-
Notifications
You must be signed in to change notification settings - Fork 32
/
Copy pathTestFlightFailure_LockGimbal.cs
50 lines (42 loc) · 1.22 KB
/
TestFlightFailure_LockGimbal.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
using TestFlightAPI;
namespace TestFlight
{
public class TestFlightFailure_LockGimbal : TestFlightFailureBase
{
/// <summary>
/// Triggers the failure controlled by the failure module
/// </summary>
private float gimbalRange;
public override void OnStart(StartState state)
{
base.OnStart(state);
if (Failed)
DoFailure();
}
public override void DoFailure()
{
base.DoFailure();
List<ModuleGimbal> gimbals = this.part.Modules.OfType<ModuleGimbal>().ToList();
foreach (ModuleGimbal gimbal in gimbals)
{
gimbalRange = gimbal.gimbalRange;
gimbal.gimbalRange = 0f;
}
}
public override float DoRepair()
{
base.DoRepair();
List<ModuleGimbal> gimbals = this.part.Modules.OfType<ModuleGimbal>().ToList();
foreach (ModuleGimbal gimbal in gimbals)
{
gimbal.gimbalRange = gimbalRange;
}
return 0;
}
}
}