string.match(arg1, "Map: (.*), Zone: (.*)");
end
local guild, guildId = string.match(arg1, "Guild: (.*) %(ID: (.*)%)");
local guildRank = string.match(arg1, "Rank: (.*)");
local note = string.match(arg1, "Note: (.*)");
local officerNote = string.match(arg1, "O. Note: (.*)");
local playedTime = string.match(arg1, "Played time: (.*)");
if gmModeActive then
GMGenie.Hud.gmStatus(true);
end
-- a whole lot of nothing, to hide all these messages
if offline or phase or account or login or os_ or email or ip or level or race or alive or money or map or guild or guildRank or note then
ActionTaken = true;
end
if playedTime then
ActionTaken = true;
GMGenie.Hud.waitingForPin = false;
end
elseif GMGenie.Spy.waitingForPin then
local offline, name1, _, guid = string.match(arg1, "Player ?(.*) %|cffffffff%|Hplayer:(.*)%|h%[(.*)%]%|h%|r %(guid: (.*)%)");
-- TODO: use the below to figure out the GM status
local phase = string.match(arg1, "Phase: (.*)");
local account, accountId, gmLevel = string.match(arg1, "Account: (.*) %(ID: (.*)%), GMLevel: (.*)");
local login, failedLogins = string.match(arg1, "Last Login: (.*) %(Failed Logins: (.*)%)");
local os_, latency = string.match(arg1, "OS: (.*) %- Latency: (.*) ms");
local email = string.match(arg1, "%- Email: (.*)");
local ip, locked = string.match(arg1, "Last IP: (.*) %(Locked: (.*)%)");
local level = string.match(arg1, "Level: ([0-9]+)");
local race, class = string.match(arg1, "Race: (.*), (.*)");
local alive = string.match(arg1, "Alive %?: (.*)");
local money = string.match(arg1, "Money: (.*)");
local map, zone, area = string.match(arg1, "Map: (.*), Zone: (.*), Area: (.*)");
if not map then
map, zone = string.match(arg1, "Map: (.*), Zone: (.*)");
end
local guild, guildId = string.match(arg1, "Guild: (.*) %(ID: (.*)%)");
local guildRank = string.match(arg1, "Rank: (.*)");
local note = string.match(arg1, "Note: (.*)");
local officerNote = string.match(arg1, "O. Note: (.*)");
local playedTime = string.match(arg1, "Played time: (.*)");
if offline then
GMGenie.Spy.processPin01(offline, name1, guid, arg1);
ActionTaken = true;
end
if phase then
GMGenie.Spy.processPin02(phase, arg1);
ActionTaken = true;
end
if account then
GMGenie.Spy.processPin03(account, accountId, gmLevel, arg1);
ActionTaken = true;
end
if login then
GMGenie.Spy.processPin04(login, failedLogins, arg1);
ActionTaken = true;
end
if os_ then
GMGenie.Spy.processPin05(os_, latency, arg1);
ActionTaken = true;
end
if email then
GMGenie.Spy.processPin06(email, arg1);
ActionTaken = true;
end
if ip then
GMGenie.Spy.processPin07(ip, locked, arg1);
ActionTaken = true;
end
if level then
GMGenie.Spy.processPin08(level, arg1);
ActionTaken = true;
end
if race then
GMGenie.Spy.processPin09(race, class, arg1);
ActionTaken = true;
end
if alive then
GMGenie.Spy.processPin10(alive, arg1);
ActionTaken = true;
end
if money then
GMGenie.Spy.processPin11(money, arg1);
ActionTaken = true;
end
if map then
GMGenie.Spy.processPin12(map, area, zone, arg1);
ActionTaken = true;
end
if guild then
GMGenie.Spy.processPin13(guild, guildId, arg1);
ActionTaken = true;
end
if guildRank then
GMGenie.Spy.processPin14(guildRank, arg1);
ActionTaken = true;
end
if note then
GMGenie.Spy.processPin15(note, arg1);
ActionTaken = true;
end
if officerNote then
GMGenie.Spy.processPin16(officerNote, arg1);
ActionTaken = true;
end
if playedTime then
GMGenie.Spy.processPin17(playedTime, arg1);
ActionTaken = true;
end
else
local ip, locked = string.match(arg1, "Last IP: (.*) %(Locked: (.*)%)")
if ip then
GMGenie.Macros.Discipline.IpBan.processPin(ip);
ActionTaken = true;
end
end
end
end
if GMGenie.Spy.waitingForMail then
local read, total = string.match(arg1, "Mails: (.*) Read/(.*) Total");
if read then
GMGenie.Spy.processPin18(read, total, arg1);
ActionTaken = true;
end
end
if GMGenie.Spawns.waitingForObject then
local name, guid, id = string.match(arg1, "%|cffffffff%|Hgameobject:.*%|h%[(.*)%]%|h%|r%sGUID:%s(.*)%sID:%s(.*)");
if name and guid and id then
GMGenie.Spawns.deleteObject(name, guid, id);
ActionTaken = true;
elseif string.find(arg1, "X:%s.*%sY:%s.*%sZ:%s.*%sMapId:%s.*") or string.find(arg1, "Orientation:%s.*") or string.find(arg1, "Phasemask%s.*") then
ActionTaken = true;
elseif string.find(arg1, "SpawnTime:%sFull:.*%sRemain:.*") then
ActionTaken = true;
GMGenie.Spawns.waitingForObject = false;
elseif string.find(arg1, "Nothing found!") then
GMGenie.Spawns.waitingForObject = false;
end
end
if GMGenie.Spawns.waitingForObjectDelete then
if string.find(arg1, "Game Object %(GUID: .*%) removed") then
ActionTaken = true;
GMGenie.Spawns.waitingForObjectDelete = false;
end
end
local charName = UnitName("player");
if string.match(arg1, "%|cffffffff%|Hplayer:" .. charName .. "%|h%[" .. charName .. "%]%|h%|r%'s Fly Mode on") then
GMGenie.Hud.flyStatus(true);
elseif string.match(arg1, "%|cffffffff%|Hplayer:" .. charName .. "%|h%[" .. charName .. "%]%|h%|r%'s Fly Mode off") then
GMGenie.Hud.flyStatus(false);
elseif arg1 == "Accepting Whisper: ON" or arg1 == "Accepting Whisper: on" then
GMGenie.Hud.whisperStatus(true);
elseif arg1 == "Accepting Whisper: OFF" or arg1 == "Accepting Whisper: off" then
GMGenie.Hud.whisperStatus(false);
elseif arg1 == "You are: visible" then
GMGenie.Hud.visibilityStatus(true);
elseif arg1 == "You are: invisible" then
GMGenie.Hud.visibilityStatus(false);
end
local characterName = string.match(arg1, "%|cFFFFBF00%[AntiCheat%]%:%|cFFFFFFFF %[(.*)%] %|cFF00FFFFdetected as possible cheater%.");
if characterName then
arg1 = "|cFFFFBF00[AntiCheat]:|r |Hanticheat:" .. characterName .. "|h[" .. characterName .. "]|h detected as possible cheater.";
end
end
-- if nothing was done, just display the message
if not ActionTaken then
ORIG_ChatFrame_MessageEventHandler(self, event, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10, arg11, arg12, arg13, arg14, arg15);
end
end