class Teacher {
private String name;
private String school;
public Teacher(String name, String school) {
this.name = name;
this.school = school;
}
public void teaching () {
System.out.println("授课")
}
}
class javaTeacher extends Teacher {
public javaTeacher (String name, String school) {
super(name, school);
}
public void teaching(){
super.teaching();
System.out.prinln("教学");
}
}
class demo {
public final int number = 1 // 常量
public void showNumber() {
// number++ // 常量不能被修改
System.out.println(number)
}
}
class demo1 extends demo{
// 如果demo方法有final修饰,则子类不能方法重写
// 类也不能继承
public void showNumber1() {
System.out.println("number")
}
}
class Employee {
private int number;
private String name;
private double salary;
public Employee (int number, String name, Double salary) {
this.number=number;
this.name =name;
this.salary = salary;
}
// 抽象方法声明
public abstrace void work()
}
//一旦一个类继承了抽象类,那么这个类要么实现抽象类中抽象方法,要么继续抽象
class JavaTeacher extends Employee {
public JavaTeacher(int number, String name, Double salary) {
super(number, name, salary)
}
public void work () {
System.out.println("java")
}
}
class Leader extends Employee {
private double allowance;//津贴
public Leader(int number, String name, Double salary,double allowance) {
super(number, name, salary)
this.allowance=allowance
}
public void work () {
System.out.println("leader")
}
}
abstract class Teacher {
public void prepared() {
System.out.println("准备")
}
public void end() {
System.out.println("结束")
}
public abstract void teaching()
public void work() {
// 1准备
prepared()
// 2进行授课
teaching()
// 3结束
end()
}
}
class DBteacher extends Teacher{
public void teaching() {
System.out.println("打开数据库")
System.out.println("优化")
}
}
// 调用
Teacher t1 = new DBteacher();
t1.work()
interface Iability{
// 接口中只能放公有的静态常量和抽象方法
public static final int number = 1
// 可省略
int number =1
public abstract void show();
}
class Child{
public void eat() {
System.out.println("吃米饭")
}
}
class Dog{
public void eat() {
System.out.println("吃骨头")
}
}
class Person {
public void feed(Child child) {
child.eat()
}
public void feed(Dog dog) {
dog.eat()
}
}
//调用
Person p= new Person();
Child c= new Child();
Dog d= new Dog();
p.feed(c);
p.feed(d);
//接口实现
interface Iability{
void eat()
}
class Child implements Iability{
public void eat() {
System.out.println("吃米饭")
}
}
class Dog implements Iability{
public void eat() {
System.out.println("吃骨头")
}
}
//接口的引用变量可以引用实现类的对象
class Person {
public void feed(Iability iability) {
iability.eat()//动态绑定
}
}